@@ -126,13 +126,13 @@ void MakeDefaultWaypointName(Waypoint *w
wp->string = STR_NULL;
wp->town_cn = i;
}
/* Find a deleted waypoint close to a tile. */
static Waypoint *FindDeletedWaypointCloseTo(uint tile)
static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
{
Waypoint *wp, *best = NULL;
uint thres = 8, cur_dist;
FOR_ALL_WAYPOINTS(wp) {
if (wp->deleted && wp->xy) {
@@ -240,13 +240,13 @@ void WaypointsDailyLoop(void)
DoDeleteWaypoint(wp);
/* Remove a waypoint */
int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove)
int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
Waypoint *wp;
/* Make sure it's a waypoint */
if (!IsTileType(tile, MP_RAILWAY) || !IsRailWaypoint(_map5[tile]))
return CMD_ERROR;
@@ -332,13 +332,13 @@ int32 CmdRenameWaypoint(int x, int y, ui
return 0;
/* This hacks together some dummy one-shot Station structure for a waypoint. */
Station *ComposeWaypointStation(uint tile)
Station *ComposeWaypointStation(TileIndex tile)
Waypoint *wp = GetWaypointByTile(tile);
static Station stat;
stat.train_tile = stat.xy = wp->xy;
stat.town = GetTown(wp->town_index);