@@ -129,7 +129,7 @@ void MakeDefaultWaypointName(Waypoint *w
}
/* Find a deleted waypoint close to a tile. */
static Waypoint *FindDeletedWaypointCloseTo(uint tile)
static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
{
Waypoint *wp, *best = NULL;
uint thres = 8, cur_dist;
@@ -243,7 +243,7 @@ void WaypointsDailyLoop(void)
/* Remove a waypoint */
int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove)
int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
Waypoint *wp;
@@ -335,7 +335,7 @@ int32 CmdRenameWaypoint(int x, int y, ui
/* This hacks together some dummy one-shot Station structure for a waypoint. */
Station *ComposeWaypointStation(uint tile)
Station *ComposeWaypointStation(TileIndex tile)
Waypoint *wp = GetWaypointByTile(tile);
static Station stat;