@@ -1483,26 +1483,24 @@ void InputLoop(void)
mousewheel = 0;
if (_cursor.wheel) {
mousewheel = _cursor.wheel;
_cursor.wheel = 0;
}
MouseLoop(click, mousewheel);
static int _we4_timer;
extern uint32 _pixels_redrawn;
void UpdateWindows(void)
{
Window *w;
int t;
if ((t=_we4_timer+1) >= 100) {
for(w = _last_window; w != _windows;) {
w--;
CallWindowEventNP(w, WE_4);
t = 0;