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Location: cpp/openttd-patchpack/source/src/ai/api/ai_tile.hpp.sq
r18315:34423392c727
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(svn r23161) -Fix (r23154): don't convert pointer to bool but actually check the grf_version variable
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "ai_tile.hpp"
namespace SQConvert {
/* Allow enums to be used as Squirrel parameters */
template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; }
template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; }
template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; }
template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; }
template <> int Return<AITile::TransportType>(HSQUIRRELVM vm, AITile::TransportType res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::BuildType GetParam(ForceType<AITile::BuildType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::BuildType)tmp; }
template <> int Return<AITile::BuildType>(HSQUIRRELVM vm, AITile::BuildType res) { sq_pushinteger(vm, (int32)res); return 1; }
/* Allow AITile to be used as Squirrel parameter */
template <> AITile *GetParam(ForceType<AITile *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITile *)instance; }
template <> AITile &GetParam(ForceType<AITile &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITile *)instance; }
template <> const AITile *GetParam(ForceType<const AITile *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITile *)instance; }
template <> const AITile &GetParam(ForceType<const AITile &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITile *)instance; }
template <> int Return<AITile *>(HSQUIRRELVM vm, AITile *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITile", res, NULL, DefSQDestructorCallback<AITile>); return 1; }
} // namespace SQConvert
void SQAITile_Register(Squirrel *engine)
{
DefSQClass <AITile> SQAITile("AITile");
SQAITile.PreRegister(engine);
SQAITile.AddConstructor<void (AITile::*)(), 1>(engine, "x");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
SQAITile.DefSQConst(engine, AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
SQAITile.DefSQConst(engine, AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W");
SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S");
SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E");
SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N");
SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID");
SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_E, "SLOPE_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_N, "SLOPE_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP, "SLOPE_STEEP");
SQAITile.DefSQConst(engine, AITile::SLOPE_NW, "SLOPE_NW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SW, "SLOPE_SW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SE, "SLOPE_SE");
SQAITile.DefSQConst(engine, AITile::SLOPE_NE, "SLOPE_NE");
SQAITile.DefSQConst(engine, AITile::SLOPE_EW, "SLOPE_EW");
SQAITile.DefSQConst(engine, AITile::SLOPE_NS, "SLOPE_NS");
SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
SQAITile.DefSQConst(engine, AITile::SLOPE_NWS, "SLOPE_NWS");
SQAITile.DefSQConst(engine, AITile::SLOPE_WSE, "SLOPE_WSE");
SQAITile.DefSQConst(engine, AITile::SLOPE_SEN, "SLOPE_SEN");
SQAITile.DefSQConst(engine, AITile::SLOPE_ENW, "SLOPE_ENW");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID, "SLOPE_INVALID");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER, "TRANSPORT_WATER");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR, "TRANSPORT_AIR");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
SQAITile.DefSQConst(engine, AITile::BT_FOUNDATION, "BT_FOUNDATION");
SQAITile.DefSQConst(engine, AITile::BT_TERRAFORM, "BT_TERRAFORM");
SQAITile.DefSQConst(engine, AITile::BT_BUILD_TREES, "BT_BUILD_TREES");
SQAITile.DefSQConst(engine, AITile::BT_CLEAR_GRASS, "BT_CLEAR_GRASS");
SQAITile.DefSQConst(engine, AITile::BT_CLEAR_ROUGH, "BT_CLEAR_ROUGH");
SQAITile.DefSQConst(engine, AITile::BT_CLEAR_ROCKY, "BT_CLEAR_ROCKY");
SQAITile.DefSQConst(engine, AITile::BT_CLEAR_FIELDS, "BT_CLEAR_FIELDS");
SQAITile.DefSQConst(engine, AITile::BT_CLEAR_HOUSE, "BT_CLEAR_HOUSE");
AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
AIError::RegisterErrorMap(STR_ERROR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
AIError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, AITile::ERR_EXCAVATION_WOULD_DAMAGE);
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
AIError::RegisterErrorMapString(AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
AIError::RegisterErrorMapString(AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight, "GetMinHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight, "GetMaxHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight, "GetCornerHeight", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, ".iiiii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, ".iii");
SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetTownAuthority, "GetTownAuthority", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetBuildCost, "GetBuildCost", 2, ".i");
SQAITile.PostRegister(engine);
}
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