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Location: cpp/openttd-patchpack/source/src/ai/api/ai_bridgelist.cpp

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file ai_bridgelist.cpp Implementation of AIBridgeList and friends. */

#include "ai_bridgelist.hpp"
#include "ai_bridge.hpp"
#include "../../openttd.h"
#include "../../bridge.h"
#include "../../date_func.h"

AIBridgeList::AIBridgeList()
{
	/* Add all bridges, no matter if they are available or not */
	for (byte j = 0; j < MAX_BRIDGES; j++)
		if (::GetBridgeSpec(j)->avail_year <= _cur_year)
			this->AddItem(j);
}

AIBridgeList_Length::AIBridgeList_Length(uint length)
{
	for (byte j = 0; j < MAX_BRIDGES; j++)
		if (::GetBridgeSpec(j)->avail_year <= _cur_year)
			if (length >= (uint)AIBridge::GetMinLength(j) && length <= (uint)AIBridge::GetMaxLength(j))
				this->AddItem(j);
}