Files @ r10696:8dfe83e30d01
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_depotlist.cpp

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file ai_depotlist.cpp Implementation of AIDepotList and friends. */

#include "ai_depotlist.hpp"
#include "../../core/math_func.hpp"
#include "../../tile_map.h"
#include "../../company_func.h"
#include "../../depot_base.h"
#include "../../station_base.h"

AIDepotList::AIDepotList(AITile::TransportType transport_type)
{
	::TileType tile_type;
	switch (transport_type) {
		default: return;

		case AITile::TRANSPORT_ROAD:  tile_type = ::MP_ROAD; break;
		case AITile::TRANSPORT_RAIL:  tile_type = ::MP_RAILWAY; break;
		case AITile::TRANSPORT_WATER: tile_type = ::MP_WATER; break;

		case AITile::TRANSPORT_AIR: {
			/* Hangars are not seen as real depots by the depot code. */
			const Station *st;
			FOR_ALL_STATIONS(st) {
				if (st->owner == ::_current_company) {
					const AirportFTAClass *afc = st->Airport();
					for (uint i = 0; i < afc->nof_depots; i++) {
						this->AddItem(st->xy + ToTileIndexDiff(afc->airport_depots[i]));
					}
				}
			}
			return;
		}
	}

	/* Handle 'standard' depots. */
	const Depot *depot;
	FOR_ALL_DEPOTS(depot) {
		if (::GetTileOwner(depot->xy) == ::_current_company && ::IsTileType(depot->xy, tile_type)) this->AddItem(depot->xy);
	}
}