Files @ r10696:8dfe83e30d01
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_enginelist.cpp

truebrain
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
/* $Id$ */

/** @file ai_enginelist.cpp Implementation of AIEngineList and friends. */

#include "ai_enginelist.hpp"
#include "../../company_func.h"
#include "../../engine_base.h"
#include "../../core/bitmath_func.hpp"

AIEngineList::AIEngineList(AIVehicle::VehicleType vehicle_type)
{
	Engine *e;
	FOR_ALL_ENGINES_OF_TYPE(e, (::VehicleType)vehicle_type) {
		if (HasBit(e->company_avail, _current_company)) this->AddItem(e->index);
	}
}