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Location: cpp/openttd-patchpack/source/src/sound.h
r7473:b9020aa56336
2.8 KiB
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(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
Problem is that the upper limit of gfx tiles is currently at 175. So, of course the system will assert with 255 ;)
Problem is that the upper limit of gfx tiles is currently at 175. So, of course the system will assert with 255 ;)
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/** @file sound.h */
#ifndef SOUND_H
#define SOUND_H
#include "helpers.hpp"
struct MusicFileSettings {
byte playlist;
byte music_vol;
byte effect_vol;
byte custom_1[33];
byte custom_2[33];
bool playing;
bool shuffle;
char extmidi[80];
};
VARDEF MusicFileSettings msf;
struct FileEntry {
uint32 file_offset;
uint32 file_size;
uint16 rate;
uint8 bits_per_sample;
uint8 channels;
uint8 volume;
uint8 priority;
};
bool SoundInitialize(const char *filename);
uint GetNumOriginalSounds();
enum SoundFx {
SND_BEGIN = 0,
SND_02_SPLAT = 0, // 0 == 0x00 !
SND_03_FACTORY_WHISTLE,
SND_04_TRAIN,
SND_05_TRAIN_THROUGH_TUNNEL,
SND_06_SHIP_HORN,
SND_07_FERRY_HORN,
SND_08_PLANE_TAKE_OFF,
SND_09_JET,
SND_0A_TRAIN_HORN,
SND_0B_MINING_MACHINERY,
SND_0C_ELECTRIC_SPARK,
SND_0D_STEAM,
SND_0E_LEVEL_CROSSING,
SND_0F_VEHICLE_BREAKDOWN,
SND_10_TRAIN_BREAKDOWN,
SND_11_CRASH,
SND_12_EXPLOSION, // 16 == 0x10
SND_13_BIG_CRASH,
SND_14_CASHTILL,
SND_15_BEEP, // 19 == 0x13
SND_16_MORSE, // 20 == 0x14
SND_17_SKID_PLANE,
SND_18_HELICOPTER,
SND_19_BUS_START_PULL_AWAY,
SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
SND_1B_TRUCK_START,
SND_1C_TRUCK_START_2,
SND_1D_APPLAUSE,
SND_1E_OOOOH,
SND_1F_SPLAT, // 29 == 0x1D
SND_20_SPLAT_2, // 30 == 0x1E
SND_21_JACKHAMMER,
SND_22_CAR_HORN,
SND_23_CAR_HORN_2,
SND_24_SHEEP,
SND_25_COW,
SND_26_HORSE,
SND_27_BLACKSMITH_ANVIL,
SND_28_SAWMILL, // 38 == 0x26 !
SND_00_GOOD_YEAR, // 39 == 0x27 !
SND_01_BAD_YEAR, // 40 == 0x28 !
SND_29_RIP, // 41 == 0x29 !
SND_2A_EXTRACT_AND_POP,
SND_2B_COMEDY_HIT,
SND_2C_MACHINERY,
SND_2D_RIP_2,
SND_2E_EXTRACT_AND_POP,
SND_2F_POP,
SND_30_CARTOON_SOUND,
SND_31_EXTRACT,
SND_32_POP_2,
SND_33_PLASTIC_MINE,
SND_34_WIND,
SND_35_COMEDY_BREAKDOWN,
SND_36_CARTOON_CRASH,
SND_37_BALLOON_SQUEAK,
SND_38_CHAINSAW,
SND_39_HEAVY_WIND,
SND_3A_COMEDY_BREAKDOWN_2,
SND_3B_JET_OVERHEAD,
SND_3C_COMEDY_CAR,
SND_3D_ANOTHER_JET_OVERHEAD,
SND_3E_COMEDY_CAR_2,
SND_3F_COMEDY_CAR_3,
SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
SND_41_MAGLEV,
SND_42_LOON_BIRD,
SND_43_LION,
SND_44_MONKEYS,
SND_45_PLANE_CRASHING,
SND_46_PLANE_ENGINE_SPUTTERING,
SND_47_MAGLEV_2,
SND_48_DISTANT_BIRD, // 72 == 0x48
SND_END
};
/** Define basic enum properties */
template <> struct EnumPropsT<SoundFx> : MakeEnumPropsT<SoundFx, byte, SND_BEGIN, SND_END, SND_END> {};
typedef TinyEnumT<SoundFx> SoundFxByte;
void SndPlayTileFx(SoundFx sound, TileIndex tile);
void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
void SndPlayFx(SoundFx sound);
void SndCopyToPool();
#endif /* SOUND_H */
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