Files @ r12269:f94731e7dc53
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Location: cpp/openttd-patchpack/source/src/saveload/cargopacket_sl.cpp

rubidium
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
/* $Id$ */

/** @file cargopacket_sl.cpp Code handling saving and loading of cargo packets */

#include "../stdafx.h"
#include "../cargopacket.h"

#include "saveload.h"

static const SaveLoad _cargopacket_desc[] = {
	     SLE_VAR(CargoPacket, source,          SLE_UINT16),
	     SLE_VAR(CargoPacket, source_xy,       SLE_UINT32),
	     SLE_VAR(CargoPacket, loaded_at_xy,    SLE_UINT32),
	     SLE_VAR(CargoPacket, count,           SLE_UINT16),
	     SLE_VAR(CargoPacket, days_in_transit, SLE_UINT8),
	     SLE_VAR(CargoPacket, feeder_share,    SLE_INT64),

	/* Used to be paid_for, but that got changed. */
	SLE_CONDNULL(1, 0, 120),

	SLE_END()
};

static void Save_CAPA()
{
	CargoPacket *cp;

	FOR_ALL_CARGOPACKETS(cp) {
		SlSetArrayIndex(cp->index);
		SlObject(cp, _cargopacket_desc);
	}
}

static void Load_CAPA()
{
	int index;

	while ((index = SlIterateArray()) != -1) {
		CargoPacket *cp = new (index) CargoPacket();
		SlObject(cp, _cargopacket_desc);
	}
}

extern const ChunkHandler _cargopacket_chunk_handlers[] = {
	{ 'CAPA', Save_CAPA, Load_CAPA, NULL, CH_ARRAY | CH_LAST},
};