#include "stdafx.h" #include "ttd.h" #include "map.h" uint _map_log_x = TILE_X_BITS; uint _map_log_y = TILE_Y_BITS; byte _map_type_and_height[TILES_X * TILES_Y]; byte _map5[TILES_X * TILES_Y]; byte _map3_lo[TILES_X * TILES_Y]; byte _map3_hi[TILES_X * TILES_Y]; byte _map_owner[TILES_X * TILES_Y]; byte _map2[TILES_X * TILES_Y]; byte _map_extra_bits[TILES_X * TILES_Y / 4];