/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file help_gui.cpp GUI to access manuals and related. */ #include "stdafx.h" #include "gui.h" #include "window_gui.h" #include "textfile_gui.h" #include "fileio_func.h" #include "table/control_codes.h" #include "string_func.h" #include "openttd.h" #include "help_gui.h" #include "widgets/help_widget.h" #include "widgets/misc_widget.h" #include "safeguards.h" static const std::string README_FILENAME = "README.md"; static const std::string CHANGELOG_FILENAME = "changelog.txt"; static const std::string KNOWN_BUGS_FILENAME = "known-bugs.txt"; static const std::string LICENSE_FILENAME = "COPYING.md"; static const std::string WEBSITE_LINK = "https://www.openttd.org/"; static const std::string WIKI_LINK = "https://wiki.openttd.org/"; static const std::string BUGTRACKER_LINK = "https://bugs.openttd.org/"; static const std::string COMMUNITY_LINK = "https://community.openttd.org/"; /** Only show the first 20 changelog versions in the textfile viewer. */ static constexpr size_t CHANGELOG_VERSIONS_LIMIT = 20; /** * Find the path to the game manual file. * * @param filename The filename to find. * @return std::string The path to the filename if found. */ static std::optional FindGameManualFilePath(std::string_view filename) { static const Searchpath searchpaths[] = { SP_APPLICATION_BUNDLE_DIR, SP_INSTALLATION_DIR, SP_SHARED_DIR, SP_BINARY_DIR, SP_WORKING_DIR }; for (Searchpath sp : searchpaths) { auto file_path = FioGetDirectory(sp, BASE_DIR) + filename.data(); if (FioCheckFileExists(file_path, NO_DIRECTORY)) return file_path; } return {}; } /** Window class displaying the game manual textfile viewer. */ struct GameManualTextfileWindow : public TextfileWindow { GameManualTextfileWindow(std::string_view filename) : TextfileWindow(TFT_GAME_MANUAL) { /* Mark the content of these files as trusted. */ this->trusted = true; auto filepath = FindGameManualFilePath(filename); /* The user could, in theory, have moved the file. So just show an empty window if that is the case. */ if (!filepath.has_value()) { return; } this->filepath = filepath.value(); this->LoadTextfile(this->filepath, NO_DIRECTORY); this->OnClick({ 0, 0 }, WID_TF_WRAPTEXT, 1); } void SetStringParameters(int widget) const override { if (widget == WID_TF_CAPTION) { SetDParamStr(0, this->filename); } } void AfterLoadText() override { if (this->filename == CHANGELOG_FILENAME) { this->link_anchors.clear(); this->AfterLoadChangelog(); this->GetWidget(WID_TF_SEL_JUMPLIST)->SetDisplayedPlane(this->jumplist.empty() ? SZSP_HORIZONTAL : 0); } else { this->TextfileWindow::AfterLoadText(); } } /** * For changelog files, add a jumplist entry for each version. * * This is hardcoded and assumes "---" are used to separate versions. */ void AfterLoadChangelog() { /* Look for lines beginning with ---, they indicate that the previous line was a release name. */ for (size_t line_index = 0; line_index < this->lines.size(); ++line_index) { const Line &line = this->lines[line_index]; if (line.text.find("---", 0) != 0) continue; if (this->jumplist.size() >= CHANGELOG_VERSIONS_LIMIT) { this->lines.resize(line_index - 2); break; } /* Mark the version header with a colour, and add it to the jumplist. */ this->lines[line_index - 1].colour = TC_GOLD; this->lines[line_index].colour = TC_GOLD; this->jumplist.push_back(line_index - 1); } } }; /** Window class displaying the help window. */ struct HelpWindow : public Window { HelpWindow(WindowDesc *desc, WindowNumber number) : Window(desc) { this->InitNested(number); this->EnableTextfileButton(README_FILENAME, WID_HW_README); this->EnableTextfileButton(CHANGELOG_FILENAME, WID_HW_CHANGELOG); this->EnableTextfileButton(KNOWN_BUGS_FILENAME, WID_HW_KNOWN_BUGS); this->EnableTextfileButton(LICENSE_FILENAME, WID_HW_LICENSE); } void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override { switch (widget) { case WID_HW_README: new GameManualTextfileWindow(README_FILENAME); break; case WID_HW_CHANGELOG: new GameManualTextfileWindow(CHANGELOG_FILENAME); break; case WID_HW_KNOWN_BUGS: new GameManualTextfileWindow(KNOWN_BUGS_FILENAME); break; case WID_HW_LICENSE: new GameManualTextfileWindow(LICENSE_FILENAME); break; case WID_HW_WEBSITE: OpenBrowser(WEBSITE_LINK); break; case WID_HW_WIKI: OpenBrowser(WIKI_LINK); break; case WID_HW_BUGTRACKER: OpenBrowser(BUGTRACKER_LINK); break; case WID_HW_COMMUNITY: OpenBrowser(COMMUNITY_LINK); break; } } private: void EnableTextfileButton(std::string_view filename, int button_widget) { this->GetWidget(button_widget)->SetDisabled(!FindGameManualFilePath(filename).has_value()); } }; static const NWidgetPart _nested_helpwin_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN), NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_CAPTION, STR_NULL), EndContainer(), NWidget(WWT_PANEL, COLOUR_DARK_GREEN), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse), NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_WEBSITES, STR_NULL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WEBSITE), SetDataTip(STR_HELP_WINDOW_MAIN_WEBSITE, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WIKI), SetDataTip(STR_HELP_WINDOW_MANUAL_WIKI, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_BUGTRACKER), SetDataTip(STR_HELP_WINDOW_BUGTRACKER, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_COMMUNITY), SetDataTip(STR_HELP_WINDOW_COMMUNITY, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), EndContainer(), NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_DOCUMENTS, STR_NULL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_README), SetDataTip(STR_HELP_WINDOW_README, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_CHANGELOG), SetDataTip(STR_HELP_WINDOW_CHANGELOG, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_KNOWN_BUGS),SetDataTip(STR_HELP_WINDOW_KNOWN_BUGS, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_LICENSE), SetDataTip(STR_HELP_WINDOW_LICENSE, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0), EndContainer(), EndContainer(), EndContainer(), }; static WindowDesc _helpwin_desc(__FILE__, __LINE__, WDP_CENTER, nullptr, 0, 0, WC_HELPWIN, WC_NONE, 0, std::begin(_nested_helpwin_widgets), std::end(_nested_helpwin_widgets) ); void ShowHelpWindow() { AllocateWindowDescFront(&_helpwin_desc, 0); }