/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** * @file timer_game_calendar.cpp * This file implements the timer logic for the game-calendar-timer. */ #include "stdafx.h" #include "date_func.h" #include "openttd.h" #include "timer.h" #include "timer_game_calendar.h" #include "vehicle_base.h" #include "linkgraph/linkgraph.h" #include "safeguards.h" template<> void IntervalTimer::Elapsed(TimerGameCalendar::TElapsed trigger) { if (trigger == this->period.trigger) { this->callback(1); } } template<> void TimeoutTimer::Elapsed(TimerGameCalendar::TElapsed trigger) { if (this->fired) return; if (trigger == this->period.trigger) { this->callback(); this->fired = true; } } template<> void TimerManager::Elapsed(TimerGameCalendar::TElapsed delta) { assert(delta == 1); _tick_counter++; if (_game_mode == GM_MENU) return; _date_fract++; if (_date_fract < DAY_TICKS) return; _date_fract = 0; /* increase day counter */ _date++; YearMonthDay ymd; ConvertDateToYMD(_date, &ymd); /* check if we entered a new month? */ bool new_month = ymd.month != _cur_month; /* check if we entered a new year? */ bool new_year = ymd.year != _cur_year; /* update internal variables before calling the daily/monthly/yearly loops */ _cur_month = ymd.month; _cur_year = ymd.year; /* Make a temporary copy of the timers, as a timer's callback might add/remove other timers. */ auto timers = TimerManager::GetTimers(); for (auto timer : timers) { timer->Elapsed(TimerGameCalendar::DAY); } if (new_month) { for (auto timer : timers) { timer->Elapsed(TimerGameCalendar::MONTH); } } if (new_year) { for (auto timer : timers) { timer->Elapsed(TimerGameCalendar::YEAR); } } /* check if we reached the maximum year, decrement dates by a year */ if (_cur_year == MAX_YEAR + 1) { int days_this_year; _cur_year--; days_this_year = IsLeapYear(_cur_year) ? DAYS_IN_LEAP_YEAR : DAYS_IN_YEAR; _date -= days_this_year; for (Vehicle *v : Vehicle::Iterate()) v->ShiftDates(-days_this_year); for (LinkGraph *lg : LinkGraph::Iterate()) lg->ShiftDates(-days_this_year); } }