/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file help_gui.cpp GUI to access manuals and related. */
#include "stdafx.h"
#include "gui.h"
#include "window_gui.h"
#include "textfile_gui.h"
#include "fileio_func.h"
#include "table/control_codes.h"
#include "string_func.h"
#include "openttd.h"
#include "help_gui.h"
#include "widgets/help_widget.h"
#include "widgets/misc_widget.h"
#include "safeguards.h"
static const std::string README_FILENAME = "README.md";
static const std::string CHANGELOG_FILENAME = "changelog.txt";
static const std::string KNOWN_BUGS_FILENAME = "known-bugs.txt";
static const std::string LICENSE_FILENAME = "COPYING.md";
static const std::string WEBSITE_LINK = "https://www.openttd.org/";
static const std::string WIKI_LINK = "https://wiki.openttd.org/";
static const std::string BUGTRACKER_LINK = "https://bugs.openttd.org/";
static const std::string COMMUNITY_LINK = "https://community.openttd.org/";
/** Only show the first 20 changelog versions in the textfile viewer. */
static constexpr size_t CHANGELOG_VERSIONS_LIMIT = 20;
/**
* Find the path to the game manual file.
*
* @param filename The filename to find.
* @return std::string The path to the filename if found.
*/
static std::optional FindGameManualFilePath(std::string_view filename)
{
static const Searchpath searchpaths[] = {
SP_APPLICATION_BUNDLE_DIR, SP_INSTALLATION_DIR, SP_SHARED_DIR, SP_BINARY_DIR, SP_WORKING_DIR
};
for (Searchpath sp : searchpaths) {
auto file_path = FioGetDirectory(sp, BASE_DIR) + filename.data();
if (FioCheckFileExists(file_path, NO_DIRECTORY)) return file_path;
}
return {};
}
/** Window class displaying the game manual textfile viewer. */
struct GameManualTextfileWindow : public TextfileWindow {
GameManualTextfileWindow(std::string_view filename) : TextfileWindow(TFT_GAME_MANUAL)
{
/* Mark the content of these files as trusted. */
this->trusted = true;
auto filepath = FindGameManualFilePath(filename);
/* The user could, in theory, have moved the file. So just show an empty window if that is the case. */
if (!filepath.has_value()) {
return;
}
this->filepath = filepath.value();
this->LoadTextfile(this->filepath, NO_DIRECTORY);
this->OnClick({ 0, 0 }, WID_TF_WRAPTEXT, 1);
}
void SetStringParameters(int widget) const override
{
if (widget == WID_TF_CAPTION) {
SetDParamStr(0, this->filename);
}
}
void AfterLoadText() override
{
if (this->filename == CHANGELOG_FILENAME) {
this->link_anchors.clear();
this->AfterLoadChangelog();
this->GetWidget(WID_TF_SEL_JUMPLIST)->SetDisplayedPlane(this->jumplist.empty() ? SZSP_HORIZONTAL : 0);
} else {
this->TextfileWindow::AfterLoadText();
}
}
/**
* For changelog files, add a jumplist entry for each version.
*
* This is hardcoded and assumes "---" are used to separate versions.
*/
void AfterLoadChangelog()
{
/* Look for lines beginning with ---, they indicate that the previous line was a release name. */
for (size_t line_index = 0; line_index < this->lines.size(); ++line_index) {
const Line &line = this->lines[line_index];
if (line.text.find("---", 0) != 0) continue;
if (this->jumplist.size() >= CHANGELOG_VERSIONS_LIMIT) {
this->lines.resize(line_index - 2);
break;
}
/* Mark the version header with a colour, and add it to the jumplist. */
this->lines[line_index - 1].colour = TC_GOLD;
this->lines[line_index].colour = TC_GOLD;
this->jumplist.push_back(line_index - 1);
}
}
};
/** Window class displaying the help window. */
struct HelpWindow : public Window {
HelpWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
{
this->InitNested(number);
this->EnableTextfileButton(README_FILENAME, WID_HW_README);
this->EnableTextfileButton(CHANGELOG_FILENAME, WID_HW_CHANGELOG);
this->EnableTextfileButton(KNOWN_BUGS_FILENAME, WID_HW_KNOWN_BUGS);
this->EnableTextfileButton(LICENSE_FILENAME, WID_HW_LICENSE);
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_HW_README:
new GameManualTextfileWindow(README_FILENAME);
break;
case WID_HW_CHANGELOG:
new GameManualTextfileWindow(CHANGELOG_FILENAME);
break;
case WID_HW_KNOWN_BUGS:
new GameManualTextfileWindow(KNOWN_BUGS_FILENAME);
break;
case WID_HW_LICENSE:
new GameManualTextfileWindow(LICENSE_FILENAME);
break;
case WID_HW_WEBSITE:
OpenBrowser(WEBSITE_LINK.c_str());
break;
case WID_HW_WIKI:
OpenBrowser(WIKI_LINK.c_str());
break;
case WID_HW_BUGTRACKER:
OpenBrowser(BUGTRACKER_LINK.c_str());
break;
case WID_HW_COMMUNITY:
OpenBrowser(COMMUNITY_LINK.c_str());
break;
}
}
private:
void EnableTextfileButton(std::string_view filename, int button_widget)
{
this->GetWidget(button_widget)->SetDisabled(!FindGameManualFilePath(filename).has_value());
}
};
static const NWidgetPart _nested_helpwin_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
NWidget(NWID_VERTICAL), SetPIP(0, 2, 0),
NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_WEBSITES, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WEBSITE), SetDataTip(STR_HELP_WINDOW_MAIN_WEBSITE, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WIKI), SetDataTip(STR_HELP_WINDOW_MANUAL_WIKI, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_BUGTRACKER), SetDataTip(STR_HELP_WINDOW_BUGTRACKER, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_COMMUNITY), SetDataTip(STR_HELP_WINDOW_COMMUNITY, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
NWidget(NWID_VERTICAL), SetPIP(0, 2, 0),
NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_DOCUMENTS, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_README), SetDataTip(STR_HELP_WINDOW_README, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_CHANGELOG), SetDataTip(STR_HELP_WINDOW_CHANGELOG, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_KNOWN_BUGS),SetDataTip(STR_HELP_WINDOW_KNOWN_BUGS, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_LICENSE), SetDataTip(STR_HELP_WINDOW_LICENSE, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
EndContainer(),
};
static WindowDesc _helpwin_desc(
WDP_CENTER, nullptr, 0, 0,
WC_HELPWIN, WC_NONE,
0,
std::begin(_nested_helpwin_widgets), std::end(_nested_helpwin_widgets)
);
void ShowHelpWindow()
{
AllocateWindowDescFront(&_helpwin_desc, 0);
}