/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file waypoint_gui.cpp Handling of waypoints gui. */ #include "stdafx.h" #include "window_gui.h" #include "gui.h" #include "textbuf_gui.h" #include "vehiclelist.h" #include "vehicle_gui.h" #include "viewport_func.h" #include "strings_func.h" #include "command_func.h" #include "company_func.h" #include "company_base.h" #include "window_func.h" #include "waypoint_base.h" #include "waypoint_cmd.h" #include "widgets/waypoint_widget.h" #include "table/strings.h" #include "safeguards.h" /** GUI for accessing waypoints and buoys. */ struct WaypointWindow : Window { private: VehicleType vt; ///< Vehicle type using the waypoint. Waypoint *wp; ///< Waypoint displayed by the window. /** * Get the center tile of the waypoint. * @return The center tile if the waypoint exists, otherwise the tile with the waypoint name. */ TileIndex GetCenterTile() const { if (!this->wp->IsInUse()) return this->wp->xy; TileArea ta; this->wp->GetTileArea(&ta, this->vt == VEH_TRAIN ? STATION_WAYPOINT : STATION_BUOY); return ta.GetCenterTile(); } public: /** * Construct the window. * @param desc The description of the window. * @param window_number The window number, in this case the waypoint's ID. */ WaypointWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc) { this->wp = Waypoint::Get(window_number); this->vt = (wp->string_id == STR_SV_STNAME_WAYPOINT) ? VEH_TRAIN : VEH_SHIP; this->CreateNestedTree(); if (this->vt == VEH_TRAIN) { this->GetWidget(WID_W_SHOW_VEHICLES)->SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP); this->GetWidget(WID_W_CENTER_VIEW)->tool_tip = STR_WAYPOINT_VIEW_CENTER_TOOLTIP; this->GetWidget(WID_W_RENAME)->tool_tip = STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME; } this->FinishInitNested(window_number); this->owner = this->wp->owner; this->flags |= WF_DISABLE_VP_SCROLL; NWidgetViewport *nvp = this->GetWidget(WID_W_VIEWPORT); nvp->InitializeViewport(this, this->GetCenterTile(), ZOOM_LVL_VIEWPORT); this->OnInvalidateData(0); } void Close() override { CloseWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, this->owner, this->window_number).Pack(), false); this->Window::Close(); } void SetStringParameters(int widget) const override { if (widget == WID_W_CAPTION) SetDParam(0, this->wp->index); } void OnClick(Point pt, int widget, int click_count) override { switch (widget) { case WID_W_CENTER_VIEW: // scroll to location if (_ctrl_pressed) { ShowExtraViewportWindow(this->GetCenterTile()); } else { ScrollMainWindowToTile(this->GetCenterTile()); } break; case WID_W_RENAME: // rename SetDParam(0, this->wp->index); ShowQueryString(STR_WAYPOINT_NAME, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_STATION_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS); break; case WID_W_SHOW_VEHICLES: // show list of vehicles having this waypoint in their orders ShowVehicleListWindow(this->wp->owner, this->vt, this->wp->index); break; } } /** * Some data on this window has become invalid. * @param data Information about the changed data. * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. */ void OnInvalidateData(int data = 0, bool gui_scope = true) override { if (!gui_scope) return; /* You can only change your own waypoints */ this->SetWidgetDisabledState(WID_W_RENAME, !this->wp->IsInUse() || (this->wp->owner != _local_company && this->wp->owner != OWNER_NONE)); /* Disable the widget for waypoints with no use */ this->SetWidgetDisabledState(WID_W_SHOW_VEHICLES, !this->wp->IsInUse()); ScrollWindowToTile(this->GetCenterTile(), this, true); } void OnResize() override { if (this->viewport != nullptr) { NWidgetViewport *nvp = this->GetWidget(WID_W_VIEWPORT); nvp->UpdateViewportCoordinates(this); this->wp->UpdateVirtCoord(); ScrollWindowToTile(this->GetCenterTile(), this, true); // Re-center viewport. } } void OnQueryTextFinished(char *str) override { if (str == nullptr) return; Command::Post(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME, 0, this->window_number, 0, str); } }; /** The widgets of the waypoint view. */ static const NWidgetPart _nested_waypoint_view_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_W_RENAME), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_BUOY_VIEW_CHANGE_BUOY_NAME), NWidget(WWT_CAPTION, COLOUR_GREY, WID_W_CAPTION), SetDataTip(STR_WAYPOINT_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_W_CENTER_VIEW), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_BUOY_VIEW_CENTER_TOOLTIP), NWidget(WWT_SHADEBOX, COLOUR_GREY), NWidget(WWT_DEFSIZEBOX, COLOUR_GREY), NWidget(WWT_STICKYBOX, COLOUR_GREY), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2), NWidget(NWID_VIEWPORT, COLOUR_GREY, WID_W_VIEWPORT), SetMinimalSize(256, 88), SetResize(1, 1), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_W_SHOW_VEHICLES), SetMinimalSize(15, 12), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), }; /** The description of the waypoint view. */ static WindowDesc _waypoint_view_desc( WDP_AUTO, "view_waypoint", 260, 118, WC_WAYPOINT_VIEW, WC_NONE, 0, _nested_waypoint_view_widgets, lengthof(_nested_waypoint_view_widgets) ); /** * Show the window for the given waypoint. * @param wp The waypoint to show the window for. */ void ShowWaypointWindow(const Waypoint *wp) { AllocateWindowDescFront(&_waypoint_view_desc, wp->index); }