/* $Id$ */ #include "stdafx.h" #include "openttd.h" #include "date.h" #include "variables.h" #include "macros.h" #include "vehicle.h" #include "network.h" #include "network_data.h" #include "network_server.h" #include "functions.h" #include "currency.h" Year _cur_year; Month _cur_month; Date _date; DateFract _date_fract; void SetDate(Date date) { YearMonthDay ymd; _date = date; ConvertDateToYMD(date, &ymd); _cur_year = ymd.year; _cur_month = ymd.month; #ifdef ENABLE_NETWORK _network_last_advertise_frame = 0; _network_need_advertise = true; #endif /* ENABLE_NETWORK */ } #define M(a, b) ((a << 5) | b) static const uint16 _month_date_from_year_day[] = { M(0,1),M(0,2),M(0,3),M(0,4),M(0,5),M(0,6),M(0,7),M(0,8),M(0,9),M(0,10),M(0,11),M(0,12),M(0,13),M(0,14),M(0,15),M(0,16),M(0,17),M(0,18),M(0,19),M(0,20),M(0,21),M(0,22),M(0,23),M(0,24),M(0,25),M(0,26),M(0,27),M(0,28),M(0,29),M(0,30),M(0,31), M(1,1),M(1,2),M(1,3),M(1,4),M(1,5),M(1,6),M(1,7),M(1,8),M(1,9),M(1,10),M(1,11),M(1,12),M(1,13),M(1,14),M(1,15),M(1,16),M(1,17),M(1,18),M(1,19),M(1,20),M(1,21),M(1,22),M(1,23),M(1,24),M(1,25),M(1,26),M(1,27),M(1,28),M(1,29), M(2,1),M(2,2),M(2,3),M(2,4),M(2,5),M(2,6),M(2,7),M(2,8),M(2,9),M(2,10),M(2,11),M(2,12),M(2,13),M(2,14),M(2,15),M(2,16),M(2,17),M(2,18),M(2,19),M(2,20),M(2,21),M(2,22),M(2,23),M(2,24),M(2,25),M(2,26),M(2,27),M(2,28),M(2,29),M(2,30),M(2,31), M(3,1),M(3,2),M(3,3),M(3,4),M(3,5),M(3,6),M(3,7),M(3,8),M(3,9),M(3,10),M(3,11),M(3,12),M(3,13),M(3,14),M(3,15),M(3,16),M(3,17),M(3,18),M(3,19),M(3,20),M(3,21),M(3,22),M(3,23),M(3,24),M(3,25),M(3,26),M(3,27),M(3,28),M(3,29),M(3,30), M(4,1),M(4,2),M(4,3),M(4,4),M(4,5),M(4,6),M(4,7),M(4,8),M(4,9),M(4,10),M(4,11),M(4,12),M(4,13),M(4,14),M(4,15),M(4,16),M(4,17),M(4,18),M(4,19),M(4,20),M(4,21),M(4,22),M(4,23),M(4,24),M(4,25),M(4,26),M(4,27),M(4,28),M(4,29),M(4,30),M(4,31), M(5,1),M(5,2),M(5,3),M(5,4),M(5,5),M(5,6),M(5,7),M(5,8),M(5,9),M(5,10),M(5,11),M(5,12),M(5,13),M(5,14),M(5,15),M(5,16),M(5,17),M(5,18),M(5,19),M(5,20),M(5,21),M(5,22),M(5,23),M(5,24),M(5,25),M(5,26),M(5,27),M(5,28),M(5,29),M(5,30), M(6,1),M(6,2),M(6,3),M(6,4),M(6,5),M(6,6),M(6,7),M(6,8),M(6,9),M(6,10),M(6,11),M(6,12),M(6,13),M(6,14),M(6,15),M(6,16),M(6,17),M(6,18),M(6,19),M(6,20),M(6,21),M(6,22),M(6,23),M(6,24),M(6,25),M(6,26),M(6,27),M(6,28),M(6,29),M(6,30),M(6,31), M(7,1),M(7,2),M(7,3),M(7,4),M(7,5),M(7,6),M(7,7),M(7,8),M(7,9),M(7,10),M(7,11),M(7,12),M(7,13),M(7,14),M(7,15),M(7,16),M(7,17),M(7,18),M(7,19),M(7,20),M(7,21),M(7,22),M(7,23),M(7,24),M(7,25),M(7,26),M(7,27),M(7,28),M(7,29),M(7,30),M(7,31), M(8,1),M(8,2),M(8,3),M(8,4),M(8,5),M(8,6),M(8,7),M(8,8),M(8,9),M(8,10),M(8,11),M(8,12),M(8,13),M(8,14),M(8,15),M(8,16),M(8,17),M(8,18),M(8,19),M(8,20),M(8,21),M(8,22),M(8,23),M(8,24),M(8,25),M(8,26),M(8,27),M(8,28),M(8,29),M(8,30), M(9,1),M(9,2),M(9,3),M(9,4),M(9,5),M(9,6),M(9,7),M(9,8),M(9,9),M(9,10),M(9,11),M(9,12),M(9,13),M(9,14),M(9,15),M(9,16),M(9,17),M(9,18),M(9,19),M(9,20),M(9,21),M(9,22),M(9,23),M(9,24),M(9,25),M(9,26),M(9,27),M(9,28),M(9,29),M(9,30),M(9,31), M(10,1),M(10,2),M(10,3),M(10,4),M(10,5),M(10,6),M(10,7),M(10,8),M(10,9),M(10,10),M(10,11),M(10,12),M(10,13),M(10,14),M(10,15),M(10,16),M(10,17),M(10,18),M(10,19),M(10,20),M(10,21),M(10,22),M(10,23),M(10,24),M(10,25),M(10,26),M(10,27),M(10,28),M(10,29),M(10,30), M(11,1),M(11,2),M(11,3),M(11,4),M(11,5),M(11,6),M(11,7),M(11,8),M(11,9),M(11,10),M(11,11),M(11,12),M(11,13),M(11,14),M(11,15),M(11,16),M(11,17),M(11,18),M(11,19),M(11,20),M(11,21),M(11,22),M(11,23),M(11,24),M(11,25),M(11,26),M(11,27),M(11,28),M(11,29),M(11,30),M(11,31), }; #undef M enum { ACCUM_JAN = 0, ACCUM_FEB = ACCUM_JAN + 31, ACCUM_MAR = ACCUM_FEB + 29, ACCUM_APR = ACCUM_MAR + 31, ACCUM_MAY = ACCUM_APR + 30, ACCUM_JUN = ACCUM_MAY + 31, ACCUM_JUL = ACCUM_JUN + 30, ACCUM_AUG = ACCUM_JUL + 31, ACCUM_SEP = ACCUM_AUG + 31, ACCUM_OCT = ACCUM_SEP + 30, ACCUM_NOV = ACCUM_OCT + 31, ACCUM_DEC = ACCUM_NOV + 30, }; static const uint16 _accum_days_for_month[] = { ACCUM_JAN, ACCUM_FEB, ACCUM_MAR, ACCUM_APR, ACCUM_MAY, ACCUM_JUN, ACCUM_JUL, ACCUM_AUG, ACCUM_SEP, ACCUM_OCT, ACCUM_NOV, ACCUM_DEC, }; void ConvertDateToYMD(Date date, YearMonthDay *ymd) { uint yr = date / (365 + 365 + 365 + 366); uint rem = date % (365 + 365 + 365 + 366); uint x; yr *= 4; if (rem >= 366) { rem--; do { rem -= 365; yr++; } while (rem >= 365); if (rem >= 31 + 28) rem++; } ymd->year = yr; x = _month_date_from_year_day[rem]; ymd->month = x >> 5; ymd->day = x & 0x1F; } /** * Converts a tupe of Year, Month and Day to a Date. * @param year is a number between 0..? * @param month is a number between 0..11 * @param day is a number between 1..31 */ Date ConvertYMDToDate(Year year, Month month, Day day) { uint rem; /* day in the year */ rem = _accum_days_for_month[month] + day - 1; /* remove feb 29 from year 1,2,3 */ if (year & 3) rem += (year & 3) * 365 + (rem < 31 + 29); /* base date. */ return (year >> 2) * (365 + 365 + 365 + 366) + rem; } /** * Convert a date on the form: * 1920 - 2090 (MAX_YEAR_END_REAL) * 192001 - 209012 * 19200101 - 20901231 * or if > 2090 and below 65536, treat it as a daycount. * @return -1 if no conversion was possible */ Date ConvertIntDate(uint date) { Year year; Month month = 0; Day day = 1; if (IS_INT_INSIDE(date, 1920, MAX_YEAR + 1)) { year = date - 1920; } else if (IS_INT_INSIDE(date, 192001, 209012 + 1)) { month = date % 100 - 1; year = date / 100 - 1920; } else if (IS_INT_INSIDE(date, 19200101, 20901231 + 1)) { day = date % 100; date /= 100; month = date % 100 - 1; year = date / 100 - 1920; } else if (IS_INT_INSIDE(date, 2091, 65536)) { return date; } else { return (Date)-1; } /* invalid ranges? */ if (month >= 12 || !IS_INT_INSIDE(day, 1, 31 + 1)) return (Date)-1; return ConvertYMDToDate(year, month, day); } /** Functions used by the IncreaseDate function */ extern void OnNewDay_Train(Vehicle *v); extern void OnNewDay_RoadVeh(Vehicle *v); extern void OnNewDay_Aircraft(Vehicle *v); extern void OnNewDay_Ship(Vehicle *v); static void OnNewDay_EffectVehicle(Vehicle *v) { /* empty */ } extern void OnNewDay_DisasterVehicle(Vehicle *v); typedef void OnNewVehicleDayProc(Vehicle *v); static OnNewVehicleDayProc * _on_new_vehicle_day_proc[] = { OnNewDay_Train, OnNewDay_RoadVeh, OnNewDay_Ship, OnNewDay_Aircraft, OnNewDay_EffectVehicle, OnNewDay_DisasterVehicle, }; extern void WaypointsDailyLoop(void); extern void TextMessageDailyLoop(void); extern void EnginesDailyLoop(void); extern void DisasterDailyLoop(void); extern void PlayersMonthlyLoop(void); extern void EnginesMonthlyLoop(void); extern void TownsMonthlyLoop(void); extern void IndustryMonthlyLoop(void); extern void StationMonthlyLoop(void); extern void PlayersYearlyLoop(void); extern void TrainsYearlyLoop(void); extern void RoadVehiclesYearlyLoop(void); extern void AircraftYearlyLoop(void); extern void ShipsYearlyLoop(void); extern void ShowEndGameChart(void); static const Month _autosave_months[] = { 0, // never 1, // every month 3, // every 3 months 6, // every 6 months 12, // every 12 months }; /** * Runs the day_proc for every DAY_TICKS vehicle starting at daytick. */ static void RunVehicleDayProc(uint daytick) { uint total = _vehicle_pool.total_items; uint i; for (i = daytick; i < total; i += DAY_TICKS) { Vehicle *v = GetVehicle(i); if (v->type != 0) _on_new_vehicle_day_proc[v->type - 0x10](v); } } void IncreaseDate(void) { YearMonthDay ymd; if (_game_mode == GM_MENU) { _tick_counter++; return; } RunVehicleDayProc(_date_fract); /* increase day, and check if a new day is there? */ _tick_counter++; _date_fract++; if (_date_fract < DAY_TICKS) return; _date_fract = 0; /* yeah, increase day counter and call various daily loops */ _date++; TextMessageDailyLoop(); DisasterDailyLoop(); WaypointsDailyLoop(); if (_game_mode != GM_MENU) { InvalidateWindowWidget(WC_STATUS_BAR, 0, 0); EnginesDailyLoop(); } /* check if we entered a new month? */ ConvertDateToYMD(_date, &ymd); if (ymd.month == _cur_month) return; _cur_month = ymd.month; /* yes, call various monthly loops */ if (_game_mode != GM_MENU) { if (_opt.autosave != 0 && (_cur_month % _autosave_months[_opt.autosave]) == 0) { _do_autosave = true; RedrawAutosave(); } PlayersMonthlyLoop(); EnginesMonthlyLoop(); TownsMonthlyLoop(); IndustryMonthlyLoop(); StationMonthlyLoop(); #ifdef ENABLE_NETWORK if (_network_server) NetworkServerMonthlyLoop(); #endif /* ENABLE_NETWORK */ } /* check if we entered a new year? */ if (ymd.year == _cur_year) return; _cur_year = ymd.year; /* yes, call various yearly loops */ PlayersYearlyLoop(); TrainsYearlyLoop(); RoadVehiclesYearlyLoop(); AircraftYearlyLoop(); ShipsYearlyLoop(); #ifdef ENABLE_NETWORK if (_network_server) NetworkServerYearlyLoop(); #endif /* ENABLE_NETWORK */ /* check if we reached end of the game */ if (_cur_year == _patches.ending_year - MAX_YEAR) { ShowEndGameChart(); /* check if we reached the maximum year, decrement dates by a year */ } else if (BASE_YEAR + _cur_year == MAX_YEAR + 1) { Vehicle *v; _cur_year--; _date -= 365; FOR_ALL_VEHICLES(v) { v->date_of_last_service -= 365; } /* Because the _date wraps here, and text-messages expire by game-days, we have to clean out * all of them if the date is set back, else those messages will hang for ever */ InitTextMessage(); } if (_patches.auto_euro) CheckSwitchToEuro(); }