/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file vehicle_gui.cpp The base GUI for all vehicles. */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "company_func.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "vehicle_gui_base.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "newgrf_engine.h"
#include "newgrf_text.h"
#include "waypoint_base.h"
#include "roadveh.h"
#include "train.h"
#include "aircraft.h"
#include "depot_base.h"
#include "group_gui.h"
#include "strings_func.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "autoreplace_gui.h"
#include "string_func.h"
#include "widgets/dropdown_func.h"
#include "timetable.h"
#include "vehiclelist.h"
#include "articulated_vehicles.h"
#include "cargotype.h"
#include "spritecache.h"
#include "table/sprites.h"
#include "table/strings.h"
Sorting _sorting;
static GUIVehicleList::SortFunction VehicleNumberSorter;
static GUIVehicleList::SortFunction VehicleNameSorter;
static GUIVehicleList::SortFunction VehicleAgeSorter;
static GUIVehicleList::SortFunction VehicleProfitThisYearSorter;
static GUIVehicleList::SortFunction VehicleProfitLastYearSorter;
static GUIVehicleList::SortFunction VehicleCargoSorter;
static GUIVehicleList::SortFunction VehicleReliabilitySorter;
static GUIVehicleList::SortFunction VehicleMaxSpeedSorter;
static GUIVehicleList::SortFunction VehicleModelSorter;
static GUIVehicleList::SortFunction VehicleValueSorter;
static GUIVehicleList::SortFunction VehicleLengthSorter;
static GUIVehicleList::SortFunction VehicleTimeToLiveSorter;
static GUIVehicleList::SortFunction VehicleTimetableDelaySorter;
GUIVehicleList::SortFunction * const BaseVehicleListWindow::vehicle_sorter_funcs[] = {
&VehicleNumberSorter,
&VehicleNameSorter,
&VehicleAgeSorter,
&VehicleProfitThisYearSorter,
&VehicleProfitLastYearSorter,
&VehicleCargoSorter,
&VehicleReliabilitySorter,
&VehicleMaxSpeedSorter,
&VehicleModelSorter,
&VehicleValueSorter,
&VehicleLengthSorter,
&VehicleTimeToLiveSorter,
&VehicleTimetableDelaySorter,
};
const StringID BaseVehicleListWindow::vehicle_sorter_names[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
STR_SORT_BY_LENGTH,
STR_SORT_BY_LIFE_TIME,
STR_SORT_BY_TIMETABLE_DELAY,
INVALID_STRING_ID
};
void BaseVehicleListWindow::BuildVehicleList(Owner owner, uint16 index, uint16 window_type)
{
if (!this->vehicles.NeedRebuild()) return;
DEBUG(misc, 3, "Building vehicle list for company %d at station %d", owner, index);
GenerateVehicleSortList(&this->vehicles, this->vehicle_type, owner, index, window_type);
uint unitnumber = 0;
for (const Vehicle **v = this->vehicles.Begin(); v != this->vehicles.End(); v++) {
unitnumber = max(unitnumber, (*v)->unitnumber);
}
/* Because 111 is much less wide than e.g. 999 we use the
* wider numbers to determine the width instead of just
* the random number that it seems to be. */
if (unitnumber >= 1000) {
this->unitnumber_digits = 4;
} else if (unitnumber >= 100) {
this->unitnumber_digits = 3;
} else {
this->unitnumber_digits = 2;
}
this->vehicles.RebuildDone();
this->vscroll.SetCount(this->vehicles.Length());
}
/* cached values for VehicleNameSorter to spare many GetString() calls */
static const Vehicle *_last_vehicle[2] = { NULL, NULL };
void BaseVehicleListWindow::SortVehicleList()
{
if (this->vehicles.Sort()) return;
/* invalidate cached values for name sorter - vehicle names could change */
_last_vehicle[0] = _last_vehicle[1] = NULL;
}
void DepotSortList(VehicleList *list)
{
if (list->Length() < 2) return;
QSortT(list->Begin(), list->Length(), &VehicleNumberSorter);
}
/** draw the vehicle profit button in the vehicle list window. */
static void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
{
SpriteID pal;
/* draw profit-based coloured icons */
if (v->age <= DAYS_IN_YEAR * 2) {
pal = PALETTE_TO_GREY;
} else if (v->GetDisplayProfitLastYear() < 0) {
pal = PALETTE_TO_RED;
} else if (v->GetDisplayProfitLastYear() < 10000) {
pal = PALETTE_TO_YELLOW;
} else {
pal = PALETTE_TO_GREEN;
}
DrawSprite(SPR_BLOT, pal, x, y);
}
/** Maximum number of refit cycles we try, to prevent infinite loops. And we store only a byte anyway */
static const uint MAX_REFIT_CYCLE = 256;
/**
* Get the best fitting subtype when 'cloning'/'replacing' v_from with v_for.
* Assuming they are going to carry the same cargo ofcourse!
* @param v_from the vehicle to match the subtype from
* @param v_for the vehicle to get the subtype for
* @return the best sub type
*/
byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for)
{
const Engine *e_from = Engine::Get(v_from->engine_type);
const Engine *e_for = Engine::Get(v_for->engine_type);
/* If one them doesn't carry cargo, there's no need to find a sub type */
if (!e_from->CanCarryCargo() || !e_for->CanCarryCargo()) return 0;
if (!HasBit(e_from->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX) ||
!HasBit(e_for->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
/* One of the engines doesn't have cargo suffixes, i.e. sub types. */
return 0;
}
/* It has to be possible for v_for to carry the cargo of v_from. */
if (!HasBit(e_for->info.refit_mask, v_from->cargo_type)) return 0;
StringID expected_string = GetCargoSubtypeText(v_from);
CargoID old_cargo_type = v_for->cargo_type;
byte old_cargo_subtype = v_for->cargo_subtype;
byte ret_refit_cyc = 0;
/* Set the 'destination' cargo */
v_for->cargo_type = v_from->cargo_type;
/* Cycle through the refits */
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v_for->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v_for->First()->InvalidateNewGRFCache();
v_for->InvalidateNewGRFCache();
uint16 callback = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, v_for->engine_type, v_for);
if (callback == 0xFF) callback = CALLBACK_FAILED;
if (callback == CALLBACK_FAILED) break;
if (GetCargoSubtypeText(v_for) != expected_string) continue;
/* We found something matching. */
ret_refit_cyc = refit_cyc;
break;
}
/* Reset the vehicle's cargo type */
v_for->cargo_type = old_cargo_type;
v_for->cargo_subtype = old_cargo_subtype;
/* Make sure we don't taint the vehicle. */
v_for->First()->InvalidateNewGRFCache();
v_for->InvalidateNewGRFCache();
return ret_refit_cyc;
}
/** Option to refit a vehicle chain */
struct RefitOption {
CargoID cargo; ///< Cargo to refit to
byte subtype; ///< Subcargo to use
uint16 value; ///< GRF-local String to display for the cargo
EngineID engine; ///< Engine for which to resolve #value
FORCEINLINE bool operator != (const RefitOption &other) const
{
return other.cargo != this->cargo || other.subtype != this->subtype;
}
};
typedef SmallVector RefitList;
/**
* Collects all (cargo, subcargo) refit-options of a vehicle chain
* @param v front vehicle
* @param refit_list container to store result
*/
static void BuildRefitList(const Vehicle *v, RefitList *refit_list)
{
refit_list->Clear();
Vehicle *u = const_cast(v);
do {
const Engine *e = Engine::Get(u->engine_type);
uint32 cmask = e->info.refit_mask;
byte callback_mask = e->info.callback_mask;
/* Skip this engine if it does not carry anything */
if (!e->CanCarryCargo()) continue;
/* Loop through all cargos in the refit mask */
const CargoSpec *cs;
FOR_ALL_CARGOSPECS(cs) {
CargoID cid = cs->Index();
/* Skip cargo type if it's not listed */
if (!HasBit(cmask, cid)) continue;
/* Check the vehicle's callback mask for cargo suffixes */
if (HasBit(callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
/* Make a note of the original cargo type. It has to be
* changed to test the cargo & subtype... */
CargoID temp_cargo = u->cargo_type;
byte temp_subtype = u->cargo_subtype;
u->cargo_type = cid;
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
u->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
u->First()->InvalidateNewGRFCache();
u->InvalidateNewGRFCache();
uint16 callback = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, u->engine_type, u);
if (callback == 0xFF) callback = CALLBACK_FAILED;
if (refit_cyc != 0 && callback == CALLBACK_FAILED) break;
RefitOption option;
option.cargo = cid;
option.subtype = refit_cyc;
option.value = callback;
option.engine = u->engine_type;
refit_list->Include(option);
}
/* Reset the vehicle's cargo type */
u->cargo_type = temp_cargo;
u->cargo_subtype = temp_subtype;
/* And make sure we haven't tainted the cache */
u->First()->InvalidateNewGRFCache();
u->InvalidateNewGRFCache();
} else {
/* No cargo suffix callback -- use no subtype */
RefitOption option;
option.cargo = cid;
option.subtype = 0;
option.value = CALLBACK_FAILED;
option.engine = INVALID_ENGINE;
refit_list->Include(option);
}
}
} while ((v->type == VEH_TRAIN || v->type == VEH_ROAD) && (u = u->Next()) != NULL);
}
/** Draw the list of available refit options for a consist and highlight the selected refit option (if any).
* @param *list First vehicle in consist to get the refit-options of
* @param sel Selected refit cargo-type in the window
* @param pos Position of the selected item in caller widow
* @param rows Number of rows(capacity) in caller window
* @param delta Step height in caller window
* @param r Rectangle of the matrix widget.
*/
static void DrawVehicleRefitWindow(const RefitList &list, int sel, uint pos, uint rows, uint delta, const Rect &r)
{
uint y = r.top + WD_MATRIX_TOP;
/* Draw the list, and find the selected cargo (by its position in list) */
for (uint i = pos; i < pos + rows && i < list.Length(); i++) {
TextColour colour = (sel == (int)i) ? TC_WHITE : TC_BLACK;
const RefitOption *refit = &list[i];
/* Get the cargo name */
SetDParam(0, CargoSpec::Get(refit->cargo)->name);
/* If the callback succeeded, draw the cargo suffix */
if (refit->value != CALLBACK_FAILED) {
SetDParam(1, GetGRFStringID(GetEngineGRFID(refit->engine), 0xD000 + refit->value));
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y, STR_JUST_STRING_SPACE_STRING, colour);
} else {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y, STR_JUST_STRING, colour);
}
y += delta;
}
}
/** Widget numbers of the vehicle refit window. */
enum VehicleRefitWidgets {
VRW_CAPTION,
VRW_SELECTHEADER,
VRW_MATRIX,
VRW_SCROLLBAR,
VRW_INFOPANEL,
VRW_REFITBUTTON,
};
/** Refit cargo window. */
struct RefitWindow : public Window {
int sel; ///< Index in refit options, \c -1 if nothing is selected.
RefitOption *cargo; ///< Refit option selected by \v sel.
RefitList list; ///< List of cargo types available for refitting.
uint length; ///< For trains, the number of vehicles.
VehicleOrderID order; ///< If not #INVALID_VEH_ORDER_ID, selection is part of a refit order (rather than execute directly).
RefitWindow(const WindowDesc *desc, const Vehicle *v, VehicleOrderID order) : Window()
{
this->CreateNestedTree(desc);
this->GetWidget(VRW_SELECTHEADER)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
this->GetWidget(VRW_MATRIX)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
NWidgetCore *nwi = this->GetWidget(VRW_REFITBUTTON);
nwi->widget_data = STR_REFIT_TRAIN_REFIT_BUTTON + v->type;
nwi->tool_tip = STR_REFIT_TRAIN_REFIT_TOOLTIP + v->type;
this->FinishInitNested(desc, v->index);
this->owner = v->owner;
this->order = order;
this->sel = -1;
BuildRefitList(v, &this->list);
if (v->type == VEH_TRAIN) this->length = CountVehiclesInChain(v);
this->vscroll.SetCount(this->list.Length());
}
virtual void OnPaint()
{
Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_TRAIN) {
uint length = CountVehiclesInChain(v);
if (length != this->length) {
/* Consist length has changed, so rebuild the refit list */
BuildRefitList(v, &this->list);
this->length = length;
}
}
this->vscroll.SetCount(this->list.Length());
this->cargo = (this->sel >= 0 && this->sel < (int)this->list.Length()) ? &this->list[this->sel] : NULL;
this->DrawWidgets();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case VRW_MATRIX:
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
size->height = resize->height * 8;
break;
}
}
virtual void SetStringParameters(int widget) const
{
if (widget == VRW_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case VRW_MATRIX:
DrawVehicleRefitWindow(this->list, this->sel, this->vscroll.GetPosition(), this->vscroll.GetCapacity(), this->resize.step_height, r);
break;
case VRW_INFOPANEL:
if (this->cargo != NULL) {
Vehicle *v = Vehicle::Get(this->window_number);
CommandCost cost = DoCommand(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8, DC_QUERY_COST, GetCmdRefitVeh(v->type));
if (CmdSucceeded(cost)) {
SetDParam(0, this->cargo->cargo);
SetDParam(1, _returned_refit_capacity);
SetDParam(2, cost.GetCost());
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM, STR_REFIT_NEW_CAPACITY_COST_OF_REFIT);
}
}
break;
}
}
virtual void OnDoubleClick(Point pt, int widget)
{
if (widget == VRW_MATRIX) this->OnClick(pt, VRW_REFITBUTTON);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case VRW_MATRIX: { // listbox
int y = pt.y - this->GetWidget(VRW_MATRIX)->pos_y;
if (y >= 0) {
this->sel = (y / (int)this->resize.step_height) + this->vscroll.GetPosition();
this->SetDirty();
}
break;
}
case VRW_REFITBUTTON: // refit button
if (this->cargo != NULL) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (this->order == INVALID_VEH_ORDER_ID) {
if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8, GetCmdRefitVeh(v))) delete this;
} else {
if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8 | this->order << 16, CMD_ORDER_REFIT)) delete this;
}
}
break;
}
}
virtual void OnResize()
{
this->vscroll.SetCapacityFromWidget(this, VRW_MATRIX);
this->GetWidget(VRW_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
};
static const NWidgetPart _nested_vehicle_refit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, VRW_CAPTION), SetDataTip(STR_REFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, VRW_SELECTHEADER), SetDataTip(STR_REFIT_TITLE, STR_NULL), SetResize(1, 0),
/* Matrix + scrollbar. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, VRW_MATRIX), SetMinimalSize(228, 112), SetResize(1, 14), SetFill(1, 1), SetDataTip(0x801, STR_NULL),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, VRW_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, VRW_INFOPANEL), SetMinimalTextLines(2, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VRW_REFITBUTTON), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static const WindowDesc _vehicle_refit_desc(
WDP_AUTO, 240, 174,
WC_VEHICLE_REFIT, WC_VEHICLE_VIEW,
WDF_UNCLICK_BUTTONS | WDF_CONSTRUCTION,
_nested_vehicle_refit_widgets, lengthof(_nested_vehicle_refit_widgets)
);
/** Show the refit window for a vehicle
* @param *v The vehicle to show the refit window for
* @param order of the vehicle ( ? )
* @param parent the parent window of the refit window
*/
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent)
{
DeleteWindowById(WC_VEHICLE_REFIT, v->index);
RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order);
w->parent = parent;
}
/** Display list of cargo types of the engine, for the purchase information window */
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
{
/* List of cargo types of this engine */
uint32 cmask = GetUnionOfArticulatedRefitMasks(engine, false);
/* List of cargo types available in this climate */
uint32 lmask = _cargo_mask;
char string[512];
char *b = string;
/* Draw nothing if the engine is not refittable */
if (CountBits(cmask) <= 1) return y;
b = InlineString(b, STR_PURCHASE_INFO_REFITTABLE_TO);
if (cmask == lmask) {
/* Engine can be refitted to all types in this climate */
b = InlineString(b, STR_PURCHASE_INFO_ALL_TYPES);
} else {
/* Check if we are able to refit to more cargo types and unable to. If
* so, invert the cargo types to list those that we can't refit to. */
if (CountBits(cmask ^ lmask) < CountBits(cmask)) {
cmask ^= lmask;
b = InlineString(b, STR_PURCHASE_INFO_ALL_BUT);
}
bool first = true;
/* Add each cargo type to the list */
for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
if (!HasBit(cmask, cid)) continue;
if (b >= lastof(string) - (2 + 2 * 4)) break; // ", " and two calls to Utf8Encode()
if (!first) b = strecpy(b, ", ", lastof(string));
first = false;
b = InlineString(b, CargoSpec::Get(cid)->name);
}
}
/* Terminate and display the completed string */
*b = '\0';
/* Make sure we detect any buffer overflow */
assert(b < endof(string));
SetDParamStr(0, string);
return DrawStringMultiLine(left, right, y, INT32_MAX, STR_JUST_RAW_STRING);
}
/** Get the cargo subtype text from NewGRF for the vehicle details window. */
StringID GetCargoSubtypeText(const Vehicle *v)
{
if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
uint16 cb = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, v->engine_type, v);
if (cb != CALLBACK_FAILED) {
return GetGRFStringID(GetEngineGRFID(v->engine_type), 0xD000 + cb);
}
}
return STR_EMPTY;
}
/** Sort vehicles by their number */
static int CDECL VehicleNumberSorter(const Vehicle * const *a, const Vehicle * const *b)
{
return (*a)->unitnumber - (*b)->unitnumber;
}
/** Sort vehicles by their name */
static int CDECL VehicleNameSorter(const Vehicle * const *a, const Vehicle * const *b)
{
static char last_name[2][64];
if (*a != _last_vehicle[0]) {
_last_vehicle[0] = *a;
SetDParam(0, (*a)->index);
GetString(last_name[0], STR_VEHICLE_NAME, lastof(last_name[0]));
}
if (*b != _last_vehicle[1]) {
_last_vehicle[1] = *b;
SetDParam(0, (*b)->index);
GetString(last_name[1], STR_VEHICLE_NAME, lastof(last_name[1]));
}
int r = strcmp(last_name[0], last_name[1]);
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their age */
static int CDECL VehicleAgeSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->age - (*b)->age;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by this year profit */
static int CDECL VehicleProfitThisYearSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = ClampToI32((*a)->GetDisplayProfitThisYear() - (*b)->GetDisplayProfitThisYear());
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by last year profit */
static int CDECL VehicleProfitLastYearSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = ClampToI32((*a)->GetDisplayProfitLastYear() - (*b)->GetDisplayProfitLastYear());
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their cargo */
static int CDECL VehicleCargoSorter(const Vehicle * const *a, const Vehicle * const *b)
{
const Vehicle *v;
CargoArray diff;
/* Append the cargo of the connected weagons */
for (v = *a; v != NULL; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
for (v = *b; v != NULL; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
int r = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
r = diff[i];
if (r != 0) break;
}
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their reliability */
static int CDECL VehicleReliabilitySorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->reliability - (*b)->reliability;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their max speed */
static int CDECL VehicleMaxSpeedSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = 0;
if ((*a)->type == VEH_TRAIN && (*b)->type == VEH_TRAIN) {
r = Train::From(*a)->tcache.cached_max_speed - Train::From(*b)->tcache.cached_max_speed;
} else {
r = (*a)->max_speed - (*b)->max_speed;
}
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by model */
static int CDECL VehicleModelSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->engine_type - (*b)->engine_type;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehciles by their value */
static int CDECL VehicleValueSorter(const Vehicle * const *a, const Vehicle * const *b)
{
const Vehicle *u;
Money diff = 0;
for (u = *a; u != NULL; u = u->Next()) diff += u->value;
for (u = *b; u != NULL; u = u->Next()) diff -= u->value;
int r = ClampToI32(diff);
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their length */
static int CDECL VehicleLengthSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = 0;
switch ((*a)->type) {
case VEH_TRAIN:
r = Train::From(*a)->tcache.cached_total_length - Train::From(*b)->tcache.cached_total_length;
break;
case VEH_ROAD: {
const RoadVehicle *u;
for (u = RoadVehicle::From(*a); u != NULL; u = u->Next()) r += u->rcache.cached_veh_length;
for (u = RoadVehicle::From(*b); u != NULL; u = u->Next()) r -= u->rcache.cached_veh_length;
} break;
default: NOT_REACHED();
}
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the time they can still live */
static int CDECL VehicleTimeToLiveSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = ClampToI32(((*a)->max_age - (*a)->age) - ((*b)->max_age - (*b)->age));
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the timetable delay */
static int CDECL VehicleTimetableDelaySorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->lateness_counter - (*b)->lateness_counter;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
void InitializeGUI()
{
MemSetT(&_sorting, 0);
}
/**
* Assign a vehicle window a new vehicle
* @param window_class WindowClass to search for
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_index, VehicleID to_index)
{
Window *w = FindWindowById(window_class, from_index);
if (w != NULL) {
w->window_number = to_index;
if (w->viewport != NULL) w->viewport->follow_vehicle = to_index;
if (to_index != INVALID_VEHICLE) w->InvalidateData();
}
}
/**
* Report a change in vehicle IDs (due to autoreplace) to affected vehicle windows.
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index)
{
ChangeVehicleWindow(WC_VEHICLE_VIEW, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_ORDERS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_REFIT, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_DETAILS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_TIMETABLE, from_index, to_index);
}
enum VehicleListWindowWidgets {
VLW_WIDGET_CAPTION,
VLW_WIDGET_SORT_ORDER,
VLW_WIDGET_SORT_BY_PULLDOWN,
VLW_WIDGET_LIST,
VLW_WIDGET_SCROLLBAR,
VLW_WIDGET_HIDE_BUTTONS,
VLW_WIDGET_AVAILABLE_VEHICLES,
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
VLW_WIDGET_STOP_ALL,
VLW_WIDGET_START_ALL,
};
static const NWidgetPart _nested_vehicle_list[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, VLW_WIDGET_CAPTION),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLW_WIDGET_SORT_ORDER), SetMinimalSize(81, 12), SetFill(0, 1), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, VLW_WIDGET_SORT_BY_PULLDOWN), SetMinimalSize(167, 12), SetFill(0, 1), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetFill(1, 1), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, VLW_WIDGET_LIST), SetMinimalSize(248, 0), SetFill(1, 0),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, VLW_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, VLW_WIDGET_HIDE_BUTTONS),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLW_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(0x0, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VLW_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VLW_WIDGET_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(),
/* Widget to be shown for other companies hiding the previous 5 widgets. */
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, VehicleOrderID start = 0)
{
const Order *order = v->GetOrder(start);
if (order == NULL) return;
int i = 0;
VehicleOrderID oid = start;
do {
if (oid == v->cur_order_index) DrawString(left, right, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + 6, right - 6, y, STR_TINY_BLACK_STATION);
y += FONT_HEIGHT_SMALL;
if (++i == 4) break;
}
oid++;
order = order->next;
if (order == NULL) {
order = v->orders.list->GetFirstOrder();
oid = 0;
}
} while (oid != start);
}
/**
* Draws an image of a vehicle chain
* @param v Front vehicle
* @param left The minimum horizontal position
* @param right The maximum horizontal position
* @param y Vertical position to draw at
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
static void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, int skip)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainImage(Train::From(v), left, right, y, selection, skip); break;
case VEH_ROAD: DrawRoadVehImage(v, left, right, y, selection); break;
case VEH_SHIP: DrawShipImage(v, left, right, y, selection); break;
case VEH_AIRCRAFT: DrawAircraftImage(v, left, right, y, selection); break;
default: NOT_REACHED();
}
}
/**
* Get the height of a vehicle in the vehicle list GUIs.
* @param type the vehicle type to look at
* @param divisor the resulting height must be dividable by this
* @return the height
*/
uint GetVehicleListHeight(VehicleType type, uint divisor)
{
/* Name + vehicle + profit */
uint base = GetVehicleHeight(type) + 2 * FONT_HEIGHT_SMALL;
/* Drawing of the 4 small orders + profit*/
if (type >= VEH_SHIP) base = max(base, 5U * FONT_HEIGHT_SMALL);
if (divisor == 1) return base;
/* Make sure the height is dividable by divisor */
uint rem = base % divisor;
return base + (rem == 0 ? 0 : divisor - rem);
}
/**
* Draw all the vehicle list items.
* @param selected_vehicle The vehicle that is to be highlighted.
* @param line_height Height of a single item line.
* @param r Rectangle with edge positions of the matrix widget.
*/
void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const
{
int left = r.left + WD_MATRIX_LEFT;
int right = r.right - WD_MATRIX_RIGHT;
int width = right - left;
bool rtl = _dynlang.text_dir == TD_RTL;
int text_offset = GetDigitWidth() * this->unitnumber_digits + WD_FRAMERECT_RIGHT;
int text_left = left + (rtl ? 0 : text_offset);
int text_right = right - (rtl ? text_offset : 0);
bool show_orderlist = vehicle_type >= VEH_SHIP;
int orderlist_left = left + (rtl ? 0 : max(100 + text_offset, width / 2));
int orderlist_right = right - (rtl ? max(100 + text_offset, width / 2) : 0);
int image_left = (rtl && show_orderlist) ? orderlist_right : text_left;
int image_right = (!rtl && show_orderlist) ? orderlist_left : text_right;
int vehicle_button_x = rtl ? right - 8 : left;
int y = r.top;
uint max = min(this->vscroll.GetPosition() + this->vscroll.GetCapacity(), this->vehicles.Length());
for (uint i = this->vscroll.GetPosition(); i < max; ++i) {
const Vehicle *v = this->vehicles[i];
StringID str;
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawVehicleImage(v, image_left, image_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, 0);
DrawString(text_left, text_right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
if (v->name != NULL) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->index);
DrawString(text_left, text_right, y, STR_TINY_BLACK_VEHICLE);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name */
SetDParam(0, v->group_id);
DrawString(text_left, text_right, y, STR_TINY_GROUP, TC_BLACK);
}
if (show_orderlist) DrawSmallOrderList(v, orderlist_left, orderlist_right, y, v->cur_order_index);
if (v->IsInDepot()) {
str = STR_BLUE_COMMA;
} else {
str = (v->age > v->max_age - DAYS_IN_LEAP_YEAR) ? STR_RED_COMMA : STR_BLACK_COMMA;
}
SetDParam(0, v->unitnumber);
DrawString(left, right, y + 2, str);
DrawVehicleProfitButton(v, vehicle_button_x, y + FONT_HEIGHT_NORMAL + 3);
y += line_height;
}
}
/**
* Window for the (old) vehicle listing.
*
* bitmask for w->window_number
* 0-7 CompanyID (owner)
* 8-10 window type (use flags in vehicle_gui.h)
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
* 16-31 StationID or OrderID depending on window type (bit 8-10)
*/
struct VehicleListWindow : public BaseVehicleListWindow {
private:
/** Enumeration of planes of the button row at the bottom. */
enum ButtonPlanes {
BP_SHOW_BUTTONS, ///< Show the buttons.
BP_HIDE_BUTTONS, ///< Show the empty panel.
};
public:
VehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow()
{
uint16 window_type = window_number & VLW_MASK;
CompanyID company = (CompanyID)GB(window_number, 0, 8);
this->vehicle_type = (VehicleType)GB(window_number, 11, 5);
/* Set up sorting. Make the window-specific _sorting variable
* point to the correct global _sorting struct so we are freed
* from having conditionals during window operation */
switch (this->vehicle_type) {
case VEH_TRAIN: this->sorting = &_sorting.train; break;
case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
case VEH_SHIP: this->sorting = &_sorting.ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
default: NOT_REACHED();
}
this->vehicles.SetListing(*this->sorting);
this->vehicles.ForceRebuild();
this->vehicles.NeedResort();
this->BuildVehicleList(company, GB(window_number, 16, 16), window_type);
this->SortVehicleList();
this->CreateNestedTree(desc);
/* Set up the window widgets */
this->GetWidget(VLW_WIDGET_LIST)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vehicle_type;
this->GetWidget(VLW_WIDGET_AVAILABLE_VEHICLES)->widget_data = STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vehicle_type;
if (window_type == VLW_SHARED_ORDERS) {
this->GetWidget(VLW_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
} else {
this->GetWidget(VLW_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vehicle_type;
}
this->FinishInitNested(desc, window_number);
this->owner = company;
if (this->vehicle_type == VEH_TRAIN) ResizeWindow(this, 65, 0);
}
~VehicleListWindow()
{
*this->sorting = this->vehicles.GetListing();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget != VLW_WIDGET_LIST) return;
resize->width = 0;
resize->height = GetVehicleListHeight(this->vehicle_type, 1);
switch (this->vehicle_type) {
case VEH_TRAIN:
resize->width = 1;
/* Fallthrough */
case VEH_ROAD:
size->height = 6 * resize->height;
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
size->height = 4 * resize->height;
break;
default: NOT_REACHED();
}
}
virtual void SetStringParameters(int widget) const
{
if (widget != VLW_WIDGET_CAPTION) return;
const uint16 index = GB(this->window_number, 16, 16);
switch (this->window_number & VLW_MASK) {
case VLW_SHARED_ORDERS: // Shared Orders
if (this->vehicles.Length() == 0) {
/* We can't open this window without vehicles using this order
* and we should close the window when deleting the order */
NOT_REACHED();
}
SetDParam(0, this->vscroll.GetCount());
break;
case VLW_STANDARD: // Company Name
SetDParam(0, STR_COMPANY_NAME);
SetDParam(1, index);
SetDParam(2, this->vscroll.GetCount());
break;
case VLW_WAYPOINT_LIST:
SetDParam(0, STR_WAYPOINT_NAME);
SetDParam(1, index);
SetDParam(2, this->vscroll.GetCount());
break;
case VLW_STATION_LIST: // Station Name
SetDParam(0, STR_STATION_NAME);
SetDParam(1, index);
SetDParam(2, this->vscroll.GetCount());
break;
case VLW_DEPOT_LIST:
SetDParam(0, STR_DEPOT_TRAIN_CAPTION + this->vehicle_type);
if (this->vehicle_type == VEH_AIRCRAFT) {
SetDParam(1, index); // Airport name
} else {
SetDParam(1, Depot::Get(index)->town_index);
}
SetDParam(2, this->vscroll.GetCount());
break;
default: NOT_REACHED();
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case VLW_WIDGET_SORT_ORDER:
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(widget, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case VLW_WIDGET_LIST:
this->DrawVehicleListItems(INVALID_VEHICLE, this->resize.step_height, r);
break;
}
}
virtual void OnPaint()
{
const uint16 window_type = this->window_number & VLW_MASK;
this->BuildVehicleList(this->owner, GB(this->window_number, 16, 16), window_type);
this->SortVehicleList();
if (this->vehicles.Length() == 0) HideDropDownMenu(this);
/* Hide the widgets that we will not use in this window
* Some windows contains actions only fit for the owner */
int plane_to_show = (this->owner == _local_company) ? BP_SHOW_BUTTONS : BP_HIDE_BUTTONS;
NWidgetStacked *nwi = this->GetWidget(VLW_WIDGET_HIDE_BUTTONS);
if (plane_to_show != nwi->shown_plane) {
nwi->SetDisplayedPlane(plane_to_show);
nwi->SetDirty(this);
}
if (this->owner == _local_company) {
this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD);
this->SetWidgetsDisabledState(this->vehicles.Length() == 0,
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
VLW_WIDGET_STOP_ALL,
VLW_WIDGET_START_ALL,
WIDGET_LIST_END);
}
/* Set text of sort by dropdown widget. */
this->GetWidget(VLW_WIDGET_SORT_BY_PULLDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()];
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case VLW_WIDGET_SORT_ORDER: // Flip sorting method ascending/descending
this->vehicles.ToggleSortOrder();
this->SetDirty();
break;
case VLW_WIDGET_SORT_BY_PULLDOWN:// Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), VLW_WIDGET_SORT_BY_PULLDOWN, 0,
(this->vehicle_type == VEH_TRAIN || this->vehicle_type == VEH_ROAD) ? 0 : (1 << 10));
return;
case VLW_WIDGET_LIST: { // Matrix to show vehicles
uint32 id_v = (pt.y - this->GetWidget(VLW_WIDGET_LIST)->pos_y) / this->resize.step_height;
const Vehicle *v;
if (id_v >= this->vscroll.GetCapacity()) return; // click out of bounds
id_v += this->vscroll.GetPosition();
if (id_v >= this->vehicles.Length()) return; // click out of list bound
v = this->vehicles[id_v];
ShowVehicleViewWindow(v);
} break;
case VLW_WIDGET_AVAILABLE_VEHICLES:
ShowBuildVehicleWindow(INVALID_TILE, this->vehicle_type);
break;
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
static StringID action_str[] = {
STR_VEHICLE_LIST_REPLACE_VEHICLES,
STR_VEHICLE_LIST_SEND_FOR_SERVICING,
STR_NULL,
INVALID_STRING_ID
};
static const StringID depot_name[] = {
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT,
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT,
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT,
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
/* XXX - Substite string since the dropdown cannot handle dynamic strings */
action_str[2] = depot_name[this->vehicle_type];
ShowDropDownMenu(this, action_str, 0, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, 0, (this->window_number & VLW_MASK) == VLW_STANDARD ? 0 : 1);
break;
}
case VLW_WIDGET_STOP_ALL:
case VLW_WIDGET_START_ALL:
DoCommandP(0, GB(this->window_number, 16, 16),
(this->window_number & VLW_MASK) | (1 << 6) | (widget == VLW_WIDGET_START_ALL ? (1 << 5) : 0) | this->vehicle_type, CMD_MASS_START_STOP);
break;
}
}
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
case VLW_WIDGET_SORT_BY_PULLDOWN:
this->vehicles.SetSortType(index);
break;
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN:
assert(this->vehicles.Length() != 0);
switch (index) {
case 0: // Replace window
ShowReplaceGroupVehicleWindow(DEFAULT_GROUP, this->vehicle_type);
break;
case 1: // Send for servicing
DoCommandP(0, GB(this->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */,
(this->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE, GetCmdSendToDepot(this->vehicle_type));
break;
case 2: // Send to Depots
DoCommandP(0, GB(this->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */,
(this->window_number & VLW_MASK) | DEPOT_MASS_SEND, GetCmdSendToDepot(this->vehicle_type));
break;
default: NOT_REACHED();
}
break;
default: NOT_REACHED();
}
this->SetDirty();
}
virtual void OnTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (this->vehicles.NeedResort()) {
StationID station = ((this->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(this->window_number, 16, 16) : INVALID_STATION;
DEBUG(misc, 3, "Periodic resort %d list company %d at station %d", this->vehicle_type, this->owner, station);
this->SetDirty();
}
}
virtual void OnResize()
{
this->vscroll.SetCapacityFromWidget(this, VLW_WIDGET_LIST);
this->GetWidget(VLW_WIDGET_LIST)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnInvalidateData(int data)
{
if (HasBit(data, 15) && (this->window_number & VLW_MASK) == VLW_SHARED_ORDERS) {
SB(this->window_number, 16, 16, GB(data, 16, 16));
this->vehicles.ForceRebuild();
return;
}
if (data == 0) {
this->vehicles.ForceRebuild();
} else {
this->vehicles.ForceResort();
}
}
};
static WindowDesc _vehicle_list_desc(
WDP_AUTO, 260, 246,
WC_INVALID, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_vehicle_list, lengthof(_nested_vehicle_list)
);
static void ShowVehicleListWindowLocal(CompanyID company, uint16 VLW_flag, VehicleType vehicle_type, uint16 unique_number)
{
if (!Company::IsValidID(company)) return;
_vehicle_list_desc.cls = GetWindowClassForVehicleType(vehicle_type);
WindowNumber num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | company;
AllocateWindowDescFront(&_vehicle_list_desc, num);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
{
/* If _settings_client.gui.advanced_vehicle_list > 1, display the Advanced list
* if _settings_client.gui.advanced_vehicle_list == 1, display Advanced list only for local company
* if _ctrl_pressed, do the opposite action (Advanced list x Normal list)
*/
if ((_settings_client.gui.advanced_vehicle_list > (uint)(company != _local_company)) != _ctrl_pressed) {
ShowCompanyGroup(company, vehicle_type);
} else {
ShowVehicleListWindowLocal(company, VLW_STANDARD, vehicle_type, company);
}
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, const Waypoint *wp)
{
if (wp == NULL) return;
ShowVehicleListWindowLocal(company, VLW_WAYPOINT_LIST, vehicle_type, wp->index);
}
void ShowVehicleListWindow(const Vehicle *v)
{
ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->FirstShared()->index);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station)
{
ShowVehicleListWindowLocal(company, VLW_STATION_LIST, vehicle_type, station);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile)
{
uint16 depot_airport_index;
if (vehicle_type == VEH_AIRCRAFT) {
depot_airport_index = GetStationIndex(depot_tile);
} else {
depot_airport_index = GetDepotIndex(depot_tile);
}
ShowVehicleListWindowLocal(company, VLW_DEPOT_LIST, vehicle_type, depot_airport_index);
}
/* Unified vehicle GUI - Vehicle Details Window */
/** Constants of vehicle details widget indices */
enum VehicleDetailsWindowWidgets {
VLD_WIDGET_CAPTION,
VLD_WIDGET_RENAME_VEHICLE,
VLD_WIDGET_TOP_DETAILS,
VLD_WIDGET_INCREASE_SERVICING_INTERVAL,
VLD_WIDGET_DECREASE_SERVICING_INTERVAL,
VLD_WIDGET_SERVICING_INTERVAL,
VLD_WIDGET_MIDDLE_DETAILS,
VLD_WIDGET_MATRIX,
VLD_WIDGET_SCROLLBAR,
VLD_WIDGET_DETAILS_CARGO_CARRIED,
VLD_WIDGET_DETAILS_TRAIN_VEHICLES,
VLD_WIDGET_DETAILS_CAPACITY_OF_EACH,
VLD_WIDGET_DETAILS_TOTAL_CARGO,
};
assert_compile(VLD_WIDGET_DETAILS_CARGO_CARRIED == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_CARGO );
assert_compile(VLD_WIDGET_DETAILS_TRAIN_VEHICLES == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_INFO );
assert_compile(VLD_WIDGET_DETAILS_CAPACITY_OF_EACH == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_CAPACITY);
assert_compile(VLD_WIDGET_DETAILS_TOTAL_CARGO == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_TOTALS );
/** Vehicle details widgets (other than train). */
static const NWidgetPart _nested_nontrain_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, VLD_WIDGET_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLD_WIDGET_RENAME_VEHICLE), SetMinimalSize(40, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, VLD_WIDGET_TOP_DETAILS), SetMinimalSize(405, 42), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, VLD_WIDGET_MIDDLE_DETAILS), SetMinimalSize(405, 45), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, VLD_WIDGET_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, VLD_WIDGET_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, VLD_WIDGET_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Train details widgets. */
static const NWidgetPart _nested_train_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, VLD_WIDGET_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLD_WIDGET_RENAME_VEHICLE), SetMinimalSize(40, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, VLD_WIDGET_TOP_DETAILS), SetResize(1, 0), SetMinimalSize(405, 42), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, VLD_WIDGET_MATRIX), SetResize(1, 1), SetMinimalSize(393, 45), SetDataTip(0x701, STR_NULL), SetFill(1, 0),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, VLD_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, VLD_WIDGET_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, VLD_WIDGET_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, VLD_WIDGET_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLD_WIDGET_DETAILS_CARGO_CARRIED), SetMinimalSize(96, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CARGO, STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLD_WIDGET_DETAILS_TRAIN_VEHICLES), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_INFORMATION, STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLD_WIDGET_DETAILS_CAPACITY_OF_EACH), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CAPACITIES, STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLD_WIDGET_DETAILS_TOTAL_CARGO), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
extern int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab);
extern void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab);
extern void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y);
extern void DrawShipDetails(const Vehicle *v, int left, int right, int y);
extern void DrawAircraftDetails(const Aircraft *v, int left, int right, int y);
/** Class for managing the vehicle details window. */
struct VehicleDetailsWindow : Window {
TrainDetailsWindowTabs tab; ///< For train vehicles: which tab is displayed.
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->InitNested(desc, window_number);
const Vehicle *v = Vehicle::Get(this->window_number);
this->GetWidget(VLD_WIDGET_RENAME_VEHICLE)->tool_tip = STR_VEHICLE_DETAILS_TRAIN_RENAME + v->type;
this->owner = v->owner;
this->tab = TDW_TAB_CARGO;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case VLD_WIDGET_TOP_DETAILS: {
Dimension dim = { 0, 0 };
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
for (uint i = 0; i < 4; i++) SetDParam(i, INT16_MAX);
static const StringID info_strings[] = {
STR_VEHICLE_INFO_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE,
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR,
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS
};
for (uint i = 0; i < lengthof(info_strings); i++) {
dim = maxdim(dim, GetStringBoundingBox(info_strings[i]));
}
SetDParam(0, STR_VEHICLE_INFO_AGE);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_AGE_RUNNING_COST_YR));
size->width = dim.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
} break;
case VLD_WIDGET_MIDDLE_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
switch (v->type) {
case VEH_ROAD:
if (RoadVehicle::From(v)->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
size->height = WD_FRAMERECT_TOP + 15 + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM;
/* Add space for the cargo amount for each part. */
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
if (u->cargo_cap != 0) size->height += FONT_HEIGHT_NORMAL + 1;
}
} else {
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
}
break;
case VEH_SHIP:
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
break;
case VEH_AIRCRAFT:
size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + 4 + WD_FRAMERECT_BOTTOM;
break;
default:
NOT_REACHED(); // Train uses VLD_WIDGET_MATRIX instead.
}
break;
}
case VLD_WIDGET_MATRIX:
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
size->height = 4 * resize->height;
break;
case VLD_WIDGET_SERVICING_INTERVAL:
SetDParam(0, 9999); // Roughly the maximum interval
SetDParam(1, MAX_YEAR * DAYS_IN_YEAR); // Roughly the maximum year
size->width = max(GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT).width, GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height = WD_FRAMERECT_TOP + FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
break;
}
}
/** Checks whether service interval is enabled for the vehicle. */
static bool IsVehicleServiceIntervalEnabled(const VehicleType vehicle_type, CompanyID company_id)
{
const VehicleDefaultSettings *vds = &Company::Get(company_id)->settings.vehicle;
switch (vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: return vds->servint_trains != 0;
case VEH_ROAD: return vds->servint_roadveh != 0;
case VEH_SHIP: return vds->servint_ships != 0;
case VEH_AIRCRAFT: return vds->servint_aircraft != 0;
}
}
/**
* Draw the details for the given vehicle at the position of the Details windows
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
* @param vscroll_pos Position of scrollbar (train only)
* @param vscroll_cap Number of lines currently displayed (train only)
* @param det_tab Selected details tab (train only)
*/
static void DrawVehicleDetails(const Vehicle *v, int left, int right, int y, int vscroll_pos, uint vscroll_cap, TrainDetailsWindowTabs det_tab)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainDetails(Train::From(v), left, right, y, vscroll_pos, vscroll_cap, det_tab); break;
case VEH_ROAD: DrawRoadVehDetails(v, left, right, y); break;
case VEH_SHIP: DrawShipDetails(v, left, right, y); break;
case VEH_AIRCRAFT: DrawAircraftDetails(Aircraft::From(v), left, right, y); break;
default: NOT_REACHED();
}
}
virtual void SetStringParameters(int widget) const
{
if (widget == VLD_WIDGET_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case VLD_WIDGET_TOP_DETAILS: {
int y = r.top + WD_FRAMERECT_TOP;
/* Draw running cost */
SetDParam(1, v->age / DAYS_IN_LEAP_YEAR);
SetDParam(0, (v->age + DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_INFO_AGE : STR_VEHICLE_INFO_AGE_RED);
SetDParam(2, v->max_age / DAYS_IN_LEAP_YEAR);
SetDParam(3, v->GetDisplayRunningCost());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_AGE_RUNNING_COST_YR);
y += FONT_HEIGHT_NORMAL;
/* Draw max speed */
switch (v->type) {
case VEH_TRAIN:
SetDParam(2, v->GetDisplayMaxSpeed());
SetDParam(1, Train::From(v)->tcache.cached_power);
SetDParam(0, Train::From(v)->tcache.cached_weight);
SetDParam(3, Train::From(v)->tcache.cached_max_te / 1000);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && Train::From(v)->railtype != RAILTYPE_MAGLEV) ?
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED);
break;
case VEH_ROAD:
case VEH_SHIP:
case VEH_AIRCRAFT:
SetDParam(0, v->GetDisplayMaxSpeed());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_MAX_SPEED);
break;
default: NOT_REACHED();
}
y += FONT_HEIGHT_NORMAL;
/* Draw profit */
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
y += FONT_HEIGHT_NORMAL;
/* Draw breakdown & reliability */
SetDParam(0, ToPercent16(v->reliability));
SetDParam(1, v->breakdowns_since_last_service);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS);
break;
}
case VLD_WIDGET_MATRIX:
/* For trains only. */
DrawVehicleDetails(v, r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, r.top + WD_MATRIX_TOP, this->vscroll.GetPosition(), this->vscroll.GetCapacity(), this->tab);
break;
case VLD_WIDGET_MIDDLE_DETAILS: {
/* For other vehicles, at the place of the matrix. */
bool rtl = _dynlang.text_dir == TD_RTL;
uint sprite_width = max(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W), ST_NORMAL)->width, 70U) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
uint text_left = r.left + (rtl ? 0 : sprite_width);
uint text_right = r.right - (rtl ? sprite_width : 0);
uint sprite_left = rtl ? text_right : r.left;
uint sprite_right = rtl ? r.right : text_left;
DrawVehicleImage(v, sprite_left + WD_FRAMERECT_LEFT, sprite_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, 0);
DrawVehicleDetails(v, text_left + WD_FRAMERECT_LEFT, text_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->vscroll.GetPosition(), this->vscroll.GetCapacity(), this->tab);
} break;
case VLD_WIDGET_SERVICING_INTERVAL:
/* Draw service interval text */
SetDParam(0, v->service_interval);
SetDParam(1, v->date_of_last_service);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + (r.bottom - r.top + 1 - FONT_HEIGHT_NORMAL) / 2,
Company::Get(v->owner)->settings.vehicle.servint_ispercent ? STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT : STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS);
break;
}
}
/** Repaint vehicle details window. */
virtual void OnPaint()
{
const Vehicle *v = Vehicle::Get(this->window_number);
this->SetWidgetDisabledState(VLD_WIDGET_RENAME_VEHICLE, v->owner != _local_company);
if (v->type == VEH_TRAIN) {
this->DisableWidget(this->tab + VLD_WIDGET_DETAILS_CARGO_CARRIED);
this->vscroll.SetCount(GetTrainDetailsWndVScroll(v->index, this->tab));
}
/* Disable service-scroller when interval is set to disabled */
this->SetWidgetsDisabledState(!IsVehicleServiceIntervalEnabled(v->type, v->owner),
VLD_WIDGET_INCREASE_SERVICING_INTERVAL,
VLD_WIDGET_DECREASE_SERVICING_INTERVAL,
WIDGET_LIST_END);
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case VLD_WIDGET_RENAME_VEHICLE: { // rename
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
MAX_LENGTH_VEHICLE_NAME_BYTES, MAX_LENGTH_VEHICLE_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
} break;
case VLD_WIDGET_INCREASE_SERVICING_INTERVAL: // increase int
case VLD_WIDGET_DECREASE_SERVICING_INTERVAL: { // decrease int
int mod = _ctrl_pressed ? 5 : 10;
const Vehicle *v = Vehicle::Get(this->window_number);
mod = (widget == VLD_WIDGET_DECREASE_SERVICING_INTERVAL) ? -mod : mod;
mod = GetServiceIntervalClamped(mod + v->service_interval, v->owner);
if (mod == v->service_interval) return;
DoCommandP(v->tile, v->index, mod, CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
} break;
case VLD_WIDGET_DETAILS_CARGO_CARRIED:
case VLD_WIDGET_DETAILS_TRAIN_VEHICLES:
case VLD_WIDGET_DETAILS_CAPACITY_OF_EACH:
case VLD_WIDGET_DETAILS_TOTAL_CARGO:
this->SetWidgetsDisabledState(false,
VLD_WIDGET_DETAILS_CARGO_CARRIED,
VLD_WIDGET_DETAILS_TRAIN_VEHICLES,
VLD_WIDGET_DETAILS_CAPACITY_OF_EACH,
VLD_WIDGET_DETAILS_TOTAL_CARGO,
widget,
WIDGET_LIST_END);
this->tab = (TrainDetailsWindowTabs)(widget - VLD_WIDGET_DETAILS_CARGO_CARRIED);
this->SetDirty();
break;
}
}
virtual void OnQueryTextFinished(char *str)
{
if (str == NULL) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), NULL, str);
}
virtual void OnResize()
{
NWidgetCore *nwi = this->GetWidget(VLD_WIDGET_MATRIX);
if (nwi != NULL) {
this->vscroll.SetCapacityFromWidget(this, VLD_WIDGET_MATRIX);
nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
}
};
/** Vehicle details window descriptor. */
static const WindowDesc _train_vehicle_details_desc(
WDP_AUTO, 405, 178,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
WDF_UNCLICK_BUTTONS,
_nested_train_vehicle_details_widgets, lengthof(_nested_train_vehicle_details_widgets)
);
/** Vehicle details window descriptor for other vehicles than a train. */
static const WindowDesc _nontrain_vehicle_details_desc(
WDP_AUTO, 405, 113,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
WDF_UNCLICK_BUTTONS,
_nested_nontrain_vehicle_details_widgets, lengthof(_nested_nontrain_vehicle_details_widgets)
);
/** Shows the vehicle details window of the given vehicle. */
static void ShowVehicleDetailsWindow(const Vehicle *v)
{
DeleteWindowById(WC_VEHICLE_ORDERS, v->index, false);
DeleteWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
}
/* Unified vehicle GUI - Vehicle View Window */
/** Vehicle view widgets. */
static const NWidgetPart _nested_vehicle_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, VVW_WIDGET_CAPTION), SetDataTip(STR_VEHICLE_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, VVW_WIDGET_VIEWPORT), SetMinimalSize(226, 84), SetResize(1, 1), SetPadding(1, 1, 1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_CENTER_MAIN_VIEH), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */),
NWidget(NWID_SELECTION, INVALID_COLOUR, VVW_WIDGET_SELECT_DEPOT_CLONE),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_GOTO_DEPOT), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_CLONE_VEH), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
EndContainer(),
/* For trains only, 'ignore signal' button. */
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_FORCE_PROCEED), SetMinimalSize(18, 18), SetFill(1, 1),
SetDataTip(SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, VVW_WIDGET_SELECT_REFIT_TURN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_REFIT_VEH), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_TURN_AROUND), SetMinimalSize(18, 18), SetFill(1, 1),
SetDataTip(SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_SHOW_ORDERS), SetFill(1, 1), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VVW_WIDGET_SHOW_DETAILS), SetFill(1, 1), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHBTN, COLOUR_GREY, VVW_WIDGET_START_STOP_VEH), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0), SetFill(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Vehicle view window descriptor for all vehicles but trains. */
static const WindowDesc _vehicle_view_desc(
WDP_AUTO, 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets)
);
/** Vehicle view window descriptor for trains. Only minimum_height and
* default_height are different for train view.
*/
static const WindowDesc _train_view_desc(
WDP_AUTO, 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets)
);
/* Just to make sure, nobody has changed the vehicle type constants, as we are
using them for array indexing in a number of places here. */
assert_compile(VEH_TRAIN == 0);
assert_compile(VEH_ROAD == 1);
assert_compile(VEH_SHIP == 2);
assert_compile(VEH_AIRCRAFT == 3);
/** Zoom levels for vehicle views indexed by vehicle type. */
static const ZoomLevel _vehicle_view_zoom_levels[] = {
ZOOM_LVL_TRAIN,
ZOOM_LVL_ROADVEH,
ZOOM_LVL_SHIP,
ZOOM_LVL_AIRCRAFT,
};
/* Constants for geometry of vehicle view viewport */
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
/** Command indices for the _vehicle_command_translation_table. */
enum VehicleCommandTranslation {
VCT_CMD_START_STOP = 0,
VCT_CMD_CLONE_VEH,
VCT_CMD_TURN_AROUND,
};
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
static const uint32 _vehicle_command_translation_table[][4] = {
{ // VCT_CMD_START_STOP
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_TRAIN),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_SHIP),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_AIRCRAFT)
},
{ // VCT_CMD_CLONE_VEH
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT)
},
{ // VCT_CMD_TURN_AROUND
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN),
CMD_TURN_ROADVEH | CMD_MSG(STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN),
0xffffffff, // invalid for ships
0xffffffff // invalid for aircrafts
},
};
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
if (!v->IsStoppedInDepot()) return false;
do {
if (IsEngineRefittable(v->engine_type)) return true;
} while ((v->type == VEH_TRAIN || v->type == VEH_ROAD) && (v = v->Next()) != NULL);
return false;
}
/** Window manager class for viewing a vehicle. */
struct VehicleViewWindow : Window {
private:
/** Display planes available in the vehicle view window. */
enum PlaneSelections {
SEL_DC_GOTO_DEPOT, ///< Display 'goto depot' button in #VVW_WIDGET_SELECT_DEPOT_CLONE stacked widget.
SEL_DC_CLONE, ///< Display 'clone vehicle' button in #VVW_WIDGET_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_REFIT, ///< Display 'refit' button in #VVW_WIDGET_SELECT_REFIT_TURN stacked widget.
SEL_RT_TURN_AROUND, ///< Display 'turn around' button in #VVW_WIDGET_SELECT_REFIT_TURN stacked widget.
SEL_DC_BASEPLANE = SEL_DC_GOTO_DEPOT, ///< First plane of the #VVW_WIDGET_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_BASEPLANE = SEL_RT_REFIT, ///< First plane of the #VVW_WIDGET_SELECT_REFIT_TURN stacked widget.
};
/** Display a plane in the window.
* @param plane Plane to show.
*/
void SelectPlane(PlaneSelections plane)
{
switch (plane) {
case SEL_DC_GOTO_DEPOT:
case SEL_DC_CLONE:
this->GetWidget(VVW_WIDGET_SELECT_DEPOT_CLONE)->SetDisplayedPlane(plane - SEL_DC_BASEPLANE);
break;
case SEL_RT_REFIT:
case SEL_RT_TURN_AROUND:
this->GetWidget(VVW_WIDGET_SELECT_REFIT_TURN)->SetDisplayedPlane(plane - SEL_RT_BASEPLANE);
break;
default:
NOT_REACHED();
}
}
public:
VehicleViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->CreateNestedTree(desc);
/* Sprites for the 'send to depot' button indexed by vehicle type. */
static const SpriteID vehicle_view_goto_depot_sprites[] = {
SPR_SEND_TRAIN_TODEPOT,
SPR_SEND_ROADVEH_TODEPOT,
SPR_SEND_SHIP_TODEPOT,
SPR_SEND_AIRCRAFT_TODEPOT,
};
const Vehicle *v = Vehicle::Get(window_number);
this->GetWidget(VVW_WIDGET_GOTO_DEPOT)->widget_data = vehicle_view_goto_depot_sprites[v->type];
/* Sprites for the 'clone vehicle' button indexed by vehicle type. */
static const SpriteID vehicle_view_clone_sprites[] = {
SPR_CLONE_TRAIN,
SPR_CLONE_ROADVEH,
SPR_CLONE_SHIP,
SPR_CLONE_AIRCRAFT,
};
this->GetWidget(VVW_WIDGET_CLONE_VEH)->widget_data = vehicle_view_clone_sprites[v->type];
switch (v->type) {
case VEH_TRAIN:
this->GetWidget(VVW_WIDGET_TURN_AROUND)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP;
break;
case VEH_ROAD:
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
this->SelectPlane(SEL_RT_REFIT);
break;
default: NOT_REACHED();
}
this->FinishInitNested(desc, window_number);
this->owner = v->owner;
this->GetWidget(VVW_WIDGET_VIEWPORT)->InitializeViewport(this, this->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]);
this->GetWidget(VVW_WIDGET_START_STOP_VEH)->tool_tip = STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP + v->type;
this->GetWidget(VVW_WIDGET_CENTER_MAIN_VIEH)->tool_tip = STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP + v->type;
this->GetWidget(VVW_WIDGET_REFIT_VEH)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget(VVW_WIDGET_GOTO_DEPOT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
this->GetWidget(VVW_WIDGET_SHOW_ORDERS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP + v->type;
this->GetWidget(VVW_WIDGET_SHOW_DETAILS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP + v->type;
this->GetWidget(VVW_WIDGET_CLONE_VEH)->tool_tip = STR_VEHICLE_VIEW_CLONE_TRAIN_INFO + v->type;
}
~VehicleViewWindow()
{
DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
DeleteWindowById(WC_VEHICLE_REFIT, this->window_number, false);
DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case VVW_WIDGET_FORCE_PROCEED:
if (v->type != VEH_TRAIN) {
size->height = 0;
size->width = 0;
} break;
case VVW_WIDGET_VIEWPORT:
size->width = VV_INITIAL_VIEWPORT_WIDTH;
size->height = (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT;
break;
}
}
virtual void OnPaint()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool is_localcompany = v->owner == _local_company;
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
this->SetWidgetDisabledState(VVW_WIDGET_GOTO_DEPOT, !is_localcompany);
this->SetWidgetDisabledState(VVW_WIDGET_REFIT_VEH, !refitable_and_stopped_in_depot || !is_localcompany);
this->SetWidgetDisabledState(VVW_WIDGET_CLONE_VEH, !is_localcompany);
if (v->type == VEH_TRAIN) {
this->SetWidgetLoweredState(VVW_WIDGET_FORCE_PROCEED, Train::From(v)->force_proceed == 2);
this->SetWidgetDisabledState(VVW_WIDGET_FORCE_PROCEED, !is_localcompany);
this->SetWidgetDisabledState(VVW_WIDGET_TURN_AROUND, !is_localcompany);
}
this->DrawWidgets();
}
virtual void SetStringParameters(int widget) const
{
if (widget != VVW_WIDGET_CAPTION) return;
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (widget != VVW_WIDGET_START_STOP_VEH) return;
const Vehicle *v = Vehicle::Get(this->window_number);
StringID str;
if (v->vehstatus & VS_CRASHED) {
str = STR_VEHICLE_STATUS_CRASHED;
} else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary?
str = STR_VEHICLE_STATUS_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (Train::From(v)->tcache.cached_power == 0) {
str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
} else {
str = STR_VEHICLE_STATUS_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_TRAIN_STOPPING + _settings_client.gui.vehicle_speed;
}
} else { // no train
str = STR_VEHICLE_STATUS_STOPPED;
}
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_TRAIN_STUCK;
} else { // vehicle is in a "normal" state, show current order
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_HEADING_FOR_STATION + _settings_client.gui.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
if (v->type == VEH_AIRCRAFT) {
/* Aircrafts always go to a station, even if you say depot */
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, v->GetDisplaySpeed());
} else {
Depot *depot = Depot::Get(v->current_order.GetDestination());
SetDParam(0, depot->town_index);
SetDParam(1, v->GetDisplaySpeed());
}
if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT + 2 * v->type + _settings_client.gui.vehicle_speed;
} else {
str = STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE + 2 * v->type + _settings_client.gui.vehicle_speed;
}
} break;
case OT_LOADING:
str = STR_VEHICLE_STATUS_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
SetDParam(0, v->current_order.GetDestination());
str = STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT + _settings_client.gui.vehicle_speed;
SetDParam(1, v->GetDisplaySpeed());
break;
}
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) {
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
/* fall-through if aircraft. Does this even happen? */
default:
if (v->GetNumOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS + _settings_client.gui.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP);
DrawString(r.left + WD_FRAMERECT_LEFT + 6, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_CENTER);
}
virtual void OnClick(Point pt, int widget)
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case VVW_WIDGET_START_STOP_VEH: // start stop
DoCommandP(v->tile, v->index, 0,
_vehicle_command_translation_table[VCT_CMD_START_STOP][v->type]);
break;
case VVW_WIDGET_CENTER_MAIN_VIEH: {// center main view
const Window *mainwindow = FindWindowById(WC_MAIN_WINDOW, 0);
/* code to allow the main window to 'follow' the vehicle if the ctrl key is pressed */
if (_ctrl_pressed && mainwindow->viewport->zoom == ZOOM_LVL_NORMAL) {
mainwindow->viewport->follow_vehicle = v->index;
} else {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos);
}
} break;
case VVW_WIDGET_GOTO_DEPOT: // goto hangar
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, GetCmdSendToDepot(v));
break;
case VVW_WIDGET_REFIT_VEH: // refit
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
break;
case VVW_WIDGET_SHOW_ORDERS: // show orders
if (_ctrl_pressed) {
ShowTimetableWindow(v);
} else {
ShowOrdersWindow(v);
}
break;
case VVW_WIDGET_SHOW_DETAILS: // show details
ShowVehicleDetailsWindow(v);
break;
case VVW_WIDGET_CLONE_VEH: // clone vehicle
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0,
_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type],
CcCloneVehicle);
break;
case VVW_WIDGET_TURN_AROUND: // turn around
assert(v->type == VEH_TRAIN || v->type == VEH_ROAD);
DoCommandP(v->tile, v->index, 0,
_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]);
break;
case VVW_WIDGET_FORCE_PROCEED: // force proceed
assert(v->type == VEH_TRAIN);
DoCommandP(v->tile, v->index, 0, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
}
}
virtual void OnResize()
{
if (this->viewport != NULL) {
NWidgetViewport *nvp = this->GetWidget(VVW_WIDGET_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
}
}
virtual void OnTick()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool veh_stopped = v->IsStoppedInDepot();
/* Widget VVW_WIDGET_GOTO_DEPOT must be hidden if the vehicle is already stopped in depot.
* Widget VVW_WIDGET_CLONE_VEH should then be shown, since cloning is allowed only while in depot and stopped.
*/
PlaneSelections plane = veh_stopped ? SEL_DC_CLONE : SEL_DC_GOTO_DEPOT;
NWidgetStacked *nwi = this->GetWidget(VVW_WIDGET_SELECT_DEPOT_CLONE); // Selection widget 'send to depot' / 'clone'.
if (nwi->shown_plane + SEL_DC_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(VVW_WIDGET_SELECT_DEPOT_CLONE);
}
/* The same system applies to widget VVW_WIDGET_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
if (v->type == VEH_ROAD || v->type == VEH_TRAIN) {
PlaneSelections plane = veh_stopped ? SEL_RT_REFIT : SEL_RT_TURN_AROUND;
NWidgetStacked *nwi = this->GetWidget(VVW_WIDGET_SELECT_REFIT_TURN);
if (nwi->shown_plane + SEL_RT_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(VVW_WIDGET_SELECT_REFIT_TURN);
}
}
}
};
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
}
void StopGlobalFollowVehicle(const Vehicle *v)
{
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
if (w != NULL && w->viewport->follow_vehicle == v->index) {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos, true); // lock the main view on the vehicle's last position
w->viewport->follow_vehicle = INVALID_VEHICLE;
}
}