/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file command_func.h Functions related to commands. */
#ifndef COMMAND_FUNC_H
#define COMMAND_FUNC_H
#include "command_type.h"
#include "company_type.h"
#include
#include "tile_map.h"
/**
* Define a default return value for a failed command.
*
* This variable contains a CommandCost object with is declared as "failed".
* Other functions just need to return this error if there is an error,
* which doesn't need to specific by a StringID.
*/
static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
/**
* Returns from a function with a specific StringID as error.
*
* This macro is used to return from a function. The parameter contains the
* StringID which will be returned.
*
* @param errcode The StringID to return
*/
#define return_cmd_error(errcode) return CommandCost(errcode);
/** Storage buffer for serialized command data. */
typedef std::vector CommandDataBuffer;
bool DoCommandP(Commands cmd, StringID err_message, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(Commands cmd, StringID err_message, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(Commands cmd, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool InjectNetworkCommand(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, bool estimate_only, bool network_command, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
void NetworkSendCommand(Commands cmd, StringID err_message, CommandCallback *callback, CompanyID company, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
void NetworkSendCommand(Commands cmd, StringID err_message, CommandCallback *callback, CompanyID company, TileIndex location, const CommandDataBuffer &cmd_data);
extern Money _additional_cash_required;
bool IsValidCommand(Commands cmd);
CommandFlags GetCommandFlags(Commands cmd);
const char *GetCommandName(Commands cmd);
Money GetAvailableMoneyForCommand();
bool IsCommandAllowedWhilePaused(Commands cmd);
template
constexpr CommandFlags GetCommandFlags()
{
return CommandTraits::flags;
}
/**
* Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags
* @param cmd_flags Flags from GetCommandFlags
* @return flags for DoCommand
*/
static constexpr inline DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags)
{
DoCommandFlag flags = DC_NONE;
if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER;
if (cmd_flags & CMD_AUTO) flags |= DC_AUTO;
if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES;
return flags;
}
/** Helper class to keep track of command nesting level. */
struct RecursiveCommandCounter {
RecursiveCommandCounter() noexcept { _counter++; }
~RecursiveCommandCounter() noexcept { _counter--; }
/** Are we in the top-level command execution? */
bool IsTopLevel() const { return _counter == 1; }
private:
static int _counter;
};
template struct CommandHelper;
class CommandHelperBase {
protected:
static void InternalDoBefore(bool top_level, bool test);
static void InternalDoAfter(CommandCost &res, DoCommandFlag flags, bool top_level, bool test);
};
/**
* Templated wrapper that exposes the command parameter arguments
* for the various Command::Do/Post calls.
* @tparam Tcmd The command-id to execute.
* @tparam Targs The command parameter types.
*/
template
struct CommandHelper : protected CommandHelperBase {
public:
/**
* This function executes a given command with the parameters from the #CommandProc parameter list.
* Depending on the flags parameter it executes or tests a command.
*
* @note This function is to be called from the StateGameLoop or from within the execution of a Command.
* This function must not be called from the context of a "player" (real person, AI, game script).
* Use ::Post for commands directly triggered by "players".
*
* @param flags Flags for the command and how to execute the command
* @param args Parameters for the command
* @see CommandProc
* @return the cost
*/
static CommandCost Do(DoCommandFlag flags, Targs... args)
{
if constexpr (std::is_same_v>>) {
/* Do not even think about executing out-of-bounds tile-commands. */
TileIndex tile = std::get<0>(std::make_tuple(args...));
if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (flags & DC_ALL_TILES) == 0))) return CMD_ERROR;
}
RecursiveCommandCounter counter{};
/* Only execute the test call if it's toplevel, or we're not execing. */
if (counter.IsTopLevel() || !(flags & DC_EXEC)) {
InternalDoBefore(counter.IsTopLevel(), true);
CommandCost res = CommandTraits::proc(flags & ~DC_EXEC, args...);
InternalDoAfter(res, flags, counter.IsTopLevel(), true); // Can modify res.
if (res.Failed() || !(flags & DC_EXEC)) return res;
}
/* Execute the command here. All cost-relevant functions set the expenses type
* themselves to the cost object at some point. */
InternalDoBefore(counter.IsTopLevel(), false);
CommandCost res = CommandTraits::proc(flags, args...);
InternalDoAfter(res, flags, counter.IsTopLevel(), false);
return res;
}
};
template
using Command = CommandHelper::ProcType>;
#endif /* COMMAND_FUNC_H */