/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file cargopacket_sl.cpp Code handling saving and loading of cargo packets */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/cargopacket_sl_compat.h"
#include "../vehicle_base.h"
#include "../station_base.h"
#include "../safeguards.h"
/**
* Savegame conversion for cargopackets.
*/
/* static */ void CargoPacket::AfterLoad()
{
if (IsSavegameVersionBefore(SLV_44)) {
/* If we remove a station while cargo from it is still en route, payment calculation will assume
* 0, 0 to be the source of the cargo, resulting in very high payments usually. v->source_xy
* stores the coordinates, preserving them even if the station is removed. However, if a game is loaded
* where this situation exists, the cargo-source information is lost. in this case, we set the source
* to the current tile of the vehicle to prevent excessive profits
*/
for (const Vehicle *v : Vehicle::Iterate()) {
const CargoPacketList *packets = v->cargo.Packets();
for (VehicleCargoList::ConstIterator it(packets->begin()); it != packets->end(); it++) {
CargoPacket *cp = *it;
cp->source_xy = Station::IsValidID(cp->first_station) ? Station::Get(cp->first_station)->xy : v->tile;
}
}
/* Store position of the station where the goods come from, so there
* are no very high payments when stations get removed. However, if the
* station where the goods came from is already removed, the source
* information is lost. In that case we set it to the position of this
* station */
for (Station *st : Station::Iterate()) {
for (GoodsEntry &ge : st->goods) {
const StationCargoPacketMap *packets = ge.cargo.Packets();
for (StationCargoList::ConstIterator it(packets->begin()); it != packets->end(); it++) {
CargoPacket *cp = *it;
cp->source_xy = Station::IsValidID(cp->first_station) ? Station::Get(cp->first_station)->xy : st->xy;
}
}
}
}
if (IsSavegameVersionBefore(SLV_120)) {
/* CargoPacket's source should be either INVALID_STATION or a valid station */
for (CargoPacket *cp : CargoPacket::Iterate()) {
if (!Station::IsValidID(cp->first_station)) cp->first_station = INVALID_STATION;
}
}
if (!IsSavegameVersionBefore(SLV_68)) {
/* Only since version 68 we have cargo packets. Savegames from before used
* 'new CargoPacket' + cargolist.Append so their caches are already
* correct and do not need rebuilding. */
for (Vehicle *v : Vehicle::Iterate()) v->cargo.InvalidateCache();
for (Station *st : Station::Iterate()) {
for (GoodsEntry &ge : st->goods) ge.cargo.InvalidateCache();
}
}
if (IsSavegameVersionBefore(SLV_181)) {
for (Vehicle *v : Vehicle::Iterate()) v->cargo.KeepAll();
}
/* Before this version, we didn't track how far cargo actually traveled in vehicles. Make best-effort estimates of this. */
if (IsSavegameVersionBefore(SLV_CARGO_TRAVELLED)) {
/* Update the cargo-traveled in stations as if they arrived from the source tile. */
for (Station *st : Station::Iterate()) {
for (GoodsEntry &ge : st->goods) {
for (auto it = ge.cargo.Packets()->begin(); it != ge.cargo.Packets()->end(); ++it) {
for (CargoPacket *cp : it->second) {
if (cp->source_xy != INVALID_TILE && cp->source_xy != st->xy) {
cp->travelled.x = TileX(cp->source_xy) - TileX(st->xy);
cp->travelled.y = TileY(cp->source_xy) - TileY(st->xy);
}
}
}
}
}
/* Update the cargo-traveled in vehicles as if they were loaded at the source tile. */
for (Vehicle *v : Vehicle::Iterate()) {
for (auto it = v->cargo.Packets()->begin(); it != v->cargo.Packets()->end(); it++) {
if ((*it)->source_xy != INVALID_TILE) {
(*it)->UpdateLoadingTile((*it)->source_xy);
}
}
}
}
#ifdef WITH_ASSERT
/* in_vehicle is a NOSAVE; it tells if cargo is in a vehicle or not. Restore the value in here. */
for (Vehicle *v : Vehicle::Iterate()) {
for (auto it = v->cargo.Packets()->begin(); it != v->cargo.Packets()->end(); it++) {
(*it)->in_vehicle = true;
}
}
#endif /* WITH_ASSERT */
}
/**
* Wrapper function to get the CargoPacket's internal structure while
* some of the variables itself are private.
* @return the saveload description for CargoPackets.
*/
SaveLoadTable GetCargoPacketDesc()
{
static const SaveLoad _cargopacket_desc[] = {
SLE_VARNAME(CargoPacket, first_station, "source", SLE_UINT16),
SLE_VAR(CargoPacket, source_xy, SLE_UINT32),
SLE_CONDVARNAME(CargoPacket, next_hop, "loaded_at_xy", SLE_FILE_U32 | SLE_VAR_U16, SL_MIN_VERSION, SLV_REMOVE_LOADED_AT_XY),
SLE_CONDVARNAME(CargoPacket, next_hop, "loaded_at_xy", SLE_UINT16, SLV_REMOVE_LOADED_AT_XY, SL_MAX_VERSION),
SLE_VAR(CargoPacket, count, SLE_UINT16),
SLE_CONDVARNAME(CargoPacket, periods_in_transit, "days_in_transit", SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_MORE_CARGO_AGE),
SLE_CONDVARNAME(CargoPacket, periods_in_transit, "days_in_transit", SLE_UINT16, SLV_MORE_CARGO_AGE, SLV_PERIODS_IN_TRANSIT_RENAME),
SLE_CONDVAR(CargoPacket, periods_in_transit, SLE_UINT16, SLV_PERIODS_IN_TRANSIT_RENAME, SL_MAX_VERSION),
SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
SLE_CONDVAR(CargoPacket, source_type, SLE_UINT8, SLV_125, SL_MAX_VERSION),
SLE_CONDVAR(CargoPacket, source_id, SLE_UINT16, SLV_125, SL_MAX_VERSION),
SLE_CONDVAR(CargoPacket, travelled.x, SLE_INT16, SLV_CARGO_TRAVELLED, SL_MAX_VERSION),
SLE_CONDVAR(CargoPacket, travelled.y, SLE_INT16, SLV_CARGO_TRAVELLED, SL_MAX_VERSION),
};
return _cargopacket_desc;
}
struct CAPAChunkHandler : ChunkHandler {
CAPAChunkHandler() : ChunkHandler('CAPA', CH_TABLE) {}
void Save() const override
{
SlTableHeader(GetCargoPacketDesc());
for (CargoPacket *cp : CargoPacket::Iterate()) {
SlSetArrayIndex(cp->index);
SlObject(cp, GetCargoPacketDesc());
}
}
void Load() const override
{
const std::vector slt = SlCompatTableHeader(GetCargoPacketDesc(), _cargopacket_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
CargoPacket *cp = new (index) CargoPacket();
SlObject(cp, slt);
}
}
};
static const CAPAChunkHandler CAPA;
static const ChunkHandlerRef cargopacket_chunk_handlers[] = {
CAPA,
};
extern const ChunkHandlerTable _cargopacket_chunk_handlers(cargopacket_chunk_handlers);