/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file ai_scanner.hpp declarations of the class for AI scanner */ #ifndef AI_SCANNER_HPP #define AI_SCANNER_HPP #include "../script/script_scanner.hpp" class AIScannerInfo : public ScriptScanner { public: AIScannerInfo(); ~AIScannerInfo(); /* virtual */ void Initialize(); /** * Select a random AI. * @return A random AI from the pool. */ class AIInfo *SelectRandomAI() const; /** * Check if we have an AI by name and version available in our list. * @param nameParam The name of the AI. * @param versionParam The version of the AI, or -1 if you want the latest. * @param force_exact_match Only match name+version, never latest. * @return NULL if no match found, otherwise the AI that matched. */ class AIInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match); /** * Set the Dummy AI. */ void SetDummyAI(class AIInfo *info); protected: /* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last); /* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; } /* virtual */ Subdirectory GetDirectory() const { return AI_DIR; } /* virtual */ const char *GetScannerName() const { return "AIs"; } /* virtual */ void RegisterAPI(class Squirrel *engine); private: AIInfo *info_dummy; ///< The dummy AI. }; class AIScannerLibrary : public ScriptScanner { public: /* virtual */ void Initialize(); /** * Find a library in the pool. * @param library The library name to find. * @param version The version the library should have. * @return The library if found, NULL otherwise. */ class AILibrary *FindLibrary(const char *library, int version); protected: /* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last); /* virtual */ const char *GetFileName() const { return PATHSEP "library.nut"; } /* virtual */ Subdirectory GetDirectory() const { return AI_LIBRARY_DIR; } /* virtual */ const char *GetScannerName() const { return "AI Libraries"; } /* virtual */ void RegisterAPI(class Squirrel *engine); }; #endif /* AI_SCANNER_HPP */