/* $Id$ */ /** @file ai_cargolist.cpp Implementation of AICargoList and friends. */ #include "ai_cargolist.hpp" #include "ai_industry.hpp" #include "../../cargotype.h" #include "../../tile_type.h" #include "../../industry.h" AICargoList::AICargoList() { for (byte i = 0; i < NUM_CARGO; i++) { const CargoSpec *c = ::CargoSpec::Get(i); if (c->IsValid()) { this->AddItem(i); } } } AICargoList_IndustryAccepting::AICargoList_IndustryAccepting(IndustryID industry_id) { if (!AIIndustry::IsValidIndustry(industry_id)) return; Industry *ind = ::Industry::Get(industry_id); for (uint i = 0; i < lengthof(ind->accepts_cargo); i++) { CargoID cargo_id = ind->accepts_cargo[i]; if (cargo_id != CT_INVALID) { this->AddItem(cargo_id); } } } AICargoList_IndustryProducing::AICargoList_IndustryProducing(IndustryID industry_id) { if (!AIIndustry::IsValidIndustry(industry_id)) return; Industry *ind = ::Industry::Get(industry_id); for (uint i = 0; i < lengthof(ind->produced_cargo); i++) { CargoID cargo_id = ind->produced_cargo[i]; if (cargo_id != CT_INVALID) { this->AddItem(cargo_id); } } }