/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_townlist.hpp"
#include "../template/template_townlist.hpp.sq"
template <> const char *GetClassName() { return "AITownList"; }
void SQAITownList_Register(Squirrel *engine)
{
DefSQClass SQAITownList("AITownList");
SQAITownList.PreRegister(engine, "AIList");
SQAITownList.AddConstructor(engine, "x");
SQAITownList.PostRegister(engine);
}
template <> const char *GetClassName() { return "AITownEffectList"; }
void SQAITownEffectList_Register(Squirrel *engine)
{
DefSQClass SQAITownEffectList("AITownEffectList");
SQAITownEffectList.PreRegister(engine, "AIList");
SQAITownEffectList.AddConstructor(engine, "x");
SQAITownEffectList.PostRegister(engine);
}