/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/**
* @file base_media_func.h Generic function implementations for base data (graphics, sounds).
* @note You should _never_ include this file due to the SET_TYPE define.
*/
#include "base_media_base.h"
#include "debug.h"
#include "ini_type.h"
#include "string_func.h"
#include "error_func.h"
extern void CheckExternalFiles();
/**
* Try to read a single piece of metadata and return false if it doesn't exist.
* @param name the name of the item to fetch.
*/
#define fetch_metadata(name) \
item = metadata->GetItem(name); \
if (item == nullptr || !item->value.has_value() || item->value->empty()) { \
Debug(grf, 0, "Base " SET_TYPE "set detail loading: {} field missing.", name); \
Debug(grf, 0, " Is {} readable for the user running OpenTTD?", full_filename); \
return false; \
}
/**
* Read the set information from a loaded ini.
* @param ini the ini to read from
* @param path the path to this ini file (for filenames)
* @param full_filename the full filename of the loaded file (for error reporting purposes)
* @param allow_empty_filename empty filenames are valid
* @return true if loading was successful.
*/
template
bool BaseSet::FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename, bool allow_empty_filename)
{
const IniGroup *metadata = ini.GetGroup("metadata");
if (metadata == nullptr) {
Debug(grf, 0, "Base " SET_TYPE "set detail loading: metadata missing.");
Debug(grf, 0, " Is {} readable for the user running OpenTTD?", full_filename);
return false;
}
const IniItem *item;
fetch_metadata("name");
this->name = *item->value;
fetch_metadata("description");
this->description[std::string{}] = *item->value;
item = metadata->GetItem("url");
if (item != nullptr) this->url = *item->value;
/* Add the translations of the descriptions too. */
for (const IniItem &titem : metadata->items) {
if (titem.name.compare(0, 12, "description.") != 0) continue;
this->description[titem.name.substr(12)] = titem.value.value_or("");
}
fetch_metadata("shortname");
for (uint i = 0; (*item->value)[i] != '\0' && i < 4; i++) {
this->shortname |= ((uint8_t)(*item->value)[i]) << (i * 8);
}
fetch_metadata("version");
this->version = atoi(item->value->c_str());
item = metadata->GetItem("fallback");
this->fallback = (item != nullptr && item->value && *item->value != "0" && *item->value != "false");
/* For each of the file types we want to find the file, MD5 checksums and warning messages. */
const IniGroup *files = ini.GetGroup("files");
const IniGroup *md5s = ini.GetGroup("md5s");
const IniGroup *origin = ini.GetGroup("origin");
for (uint i = 0; i < Tnum_files; i++) {
MD5File *file = &this->files[i];
/* Find the filename first. */
item = files != nullptr ? files->GetItem(BaseSet::file_names[i]) : nullptr;
if (item == nullptr || (!item->value.has_value() && !allow_empty_filename)) {
Debug(grf, 0, "No " SET_TYPE " file for: {} (in {})", BaseSet::file_names[i], full_filename);
return false;
}
if (!item->value.has_value()) {
file->filename.clear();
/* If we list no file, that file must be valid */
this->valid_files++;
this->found_files++;
continue;
}
const std::string &filename = item->value.value();
file->filename = path + filename;
/* Then find the MD5 checksum */
item = md5s != nullptr ? md5s->GetItem(filename) : nullptr;
if (item == nullptr || !item->value.has_value()) {
Debug(grf, 0, "No MD5 checksum specified for: {} (in {})", filename, full_filename);
return false;
}
const char *c = item->value->c_str();
for (size_t i = 0; i < file->hash.size() * 2; i++, c++) {
uint j;
if ('0' <= *c && *c <= '9') {
j = *c - '0';
} else if ('a' <= *c && *c <= 'f') {
j = *c - 'a' + 10;
} else if ('A' <= *c && *c <= 'F') {
j = *c - 'A' + 10;
} else {
Debug(grf, 0, "Malformed MD5 checksum specified for: {} (in {})", filename, full_filename);
return false;
}
if (i % 2 == 0) {
file->hash[i / 2] = j << 4;
} else {
file->hash[i / 2] |= j;
}
}
/* Then find the warning message when the file's missing */
item = origin != nullptr ? origin->GetItem(filename) : nullptr;
if (item == nullptr) item = origin != nullptr ? origin->GetItem("default") : nullptr;
if (item == nullptr || !item->value.has_value()) {
Debug(grf, 1, "No origin warning message specified for: {}", filename);
file->missing_warning.clear();
} else {
file->missing_warning = item->value.value();
}
file->check_result = T::CheckMD5(file, BASESET_DIR);
switch (file->check_result) {
case MD5File::CR_UNKNOWN:
break;
case MD5File::CR_MATCH:
this->valid_files++;
this->found_files++;
break;
case MD5File::CR_MISMATCH:
Debug(grf, 1, "MD5 checksum mismatch for: {} (in {})", filename, full_filename);
this->found_files++;
break;
case MD5File::CR_NO_FILE:
Debug(grf, 1, "The file {} specified in {} is missing", filename, full_filename);
break;
}
}
return true;
}
template
bool BaseMedia::AddFile(const std::string &filename, size_t basepath_length, const std::string &)
{
bool ret = false;
Debug(grf, 1, "Checking {} for base " SET_TYPE " set", filename);
Tbase_set *set = new Tbase_set();
IniFile ini{};
std::string path{ filename, basepath_length };
ini.LoadFromDisk(path, BASESET_DIR);
auto psep = path.rfind(PATHSEPCHAR);
if (psep != std::string::npos) {
path.erase(psep + 1);
} else {
path.clear();
}
if (set->FillSetDetails(ini, path, filename)) {
Tbase_set *duplicate = nullptr;
for (Tbase_set *c = BaseMedia::available_sets; c != nullptr; c = c->next) {
if (c->name == set->name || c->shortname == set->shortname) {
duplicate = c;
break;
}
}
if (duplicate != nullptr) {
/* The more complete set takes precedence over the version number. */
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
duplicate->valid_files > set->valid_files) {
Debug(grf, 1, "Not adding {} ({}) as base " SET_TYPE " set (duplicate, {})", set->name, set->version,
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
set->next = BaseMedia::duplicate_sets;
BaseMedia::duplicate_sets = set;
} else {
Tbase_set **prev = &BaseMedia::available_sets;
while (*prev != duplicate) prev = &(*prev)->next;
*prev = set;
set->next = duplicate->next;
/* Keep baseset configuration, if compatible */
set->CopyCompatibleConfig(*duplicate);
/* If the duplicate set is currently used (due to rescanning this can happen)
* update the currently used set to the new one. This will 'lie' about the
* version number until a new game is started which isn't a big problem */
if (BaseMedia::used_set == duplicate) BaseMedia::used_set = set;
Debug(grf, 1, "Removing {} ({}) as base " SET_TYPE " set (duplicate, {})", duplicate->name, duplicate->version,
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
duplicate->next = BaseMedia::duplicate_sets;
BaseMedia::duplicate_sets = duplicate;
ret = true;
}
} else {
Tbase_set **last = &BaseMedia::available_sets;
while (*last != nullptr) last = &(*last)->next;
*last = set;
ret = true;
}
if (ret) {
Debug(grf, 1, "Adding {} ({}) as base " SET_TYPE " set", set->name, set->version);
}
} else {
delete set;
}
return ret;
}
/**
* Set the set to be used.
* @param set the set to use
* @return true if it could be loaded
*/
template
/* static */ bool BaseMedia::SetSet(const Tbase_set *set)
{
if (set == nullptr) {
if (!BaseMedia::DetermineBestSet()) return false;
} else {
BaseMedia::used_set = set;
}
CheckExternalFiles();
return true;
}
/**
* Set the set to be used.
* @param name of the set to use
* @return true if it could be loaded
*/
template
/* static */ bool BaseMedia::SetSetByName(const std::string &name)
{
if (name.empty()) {
return SetSet(nullptr);
}
for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) {
if (name == s->name) {
return SetSet(s);
}
}
return false;
}
/**
* Set the set to be used.
* @param shortname of the set to use
* @return true if it could be loaded
*/
template
/* static */ bool BaseMedia::SetSetByShortname(uint32_t shortname)
{
if (shortname == 0) {
return SetSet(nullptr);
}
for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) {
if (shortname == s->shortname) {
return SetSet(s);
}
}
return false;
}
/**
* Returns a list with the sets.
* @param output_iterator The iterator to write the string to.
*/
template
/* static */ void BaseMedia::GetSetsList(std::back_insert_iterator &output_iterator)
{
fmt::format_to(output_iterator, "List of " SET_TYPE " sets:\n");
for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) {
fmt::format_to(output_iterator, "{:>18}: {}", s->name, s->GetDescription({}));
int invalid = s->GetNumInvalid();
if (invalid != 0) {
int missing = s->GetNumMissing();
if (missing == 0) {
fmt::format_to(output_iterator, " ({} corrupt file{})\n", invalid, invalid == 1 ? "" : "s");
} else {
fmt::format_to(output_iterator, " (unusable: {} missing file{})\n", missing, missing == 1 ? "" : "s");
}
} else {
fmt::format_to(output_iterator, "\n");
}
}
fmt::format_to(output_iterator, "\n");
}
#include "network/core/tcp_content_type.h"
template const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s)
{
for (; s != nullptr; s = s->next) {
if (s->GetNumMissing() != 0) continue;
if (s->shortname != ci->unique_id) continue;
if (!md5sum) return s->files[0].filename.c_str();
MD5Hash md5;
for (uint i = 0; i < Tbase_set::NUM_FILES; i++) {
md5 ^= s->files[i].hash;
}
if (md5 == ci->md5sum) return s->files[0].filename.c_str();
}
return nullptr;
}
template
/* static */ bool BaseMedia::HasSet(const ContentInfo *ci, bool md5sum)
{
return (TryGetBaseSetFile(ci, md5sum, BaseMedia::available_sets) != nullptr) ||
(TryGetBaseSetFile(ci, md5sum, BaseMedia::duplicate_sets) != nullptr);
}
/**
* Count the number of available graphics sets.
* @return the number of sets
*/
template
/* static */ int BaseMedia::GetNumSets()
{
int n = 0;
for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) {
if (s != BaseMedia::used_set && s->GetNumMissing() != 0) continue;
n++;
}
return n;
}
/**
* Get the index of the currently active graphics set
* @return the current set's index
*/
template
/* static */ int BaseMedia::GetIndexOfUsedSet()
{
int n = 0;
for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) {
if (s == BaseMedia::used_set) return n;
if (s->GetNumMissing() != 0) continue;
n++;
}
return -1;
}
/**
* Get the name of the graphics set at the specified index
* @return the name of the set
*/
template
/* static */ const Tbase_set *BaseMedia::GetSet(int index)
{
for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) {
if (s != BaseMedia::used_set && s->GetNumMissing() != 0) continue;
if (index == 0) return s;
index--;
}
FatalError("Base" SET_TYPE "::GetSet(): index {} out of range", index);
}
/**
* Return the used set.
* @return the used set.
*/
template
/* static */ const Tbase_set *BaseMedia::GetUsedSet()
{
return BaseMedia::used_set;
}
/**
* Return the available sets.
* @return The available sets.
*/
template
/* static */ Tbase_set *BaseMedia::GetAvailableSets()
{
return BaseMedia::available_sets;
}
/**
* Force instantiation of methods so we don't get linker errors.
* @param repl_type the type of the BaseMedia to instantiate
* @param set_type the type of the BaseSet to instantiate
*/
#define INSTANTIATE_BASE_MEDIA_METHODS(repl_type, set_type) \
template const char *repl_type::GetExtension(); \
template bool repl_type::AddFile(const std::string &filename, size_t pathlength, const std::string &tar_filename); \
template bool repl_type::HasSet(const struct ContentInfo *ci, bool md5sum); \
template bool repl_type::SetSet(const set_type *set); \
template bool repl_type::SetSetByName(const std::string &name); \
template bool repl_type::SetSetByShortname(uint32_t shortname); \
template void repl_type::GetSetsList(std::back_insert_iterator &output_iterator); \
template int repl_type::GetNumSets(); \
template int repl_type::GetIndexOfUsedSet(); \
template const set_type *repl_type::GetSet(int index); \
template const set_type *repl_type::GetUsedSet(); \
template bool repl_type::DetermineBestSet(); \
template set_type *repl_type::GetAvailableSets(); \
template const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const set_type *s);