/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file script_viewport.cpp Implementation of ScriptViewport. */
#include "../../stdafx.h"
#include "script_error.hpp"
#include "script_viewport.hpp"
#include "script_game.hpp"
#include "script_map.hpp"
#include "../script_instance.hpp"
#include "../../viewport_func.h"
#include "../../viewport_cmd.h"
#include "../../safeguards.h"
/* static */ void ScriptViewport::ScrollTo(TileIndex tile)
{
if (ScriptGame::IsMultiplayer()) return;
if (!ScriptMap::IsValidTile(tile)) return;
ScrollMainWindowToTile(tile);
}
/* static */ bool ScriptViewport::ScrollEveryoneTo(TileIndex tile)
{
EnforceDeityMode(false);
EnforcePrecondition(false, ScriptMap::IsValidTile(tile));
return ScriptObject::Command::Do(tile, VST_EVERYONE, 0);
}
/* static */ bool ScriptViewport::ScrollCompanyClientsTo(ScriptCompany::CompanyID company, TileIndex tile)
{
EnforceDeityMode(false);
EnforcePrecondition(false, ScriptMap::IsValidTile(tile));
company = ScriptCompany::ResolveCompanyID(company);
EnforcePrecondition(false, company != ScriptCompany::COMPANY_INVALID);
return ScriptObject::Command::Do(tile, VST_COMPANY, company);
}
/* static */ bool ScriptViewport::ScrollClientTo(ScriptClient::ClientID client, TileIndex tile)
{
EnforcePrecondition(false, ScriptGame::IsMultiplayer());
EnforceDeityMode(false);
EnforcePrecondition(false, ScriptMap::IsValidTile(tile));
client = ScriptClient::ResolveClientID(client);
EnforcePrecondition(false, client != ScriptClient::CLIENT_INVALID);
return ScriptObject::Command::Do(tile, VST_CLIENT, client);
}