/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file null_v.h Base of the video driver that doesn't blit. */ #ifndef VIDEO_NULL_H #define VIDEO_NULL_H #include "video_driver.hpp" /** The null video driver. */ class VideoDriver_Null: public VideoDriver { private: uint ticks; ///< Amount of ticks to run. public: /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); /* virtual */ void MakeDirty(int left, int top, int width, int height); /* virtual */ void MainLoop(); /* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ToggleFullscreen(bool fullscreen); /* virtual */ const char *GetName() const { return "null"; } /* virtual */ bool HasGUI() const { return false; } }; /** Factory the null video driver. */ class FVideoDriver_Null : public DriverFactoryBase { public: FVideoDriver_Null() : DriverFactoryBase(Driver::DT_VIDEO, 0, "null", "Null Video Driver") {} /* virtual */ Driver *CreateInstance() const { return new VideoDriver_Null(); } }; #endif /* VIDEO_NULL_H */