/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_base.hpp"
#include "../template/template_base.hpp.sq"
template <> const char *GetClassName() { return "AIBase"; }
void SQAIBase_Register(Squirrel *engine)
{
DefSQClass SQAIBase("AIBase");
SQAIBase.PreRegister(engine);
SQAIBase.AddConstructor(engine, "x");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::Rand, "Rand", 1, ".");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::RandItem, "RandItem", 2, ".i");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::RandRange, "RandRange", 2, ".i");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::RandRangeItem, "RandRangeItem", 3, ".ii");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::Chance, "Chance", 3, ".ii");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::ChanceItem, "ChanceItem", 4, ".iii");
SQAIBase.PostRegister(engine);
}