/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file vehicle_gui.cpp The base GUI for all vehicles. */
#include "stdafx.h"
#include "debug.h"
#include "company_func.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "vehicle_gui_base.h"
#include "viewport_func.h"
#include "newgrf_text.h"
#include "newgrf_debug.h"
#include "roadveh.h"
#include "train.h"
#include "aircraft.h"
#include "depot_map.h"
#include "group_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "autoreplace_gui.h"
#include "string_func.h"
#include "widgets/dropdown_func.h"
#include "timetable.h"
#include "articulated_vehicles.h"
#include "spritecache.h"
#include "core/geometry_func.hpp"
#include "company_base.h"
#include "engine_func.h"
#include "station_base.h"
#include "tilehighlight_func.h"
#include "zoom_func.h"
Sorting _sorting;
static GUIVehicleList::SortFunction VehicleNumberSorter;
static GUIVehicleList::SortFunction VehicleNameSorter;
static GUIVehicleList::SortFunction VehicleAgeSorter;
static GUIVehicleList::SortFunction VehicleProfitThisYearSorter;
static GUIVehicleList::SortFunction VehicleProfitLastYearSorter;
static GUIVehicleList::SortFunction VehicleCargoSorter;
static GUIVehicleList::SortFunction VehicleReliabilitySorter;
static GUIVehicleList::SortFunction VehicleMaxSpeedSorter;
static GUIVehicleList::SortFunction VehicleModelSorter;
static GUIVehicleList::SortFunction VehicleValueSorter;
static GUIVehicleList::SortFunction VehicleLengthSorter;
static GUIVehicleList::SortFunction VehicleTimeToLiveSorter;
static GUIVehicleList::SortFunction VehicleTimetableDelaySorter;
GUIVehicleList::SortFunction * const BaseVehicleListWindow::vehicle_sorter_funcs[] = {
&VehicleNumberSorter,
&VehicleNameSorter,
&VehicleAgeSorter,
&VehicleProfitThisYearSorter,
&VehicleProfitLastYearSorter,
&VehicleCargoSorter,
&VehicleReliabilitySorter,
&VehicleMaxSpeedSorter,
&VehicleModelSorter,
&VehicleValueSorter,
&VehicleLengthSorter,
&VehicleTimeToLiveSorter,
&VehicleTimetableDelaySorter,
};
const StringID BaseVehicleListWindow::vehicle_sorter_names[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
STR_SORT_BY_LENGTH,
STR_SORT_BY_LIFE_TIME,
STR_SORT_BY_TIMETABLE_DELAY,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_depot_name[] = {
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT,
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT,
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT,
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
void BaseVehicleListWindow::BuildVehicleList()
{
if (!this->vehicles.NeedRebuild()) return;
DEBUG(misc, 3, "Building vehicle list type %d for company %d given index %d", this->vli.type, this->vli.company, this->vli.index);
GenerateVehicleSortList(&this->vehicles, this->vli);
uint unitnumber = 0;
for (const Vehicle **v = this->vehicles.Begin(); v != this->vehicles.End(); v++) {
unitnumber = max(unitnumber, (*v)->unitnumber);
}
/* Because 111 is much less wide than e.g. 999 we use the
* wider numbers to determine the width instead of just
* the random number that it seems to be. */
if (unitnumber >= 1000) {
this->unitnumber_digits = 4;
} else if (unitnumber >= 100) {
this->unitnumber_digits = 3;
} else {
this->unitnumber_digits = 2;
}
this->vehicles.RebuildDone();
this->vscroll->SetCount(this->vehicles.Length());
}
/**
* Compute the size for the Action dropdown.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @return Required size.
*/
Dimension BaseVehicleListWindow::GetActionDropdownSize(bool show_autoreplace, bool show_group)
{
Dimension d = {0, 0};
if (show_autoreplace) d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_REPLACE_VEHICLES));
d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_SEND_FOR_SERVICING));
d = maxdim(d, GetStringBoundingBox(this->vehicle_depot_name[this->vli.vtype]));
if (show_group) {
d = maxdim(d, GetStringBoundingBox(STR_GROUP_ADD_SHARED_VEHICLE));
d = maxdim(d, GetStringBoundingBox(STR_GROUP_REMOVE_ALL_VEHICLES));
}
return d;
}
/**
* Display the Action dropdown window.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @return Itemlist for dropdown
*/
DropDownList *BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplace, bool show_group)
{
DropDownList *list = new DropDownList();
if (show_autoreplace) list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, false));
list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, false));
list->push_back(new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, false));
if (show_group) {
list->push_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, false));
list->push_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, false));
}
return list;
}
/* cached values for VehicleNameSorter to spare many GetString() calls */
static const Vehicle *_last_vehicle[2] = { NULL, NULL };
void BaseVehicleListWindow::SortVehicleList()
{
if (this->vehicles.Sort()) return;
/* invalidate cached values for name sorter - vehicle names could change */
_last_vehicle[0] = _last_vehicle[1] = NULL;
}
void DepotSortList(VehicleList *list)
{
if (list->Length() < 2) return;
QSortT(list->Begin(), list->Length(), &VehicleNumberSorter);
}
/** draw the vehicle profit button in the vehicle list window. */
static void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
{
SpriteID spr;
/* draw profit-based coloured icons */
if (v->age <= VEHICLE_PROFIT_MIN_AGE) {
spr = SPR_PROFIT_NA;
} else if (v->GetDisplayProfitLastYear() < 0) {
spr = SPR_PROFIT_NEGATIVE;
} else if (v->GetDisplayProfitLastYear() < VEHICLE_PROFIT_THRESHOLD) {
spr = SPR_PROFIT_SOME;
} else {
spr = SPR_PROFIT_LOT;
}
DrawSprite(spr, PAL_NONE, x, y);
}
/** Maximum number of refit cycles we try, to prevent infinite loops. And we store only a byte anyway */
static const uint MAX_REFIT_CYCLE = 256;
/**
* Get the best fitting subtype when 'cloning'/'replacing' \a v_from with \a v_for.
* All articulated parts of both vehicles are tested to find a possibly shared subtype.
* For \a v_for only vehicle refittable to \a dest_cargo_type are considered.
* @param v_from the vehicle to match the subtype from
* @param v_for the vehicle to get the subtype for
* @param dest_cargo_type Destination cargo type.
* @return the best sub type
*/
byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type)
{
v_from = v_from->GetFirstEnginePart();
v_for = v_for->GetFirstEnginePart();
/* Create a list of subtypes used by the various parts of v_for */
static SmallVector subtypes;
subtypes.Clear();
for (; v_from != NULL; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : NULL) {
const Engine *e_from = v_from->GetEngine();
if (!e_from->CanCarryCargo() || !HasBit(e_from->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
subtypes.Include(GetCargoSubtypeText(v_from));
}
byte ret_refit_cyc = 0;
bool success = false;
if (subtypes.Length() > 0) {
/* Check whether any articulated part is refittable to 'dest_cargo_type' with a subtype listed in 'subtypes' */
for (Vehicle *v = v_for; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
const Engine *e = v->GetEngine();
if (!e->CanCarryCargo() || !HasBit(e->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
if (!HasBit(e->info.refit_mask, dest_cargo_type) && v->cargo_type != dest_cargo_type) continue;
CargoID old_cargo_type = v->cargo_type;
byte old_cargo_subtype = v->cargo_subtype;
/* Set the 'destination' cargo */
v->cargo_type = dest_cargo_type;
/* Cycle through the refits */
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (subtype == STR_EMPTY) break;
if (!subtypes.Contains(subtype)) continue;
/* We found something matching. */
ret_refit_cyc = refit_cyc;
success = true;
break;
}
/* Reset the vehicle's cargo type */
v->cargo_type = old_cargo_type;
v->cargo_subtype = old_cargo_subtype;
/* Make sure we don't taint the vehicle. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
if (success) break;
}
}
return ret_refit_cyc;
}
/** Option to refit a vehicle chain */
struct RefitOption {
CargoID cargo; ///< Cargo to refit to
byte subtype; ///< Subcargo to use
StringID string; ///< GRF-local String to display for the cargo
/**
* Inequality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are different.
*/
inline bool operator != (const RefitOption &other) const
{
return other.cargo != this->cargo || other.string != this->string;
}
/**
* Equality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are equal.
*/
inline bool operator == (const RefitOption &other) const
{
return other.cargo == this->cargo && other.string == this->string;
}
};
typedef SmallVector SubtypeList; ///< List of refit subtypes associated to a cargo.
/**
* Draw the list of available refit options for a consist and highlight the selected refit option (if any).
* @param list List of subtype options for each (sorted) cargo.
* @param sel Selected refit cargo-type in the window
* @param pos Position of the selected item in caller widow
* @param rows Number of rows(capacity) in caller window
* @param delta Step height in caller window
* @param r Rectangle of the matrix widget.
*/
static void DrawVehicleRefitWindow(const SubtypeList list[NUM_CARGO], const int sel[2], uint pos, uint rows, uint delta, const Rect &r)
{
uint y = r.top + WD_MATRIX_TOP;
uint current = 0;
bool rtl = _current_text_dir == TD_RTL;
uint iconwidth = max(GetSpriteSize(SPR_CIRCLE_FOLDED).width, GetSpriteSize(SPR_CIRCLE_UNFOLDED).width);
uint iconheight = GetSpriteSize(SPR_CIRCLE_FOLDED).height;
int linecolour = _colour_gradient[COLOUR_ORANGE][4];
int iconleft = rtl ? r.right - WD_MATRIX_RIGHT - iconwidth : r.left + WD_MATRIX_LEFT;
int iconcenter = rtl ? r.right - WD_MATRIX_RIGHT - iconwidth / 2 : r.left + WD_MATRIX_LEFT + iconwidth / 2;
int iconinner = rtl ? r.right - WD_MATRIX_RIGHT - iconwidth : r.left + WD_MATRIX_LEFT + iconwidth;
int textleft = r.left + WD_MATRIX_LEFT + (rtl ? 0 : iconwidth + 4);
int textright = r.right - WD_MATRIX_RIGHT - (rtl ? iconwidth + 4 : 0);
/* Draw the list of subtypes for each cargo, and find the selected refit option (by its position). */
for (uint i = 0; current < pos + rows && i < NUM_CARGO; i++) {
for (uint j = 0; current < pos + rows && j < list[i].Length(); j++) {
const RefitOption &refit = list[i][j];
/* Hide subtypes if sel[0] does not match */
if (sel[0] != (int)i && refit.subtype != 0xFF) continue;
/* Refit options with a position smaller than pos don't have to be drawn. */
if (current < pos) {
current++;
continue;
}
if (list[i].Length() > 1) {
if (refit.subtype != 0xFF) {
/* Draw tree lines */
int ycenter = y + FONT_HEIGHT_NORMAL / 2;
GfxDrawLine(iconcenter, y - WD_MATRIX_TOP, iconcenter, j == list[i].Length() - 1 ? ycenter : y - WD_MATRIX_TOP + delta - 1, linecolour);
GfxDrawLine(iconcenter, ycenter, iconinner, ycenter, linecolour);
} else {
/* Draw expand/collapse icon */
DrawSprite(sel[0] == (int)i ? SPR_CIRCLE_UNFOLDED : SPR_CIRCLE_FOLDED, PAL_NONE, iconleft, y + (FONT_HEIGHT_NORMAL - iconheight) / 2);
}
}
TextColour colour = (sel[0] == (int)i && (uint)sel[1] == j) ? TC_WHITE : TC_BLACK;
/* Get the cargo name. */
SetDParam(0, CargoSpec::Get(refit.cargo)->name);
SetDParam(1, refit.string);
DrawString(textleft, textright, y, STR_JUST_STRING_STRING, colour);
y += delta;
current++;
}
}
}
/** Refit cargo window. */
struct RefitWindow : public Window {
int sel[2]; ///< Index in refit options, sel[0] == -1 if nothing is selected.
RefitOption *cargo; ///< Refit option selected by #sel.
SubtypeList list[NUM_CARGO]; ///< List of refit subtypes available for each sorted cargo.
VehicleOrderID order; ///< If not #INVALID_VEH_ORDER_ID, selection is part of a refit order (rather than execute directly).
uint information_width; ///< Width required for correctly displaying all cargoes in the information panel.
Scrollbar *vscroll; ///< The main scrollbar.
Scrollbar *hscroll; ///< Only used for long vehicles.
int vehicle_width; ///< Width of the vehicle being drawn.
int sprite_left; ///< Left position of the vehicle sprite.
int sprite_right; ///< Right position of the vehicle sprite.
uint vehicle_margin; ///< Margin to use while selecting vehicles when the vehicle image is centered.
int click_x; ///< Position of the first click while dragging.
VehicleID selected_vehicle; ///< First vehicle in the current selection.
uint8 num_vehicles; ///< Number of selected vehicles.
bool auto_refit; ///< Select cargo for auto-refitting.
/**
* Collects all (cargo, subcargo) refit options of a vehicle chain.
*/
void BuildRefitList()
{
for (uint i = 0; i < NUM_CARGO; i++) this->list[i].Clear();
Vehicle *v = Vehicle::Get(this->window_number);
/* Check only the selected vehicles. */
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
do {
if (v->type == VEH_TRAIN && !vehicles_to_refit.Contains(v->index)) continue;
const Engine *e = v->GetEngine();
uint32 cmask = e->info.refit_mask;
byte callback_mask = e->info.callback_mask;
/* Skip this engine if it does not carry anything */
if (!e->CanCarryCargo()) continue;
/* Skip this engine if we build the list for auto-refitting and engine doesn't allow it. */
if (this->auto_refit && !HasBit(e->info.misc_flags, EF_AUTO_REFIT)) continue;
/* Loop through all cargoes in the refit mask */
int current_index = 0;
const CargoSpec *cs;
FOR_ALL_SORTED_CARGOSPECS(cs) {
CargoID cid = cs->Index();
/* Skip cargo type if it's not listed */
if (!HasBit(cmask, cid)) {
current_index++;
continue;
}
bool first_vehicle = this->list[current_index].Length() == 0;
if (first_vehicle) {
/* Keeping the current subtype is always an option. It also serves as the option in case of no subtypes */
RefitOption *option = this->list[current_index].Append();
option->cargo = cid;
option->subtype = 0xFF;
option->string = STR_EMPTY;
}
/* Check the vehicle's callback mask for cargo suffixes.
* This is not supported for ordered refits, since subtypes only have a meaning
* for a specific vehicle at a specific point in time, which conflicts with shared orders,
* autoreplace, autorenew, clone, order restoration, ... */
if (this->order == INVALID_VEH_ORDER_ID && HasBit(callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
/* Make a note of the original cargo type. It has to be
* changed to test the cargo & subtype... */
CargoID temp_cargo = v->cargo_type;
byte temp_subtype = v->cargo_subtype;
v->cargo_type = cid;
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (first_vehicle) {
/* Append new subtype (don't add duplicates though) */
if (subtype == STR_EMPTY) break;
RefitOption option;
option.cargo = cid;
option.subtype = refit_cyc;
option.string = subtype;
this->list[current_index].Include(option);
} else {
/* Intersect the subtypes of earlier vehicles with the subtypes of this vehicle */
if (subtype == STR_EMPTY) {
/* No more subtypes for this vehicle, delete all subtypes >= refit_cyc */
SubtypeList &l = this->list[current_index];
/* 0xFF item is in front, other subtypes are sorted. So just truncate the list in the right spot */
for (uint i = 1; i < l.Length(); i++) {
if (l[i].subtype >= refit_cyc) {
l.Resize(i);
break;
}
}
break;
} else {
/* Check whether the subtype matches with the subtype of earlier vehicles. */
uint pos = 1;
SubtypeList &l = this->list[current_index];
while (pos < l.Length() && l[pos].subtype != refit_cyc) pos++;
if (pos < l.Length() && l[pos].string != subtype) {
/* String mismatch, remove item keeping the order */
l.ErasePreservingOrder(pos);
}
}
}
}
/* Reset the vehicle's cargo type */
v->cargo_type = temp_cargo;
v->cargo_subtype = temp_subtype;
/* And make sure we haven't tainted the cache */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
}
current_index++;
}
} while (v->IsGroundVehicle() && (v = v->Next()) != NULL);
}
/**
* Refresh scrollbar after selection changed
*/
void RefreshScrollbar()
{
uint scroll_row = 0;
uint row = 0;
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].Length(); j++) {
const RefitOption &refit = this->list[i][j];
/* Hide subtypes if sel[0] does not match */
if (this->sel[0] != (int)i && refit.subtype != 0xFF) continue;
if (this->sel[0] == (int)i && (uint)this->sel[1] == j) scroll_row = row;
row++;
}
}
this->vscroll->SetCount(row);
this->vscroll->ScrollTowards(scroll_row);
}
/**
* Select a row.
* @param click_row Clicked row
*/
void SetSelection(uint click_row)
{
uint row = 0;
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].Length(); j++) {
const RefitOption &refit = this->list[i][j];
/* Hide subtypes if sel[0] does not match */
if (this->sel[0] != (int)i && refit.subtype != 0xFF) continue;
if (row == click_row) {
this->sel[0] = i;
this->sel[1] = j;
return;
}
row++;
}
}
this->sel[0] = -1;
this->sel[1] = 0;
}
/**
* Gets the #RefitOption placed in the selected index.
* @return Pointer to the #RefitOption currently in use.
*/
RefitOption *GetRefitOption()
{
if (this->sel[0] < 0) return NULL;
SubtypeList &l = this->list[this->sel[0]];
if ((uint)this->sel[1] >= l.Length()) return NULL;
return &l[this->sel[1]];
}
RefitWindow(const WindowDesc *desc, const Vehicle *v, VehicleOrderID order, bool auto_refit) : Window()
{
this->sel[0] = -1;
this->sel[1] = 0;
this->auto_refit = auto_refit;
this->order = order;
this->CreateNestedTree(desc);
this->vscroll = this->GetScrollbar(WID_VR_SCROLLBAR);
this->hscroll = (v->IsGroundVehicle() ? this->GetScrollbar(WID_VR_HSCROLLBAR) : NULL);
this->GetWidget(WID_VR_SELECT_HEADER)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
this->GetWidget(WID_VR_MATRIX)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
NWidgetCore *nwi = this->GetWidget(WID_VR_REFIT);
nwi->widget_data = STR_REFIT_TRAIN_REFIT_BUTTON + v->type;
nwi->tool_tip = STR_REFIT_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget(WID_VR_SHOW_HSCROLLBAR)->SetDisplayedPlane(v->IsGroundVehicle() ? 0 : SZSP_HORIZONTAL);
this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY)->tool_tip = (v->type == VEH_TRAIN) ? STR_REFIT_SELECT_VEHICLES_TOOLTIP : STR_NULL;
this->FinishInitNested(desc, v->index);
this->owner = v->owner;
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
}
virtual void OnInit()
{
if (this->cargo != NULL) {
/* Store the RefitOption currently in use. */
RefitOption current_refit_option = *(this->cargo);
/* Rebuild the refit list */
this->BuildRefitList();
this->sel[0] = -1;
this->sel[1] = 0;
this->cargo = NULL;
for (uint i = 0; this->cargo == NULL && i < NUM_CARGO; i++) {
for (uint j = 0; j < list[i].Length(); j++) {
if (list[i][j] == current_refit_option) {
this->sel[0] = i;
this->sel[1] = j;
this->cargo = &list[i][j];
break;
}
}
}
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
this->RefreshScrollbar();
} else {
/* Rebuild the refit list */
this->OnInvalidateData(VIWD_CONSIST_CHANGED);
}
}
virtual void OnPaint()
{
/* Determine amount of items for scroller. */
if (this->hscroll != NULL) this->hscroll->SetCount(this->vehicle_width);
/* Calculate sprite position. */
NWidgetCore *vehicle_panel_display = this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY);
int sprite_width = max(0, ((int)vehicle_panel_display->current_x - this->vehicle_width) / 2);
this->sprite_left = vehicle_panel_display->pos_x;
this->sprite_right = vehicle_panel_display->pos_x + vehicle_panel_display->current_x - 1;
if (_current_text_dir == TD_RTL) {
this->sprite_right -= sprite_width;
this->vehicle_margin = vehicle_panel_display->current_x - sprite_right;
} else {
this->sprite_left += sprite_width;
this->vehicle_margin = sprite_left;
}
this->DrawWidgets();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_VR_MATRIX:
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
size->height = resize->height * 8;
break;
case WID_VR_VEHICLE_PANEL_DISPLAY:
size->height = GetVehicleHeight(Vehicle::Get(this->window_number)->type);
break;
case WID_VR_INFO:
size->width = WD_FRAMERECT_LEFT + this->information_width + WD_FRAMERECT_RIGHT;
break;
}
}
virtual void SetStringParameters(int widget) const
{
if (widget == WID_VR_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
/**
* Gets the #StringID to use for displaying capacity.
* @param Cargo and cargo subtype to check for capacity.
* @return INVALID_STRING_ID if there is no capacity. StringID to use in any other case.
* @post String parameters have been set.
*/
StringID GetCapacityString(RefitOption *option) const
{
assert(_current_company == _local_company);
Vehicle *v = Vehicle::Get(this->window_number);
CommandCost cost = DoCommand(v->tile, this->selected_vehicle, option->cargo | (int)this->auto_refit << 6 | option->subtype << 8 |
this->num_vehicles << 16, DC_QUERY_COST, GetCmdRefitVeh(v->type));
if (cost.Failed()) return INVALID_STRING_ID;
SetDParam(0, option->cargo);
SetDParam(1, _returned_refit_capacity);
Money money = cost.GetCost();
if (_returned_mail_refit_capacity > 0) {
SetDParam(2, CT_MAIL);
SetDParam(3, _returned_mail_refit_capacity);
if (money <= 0) {
SetDParam(4, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT;
} else {
SetDParam(4, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT;
}
} else {
if (money <= 0) {
SetDParam(2, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT;
} else {
SetDParam(2, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_REFIT;
}
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: {
Vehicle *v = Vehicle::Get(this->window_number);
DrawVehicleImage(v, this->sprite_left + WD_FRAMERECT_LEFT, this->sprite_right - WD_FRAMERECT_RIGHT,
r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != NULL ? this->hscroll->GetPosition() : 0);
/* Highlight selected vehicles. */
if (this->order != INVALID_VEH_ORDER_ID) break;
int x = 0;
switch (v->type) {
case VEH_TRAIN: {
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
int left = INT32_MIN;
int width = 0;
for (Train *u = Train::From(v); u != NULL; u = u->Next()) {
/* Start checking. */
if (vehicles_to_refit.Contains(u->index) && left == INT32_MIN) {
left = x - this->hscroll->GetPosition() + r.left + this->vehicle_margin;
width = 0;
}
/* Draw a selection. */
if ((!vehicles_to_refit.Contains(u->index) || u->Next() == NULL) && left != INT32_MIN) {
if (u->Next() == NULL && vehicles_to_refit.Contains(u->index)) {
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
int right = Clamp(left + width, 0, r.right);
left = max(0, left);
if (_current_text_dir == TD_RTL) {
right = this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY)->current_x - left;
left = right - width;
}
if (left != right) {
DrawFrameRect(left, r.top + WD_FRAMERECT_TOP, right, r.top + WD_FRAMERECT_TOP + 13, COLOUR_WHITE, FR_BORDERONLY);
}
left = INT32_MIN;
}
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
break;
}
default: break;
}
break;
}
case WID_VR_MATRIX:
DrawVehicleRefitWindow(this->list, this->sel, this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->resize.step_height, r);
break;
case WID_VR_INFO:
if (this->cargo != NULL) {
StringID string = this->GetCapacityString(this->cargo);
if (string != INVALID_STRING_ID) {
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM, string);
}
}
break;
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
switch (data) {
case VIWD_AUTOREPLACE: // Autoreplace replaced the vehicle; selected_vehicle became invalid.
case VIWD_CONSIST_CHANGED: { // The consist has changed; rebuild the entire list.
/* Clear the selection. */
Vehicle *v = Vehicle::Get(this->window_number);
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
/* FALL THROUGH */
}
case 2: { // The vehicle selection has changed; rebuild the entire list.
if (!gui_scope) break;
this->BuildRefitList();
/* The vehicle width has changed too. */
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
uint max_width = 0;
/* Check the width of all cargo information strings. */
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].Length(); j++) {
StringID string = this->GetCapacityString(&list[i][j]);
if (string != INVALID_STRING_ID) {
Dimension dim = GetStringBoundingBox(string);
max_width = max(dim.width, max_width);
}
}
}
if (this->information_width < max_width) {
this->information_width = max_width;
this->ReInit();
}
/* FALL THROUGH */
}
case 1: // A new cargo has been selected.
if (!gui_scope) break;
this->cargo = GetRefitOption();
this->RefreshScrollbar();
break;
}
}
int GetClickPosition(int click_x)
{
const NWidgetCore *matrix_widget = this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY);
if (_current_text_dir == TD_RTL) click_x = matrix_widget->current_x - click_x;
click_x -= this->vehicle_margin;
if (this->hscroll != NULL) click_x += this->hscroll->GetPosition();
return click_x;
}
void SetSelectedVehicles(int drag_x)
{
drag_x = GetClickPosition(drag_x);
int left_x = min(this->click_x, drag_x);
int right_x = max(this->click_x, drag_x);
this->num_vehicles = 0;
Vehicle *v = Vehicle::Get(this->window_number);
/* Find the vehicle part that was clicked. */
switch (v->type) {
case VEH_TRAIN: {
/* Don't select anything if we are not clicking in the vehicle. */
if (left_x >= 0) {
const Train *u = Train::From(v);
bool start_counting = false;
for (; u != NULL; u = u->Next()) {
int current_width = u->GetDisplayImageWidth();
left_x -= current_width;
right_x -= current_width;
if (left_x < 0 && !start_counting) {
this->selected_vehicle = u->index;
start_counting = true;
/* Count the first vehicle, even if articulated part */
this->num_vehicles++;
} else if (start_counting && !u->IsArticulatedPart()) {
/* Do not count articulated parts */
this->num_vehicles++;
}
if (right_x < 0) break;
}
}
/* If the selection is not correct, clear it. */
if (this->num_vehicles != 0) {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
/* FALL THROUGH */
}
default:
/* Clear the selection. */
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
break;
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY);
this->click_x = GetClickPosition(pt.x - nwi->pos_x);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
if (!_ctrl_pressed) {
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
} else {
/* The vehicle selection has changed. */
this->InvalidateData(2);
}
break;
}
case WID_VR_MATRIX: { // listbox
this->SetSelection(this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VR_MATRIX));
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
this->InvalidateData(1);
if (click_count == 1) break;
/* FALL THROUGH */
}
case WID_VR_REFIT: // refit button
if (this->cargo != NULL) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (this->order == INVALID_VEH_ORDER_ID) {
bool delete_window = this->selected_vehicle == v->index && this->num_vehicles == UINT8_MAX;
if (DoCommandP(v->tile, this->selected_vehicle, this->cargo->cargo | this->cargo->subtype << 8 | this->num_vehicles << 16, GetCmdRefitVeh(v)) && delete_window) delete this;
} else {
if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->order << 16, CMD_ORDER_REFIT)) delete this;
}
}
break;
}
}
virtual void OnMouseDrag(Point pt, int widget)
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
break;
}
}
}
virtual void OnDragDrop(Point pt, int widget)
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->InvalidateData(2);
break;
}
}
}
virtual void OnResize()
{
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
this->vscroll->SetCapacityFromWidget(this, WID_VR_MATRIX);
if (this->hscroll != NULL) this->hscroll->SetCapacityFromWidget(this, WID_VR_VEHICLE_PANEL_DISPLAY);
this->GetWidget(WID_VR_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
};
static const NWidgetPart _nested_vehicle_refit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VR_CAPTION), SetDataTip(STR_REFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
/* Vehicle display + scrollbar. */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_VEHICLE_PANEL_DISPLAY), SetMinimalSize(228, 14), SetResize(1, 0), SetScrollbar(WID_VR_HSCROLLBAR), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VR_SHOW_HSCROLLBAR),
NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_VR_HSCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_VR_SELECT_HEADER), SetDataTip(STR_REFIT_TITLE, STR_NULL), SetResize(1, 0),
/* Matrix + scrollbar. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VR_MATRIX), SetMinimalSize(228, 112), SetResize(1, 14), SetFill(1, 1), SetDataTip(0x801, STR_NULL), SetScrollbar(WID_VR_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VR_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_INFO), SetMinimalTextLines(2, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VR_REFIT), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static const WindowDesc _vehicle_refit_desc(
WDP_AUTO, 240, 174,
WC_VEHICLE_REFIT, WC_VEHICLE_VIEW,
WDF_CONSTRUCTION,
_nested_vehicle_refit_widgets, lengthof(_nested_vehicle_refit_widgets)
);
/**
* Show the refit window for a vehicle
* @param *v The vehicle to show the refit window for
* @param order of the vehicle to assign refit to, or INVALID_VEH_ORDER_ID to refit the vehicle now
* @param parent the parent window of the refit window
* @param auto_refit Choose cargo for auto-refitting
*/
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit)
{
DeleteWindowById(WC_VEHICLE_REFIT, v->index);
RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order, auto_refit);
w->parent = parent;
}
/** Display list of cargo types of the engine, for the purchase information window */
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
{
/* List of cargo types of this engine */
uint32 cmask = GetUnionOfArticulatedRefitMasks(engine, false);
/* List of cargo types available in this climate */
uint32 lmask = _cargo_mask;
/* Draw nothing if the engine is not refittable */
if (HasAtMostOneBit(cmask)) return y;
if (cmask == lmask) {
/* Engine can be refitted to all types in this climate */
SetDParam(0, STR_PURCHASE_INFO_ALL_TYPES);
} else {
/* Check if we are able to refit to more cargo types and unable to. If
* so, invert the cargo types to list those that we can't refit to. */
if (CountBits(cmask ^ lmask) < CountBits(cmask) && CountBits(cmask ^ lmask) <= 7) {
cmask ^= lmask;
SetDParam(0, STR_PURCHASE_INFO_ALL_BUT);
} else {
SetDParam(0, STR_JUST_CARGO_LIST);
}
SetDParam(1, cmask);
}
return DrawStringMultiLine(left, right, y, INT32_MAX, STR_PURCHASE_INFO_REFITTABLE_TO);
}
/** Get the cargo subtype text from NewGRF for the vehicle details window. */
StringID GetCargoSubtypeText(const Vehicle *v)
{
if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
uint16 cb = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, v->engine_type, v);
if (cb != CALLBACK_FAILED) {
if (cb > 0x400) ErrorUnknownCallbackResult(v->GetGRFID(), CBID_VEHICLE_CARGO_SUFFIX, cb);
if (cb >= 0x400 || (v->GetGRF()->grf_version < 8 && cb == 0xFF)) cb = CALLBACK_FAILED;
}
if (cb != CALLBACK_FAILED) {
return GetGRFStringID(v->GetGRFID(), 0xD000 + cb);
}
}
return STR_EMPTY;
}
/** Sort vehicles by their number */
static int CDECL VehicleNumberSorter(const Vehicle * const *a, const Vehicle * const *b)
{
return (*a)->unitnumber - (*b)->unitnumber;
}
/** Sort vehicles by their name */
static int CDECL VehicleNameSorter(const Vehicle * const *a, const Vehicle * const *b)
{
static char last_name[2][64];
if (*a != _last_vehicle[0]) {
_last_vehicle[0] = *a;
SetDParam(0, (*a)->index);
GetString(last_name[0], STR_VEHICLE_NAME, lastof(last_name[0]));
}
if (*b != _last_vehicle[1]) {
_last_vehicle[1] = *b;
SetDParam(0, (*b)->index);
GetString(last_name[1], STR_VEHICLE_NAME, lastof(last_name[1]));
}
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their age */
static int CDECL VehicleAgeSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->age - (*b)->age;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by this year profit */
static int CDECL VehicleProfitThisYearSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = ClampToI32((*a)->GetDisplayProfitThisYear() - (*b)->GetDisplayProfitThisYear());
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by last year profit */
static int CDECL VehicleProfitLastYearSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = ClampToI32((*a)->GetDisplayProfitLastYear() - (*b)->GetDisplayProfitLastYear());
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their cargo */
static int CDECL VehicleCargoSorter(const Vehicle * const *a, const Vehicle * const *b)
{
const Vehicle *v;
CargoArray diff;
/* Append the cargo of the connected waggons */
for (v = *a; v != NULL; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
for (v = *b; v != NULL; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
int r = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
r = diff[i];
if (r != 0) break;
}
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their reliability */
static int CDECL VehicleReliabilitySorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->reliability - (*b)->reliability;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their max speed */
static int CDECL VehicleMaxSpeedSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->vcache.cached_max_speed - (*b)->vcache.cached_max_speed;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by model */
static int CDECL VehicleModelSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->engine_type - (*b)->engine_type;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their value */
static int CDECL VehicleValueSorter(const Vehicle * const *a, const Vehicle * const *b)
{
const Vehicle *u;
Money diff = 0;
for (u = *a; u != NULL; u = u->Next()) diff += u->value;
for (u = *b; u != NULL; u = u->Next()) diff -= u->value;
int r = ClampToI32(diff);
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their length */
static int CDECL VehicleLengthSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->GetGroundVehicleCache()->cached_total_length - (*b)->GetGroundVehicleCache()->cached_total_length;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the time they can still live */
static int CDECL VehicleTimeToLiveSorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = ClampToI32(((*a)->max_age - (*a)->age) - ((*b)->max_age - (*b)->age));
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the timetable delay */
static int CDECL VehicleTimetableDelaySorter(const Vehicle * const *a, const Vehicle * const *b)
{
int r = (*a)->lateness_counter - (*b)->lateness_counter;
return (r != 0) ? r : VehicleNumberSorter(a, b);
}
void InitializeGUI()
{
MemSetT(&_sorting, 0);
}
/**
* Assign a vehicle window a new vehicle
* @param window_class WindowClass to search for
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_index, VehicleID to_index)
{
Window *w = FindWindowById(window_class, from_index);
if (w != NULL) {
/* Update window_number */
w->window_number = to_index;
if (w->viewport != NULL) w->viewport->follow_vehicle = to_index;
/* Update vehicle drag data */
if (_thd.window_class == window_class && _thd.window_number == (WindowNumber)from_index) {
_thd.window_number = to_index;
}
/* Notify the window. */
w->InvalidateData(VIWD_AUTOREPLACE, false);
}
}
/**
* Report a change in vehicle IDs (due to autoreplace) to affected vehicle windows.
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index)
{
ChangeVehicleWindow(WC_VEHICLE_VIEW, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_ORDERS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_REFIT, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_DETAILS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_TIMETABLE, from_index, to_index);
}
static const NWidgetPart _nested_vehicle_list[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VL_CAPTION),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_SORT_ORDER), SetMinimalSize(81, 12), SetFill(0, 1), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_SORT_BY_PULLDOWN), SetMinimalSize(167, 12), SetFill(0, 1), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetFill(1, 1), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VL_LIST), SetMinimalSize(248, 0), SetFill(1, 0), SetResize(1, 1), SetScrollbar(WID_VL_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VL_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_HIDE_BUTTONS),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), SetFill(1, 1), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
EndContainer(),
/* Widget to be shown for other companies hiding the previous 5 widgets. */
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, VehicleOrderID start = 0)
{
const Order *order = v->GetOrder(start);
if (order == NULL) return;
int i = 0;
VehicleOrderID oid = start;
do {
if (oid == v->cur_real_order_index) DrawString(left, right, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + 6, right - 6, y, STR_TINY_BLACK_STATION);
y += FONT_HEIGHT_SMALL;
if (++i == 4) break;
}
oid++;
order = order->next;
if (order == NULL) {
order = v->orders.list->GetFirstOrder();
oid = 0;
}
} while (oid != start);
}
/**
* Draws an image of a vehicle chain
* @param v Front vehicle
* @param left The minimum horizontal position
* @param right The maximum horizontal position
* @param y Vertical position to draw at
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainImage(Train::From(v), left, right, y, selection, image_type, skip); break;
case VEH_ROAD: DrawRoadVehImage(v, left, right, y, selection, image_type, skip); break;
case VEH_SHIP: DrawShipImage(v, left, right, y, selection, image_type); break;
case VEH_AIRCRAFT: DrawAircraftImage(v, left, right, y, selection, image_type); break;
default: NOT_REACHED();
}
}
/**
* Get the height of a vehicle in the vehicle list GUIs.
* @param type the vehicle type to look at
* @param divisor the resulting height must be dividable by this
* @return the height
*/
uint GetVehicleListHeight(VehicleType type, uint divisor)
{
/* Name + vehicle + profit */
uint base = GetVehicleHeight(type) + 2 * FONT_HEIGHT_SMALL;
/* Drawing of the 4 small orders + profit*/
if (type >= VEH_SHIP) base = max(base, 5U * FONT_HEIGHT_SMALL);
if (divisor == 1) return base;
/* Make sure the height is dividable by divisor */
uint rem = base % divisor;
return base + (rem == 0 ? 0 : divisor - rem);
}
/**
* Draw all the vehicle list items.
* @param selected_vehicle The vehicle that is to be highlighted.
* @param line_height Height of a single item line.
* @param r Rectangle with edge positions of the matrix widget.
*/
void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const
{
int left = r.left + WD_MATRIX_LEFT;
int right = r.right - WD_MATRIX_RIGHT;
int width = right - left;
bool rtl = _current_text_dir == TD_RTL;
int text_offset = GetDigitWidth() * this->unitnumber_digits + WD_FRAMERECT_RIGHT;
int text_left = left + (rtl ? 0 : text_offset);
int text_right = right - (rtl ? text_offset : 0);
bool show_orderlist = this->vli.vtype >= VEH_SHIP;
int orderlist_left = left + (rtl ? 0 : max(100 + text_offset, width / 2));
int orderlist_right = right - (rtl ? max(100 + text_offset, width / 2) : 0);
int image_left = (rtl && show_orderlist) ? orderlist_right : text_left;
int image_right = (!rtl && show_orderlist) ? orderlist_left : text_right;
int vehicle_button_x = rtl ? right - GetSpriteSize(SPR_PROFIT_LOT).width : left;
int y = r.top;
uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.Length());
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
const Vehicle *v = this->vehicles[i];
StringID str;
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawVehicleImage(v, image_left, image_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, EIT_IN_LIST, 0);
DrawString(text_left, text_right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
if (v->name != NULL) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->index);
DrawString(text_left, text_right, y, STR_TINY_BLACK_VEHICLE);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name */
SetDParam(0, v->group_id);
DrawString(text_left, text_right, y, STR_TINY_GROUP, TC_BLACK);
}
if (show_orderlist) DrawSmallOrderList(v, orderlist_left, orderlist_right, y, v->cur_real_order_index);
if (v->IsChainInDepot()) {
str = STR_BLUE_COMMA;
} else {
str = (v->age > v->max_age - DAYS_IN_LEAP_YEAR) ? STR_RED_COMMA : STR_BLACK_COMMA;
}
SetDParam(0, v->unitnumber);
DrawString(left, right, y + 2, str);
DrawVehicleProfitButton(v, vehicle_button_x, y + FONT_HEIGHT_NORMAL + 3);
y += line_height;
}
}
/**
* Window for the (old) vehicle listing.
*
* bitmask for w->window_number
* 0-7 CompanyID (owner)
* 8-10 window type (use flags in vehicle_gui.h)
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
* 16-31 StationID or OrderID depending on window type (bit 8-10)
*/
struct VehicleListWindow : public BaseVehicleListWindow {
private:
/** Enumeration of planes of the button row at the bottom. */
enum ButtonPlanes {
BP_SHOW_BUTTONS, ///< Show the buttons.
BP_HIDE_BUTTONS, ///< Show the empty panel.
};
public:
VehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(window_number)
{
/* Set up sorting. Make the window-specific _sorting variable
* point to the correct global _sorting struct so we are freed
* from having conditionals during window operation */
switch (this->vli.vtype) {
case VEH_TRAIN: this->sorting = &_sorting.train; break;
case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
case VEH_SHIP: this->sorting = &_sorting.ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
default: NOT_REACHED();
}
this->CreateNestedTree(desc);
this->vscroll = this->GetScrollbar(WID_VL_SCROLLBAR);
this->vehicles.SetListing(*this->sorting);
this->vehicles.ForceRebuild();
this->vehicles.NeedResort();
this->BuildVehicleList();
this->SortVehicleList();
/* Set up the window widgets */
this->GetWidget(WID_VL_LIST)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
if (this->vli.type == VL_SHARED_ORDERS) {
this->GetWidget(WID_VL_CAPTION)->widget_data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
} else {
this->GetWidget(WID_VL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
}
this->FinishInitNested(desc, window_number);
if (this->vli.company != OWNER_NONE) this->owner = this->vli.company;
if (this->vli.vtype == VEH_TRAIN) ResizeWindow(this, 65, 0);
}
~VehicleListWindow()
{
*this->sorting = this->vehicles.GetListing();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_VL_LIST:
resize->height = GetVehicleListHeight(this->vli.vtype, 1);
switch (this->vli.vtype) {
case VEH_TRAIN:
case VEH_ROAD:
size->height = 6 * resize->height;
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
size->height = 4 * resize->height;
break;
default: NOT_REACHED();
}
break;
case WID_VL_SORT_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget(widget)->widget_data);
d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
Dimension d = this->GetActionDropdownSize(this->vli.type == VL_STANDARD, false);
d.height += padding.height;
d.width += padding.width;
*size = maxdim(*size, d);
break;
}
}
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case WID_VL_AVAILABLE_VEHICLES:
SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
break;
case WID_VL_CAPTION: {
switch (this->vli.type) {
case VL_SHARED_ORDERS: // Shared Orders
if (this->vehicles.Length() == 0) {
/* We can't open this window without vehicles using this order
* and we should close the window when deleting the order. */
NOT_REACHED();
}
SetDParam(0, this->vscroll->GetCount());
break;
case VL_STANDARD: // Company Name
SetDParam(0, STR_COMPANY_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vscroll->GetCount());
break;
case VL_STATION_LIST: // Station/Waypoint Name
SetDParam(0, Station::IsExpected(BaseStation::Get(this->vli.index)) ? STR_STATION_NAME : STR_WAYPOINT_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vscroll->GetCount());
break;
case VL_DEPOT_LIST:
SetDParam(0, STR_DEPOT_CAPTION);
SetDParam(1, this->vli.vtype);
SetDParam(2, this->vli.index);
SetDParam(3, this->vscroll->GetCount());
break;
default: NOT_REACHED();
}
break;
}
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_VL_SORT_ORDER:
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(widget, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case WID_VL_LIST:
this->DrawVehicleListItems(INVALID_VEHICLE, this->resize.step_height, r);
break;
}
}
virtual void OnPaint()
{
this->BuildVehicleList();
this->SortVehicleList();
if (this->vehicles.Length() == 0 && this->IsWidgetLowered(WID_VL_MANAGE_VEHICLES_DROPDOWN)) {
HideDropDownMenu(this);
}
/* Hide the widgets that we will not use in this window
* Some windows contains actions only fit for the owner */
int plane_to_show = (this->owner == _local_company) ? BP_SHOW_BUTTONS : BP_HIDE_BUTTONS;
NWidgetStacked *nwi = this->GetWidget(WID_VL_HIDE_BUTTONS);
if (plane_to_show != nwi->shown_plane) {
nwi->SetDisplayedPlane(plane_to_show);
nwi->SetDirty(this);
}
if (this->owner == _local_company) {
this->SetWidgetDisabledState(WID_VL_AVAILABLE_VEHICLES, this->vli.type != VL_STANDARD);
this->SetWidgetsDisabledState(this->vehicles.Length() == 0,
WID_VL_MANAGE_VEHICLES_DROPDOWN,
WID_VL_STOP_ALL,
WID_VL_START_ALL,
WIDGET_LIST_END);
}
/* Set text of sort by dropdown widget. */
this->GetWidget(WID_VL_SORT_BY_PULLDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()];
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_VL_SORT_ORDER: // Flip sorting method ascending/descending
this->vehicles.ToggleSortOrder();
this->SetDirty();
break;
case WID_VL_SORT_BY_PULLDOWN:// Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_VL_SORT_BY_PULLDOWN, 0,
(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
return;
case WID_VL_LIST: { // Matrix to show vehicles
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VL_LIST);
if (id_v >= this->vehicles.Length()) return; // click out of list bound
const Vehicle *v = this->vehicles[id_v];
if (!VehicleClicked(v)) ShowVehicleViewWindow(v);
break;
}
case WID_VL_AVAILABLE_VEHICLES:
ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier(this->window_number).type == VL_STANDARD, false);
ShowDropDownList(this, list, 0, WID_VL_MANAGE_VEHICLES_DROPDOWN);
break;
}
case WID_VL_STOP_ALL:
case WID_VL_START_ALL:
DoCommandP(0, (1 << 1) | (widget == WID_VL_START_ALL ? (1 << 0) : 0), this->window_number, CMD_MASS_START_STOP);
break;
}
}
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
case WID_VL_SORT_BY_PULLDOWN:
this->vehicles.SetSortType(index);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN:
assert(this->vehicles.Length() != 0);
switch (index) {
case ADI_REPLACE: // Replace window
ShowReplaceGroupVehicleWindow(ALL_GROUP, this->vli.vtype);
break;
case ADI_SERVICE: // Send for servicing
case ADI_DEPOT: // Send to Depots
DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : (DepotCommand)0), this->window_number, GetCmdSendToDepot(this->vli.vtype));
break;
default: NOT_REACHED();
}
break;
default: NOT_REACHED();
}
this->SetDirty();
}
virtual void OnTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (this->vehicles.NeedResort()) {
StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;
DEBUG(misc, 3, "Periodic resort %d list company %d at station %d", this->vli.vtype, this->owner, station);
this->SetDirty();
}
}
virtual void OnResize()
{
this->vscroll->SetCapacityFromWidget(this, WID_VL_LIST);
this->GetWidget(WID_VL_LIST)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope && HasBit(data, 31) && this->vli.type == VL_SHARED_ORDERS) {
/* Needs to be done in command-scope, so everything stays valid */
this->vli.index = GB(data, 0, 20);
this->window_number = this->vli.Pack();
this->vehicles.ForceRebuild();
return;
}
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->vehicles.ForceRebuild();
} else {
this->vehicles.ForceResort();
}
}
};
static WindowDesc _vehicle_list_desc(
WDP_AUTO, 260, 246,
WC_INVALID, WC_NONE,
0,
_nested_vehicle_list, lengthof(_nested_vehicle_list)
);
static void ShowVehicleListWindowLocal(CompanyID company, VehicleListType vlt, VehicleType vehicle_type, uint16 unique_number)
{
if (!Company::IsValidID(company) && company != OWNER_NONE) return;
_vehicle_list_desc.cls = GetWindowClassForVehicleType(vehicle_type);
AllocateWindowDescFront(&_vehicle_list_desc, VehicleListIdentifier(vlt, vehicle_type, company, unique_number).Pack());
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
{
/* If _settings_client.gui.advanced_vehicle_list > 1, display the Advanced list
* if _settings_client.gui.advanced_vehicle_list == 1, display Advanced list only for local company
* if _ctrl_pressed, do the opposite action (Advanced list x Normal list)
*/
if ((_settings_client.gui.advanced_vehicle_list > (uint)(company != _local_company)) != _ctrl_pressed) {
ShowCompanyGroup(company, vehicle_type);
} else {
ShowVehicleListWindowLocal(company, VL_STANDARD, vehicle_type, company);
}
}
void ShowVehicleListWindow(const Vehicle *v)
{
ShowVehicleListWindowLocal(v->owner, VL_SHARED_ORDERS, v->type, v->FirstShared()->index);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station)
{
_vehicle_list_desc.flags &= ~WDF_CONSTRUCTION;
ShowVehicleListWindowLocal(company, VL_STATION_LIST, vehicle_type, station);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile)
{
uint16 depot_airport_index;
if (vehicle_type == VEH_AIRCRAFT) {
depot_airport_index = GetStationIndex(depot_tile);
} else {
depot_airport_index = GetDepotIndex(depot_tile);
}
ShowVehicleListWindowLocal(company, VL_DEPOT_LIST, vehicle_type, depot_airport_index);
}
/* Unified vehicle GUI - Vehicle Details Window */
assert_compile(WID_VD_DETAILS_CARGO_CARRIED == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CARGO );
assert_compile(WID_VD_DETAILS_TRAIN_VEHICLES == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_INFO );
assert_compile(WID_VD_DETAILS_CAPACITY_OF_EACH == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CAPACITY);
assert_compile(WID_VD_DETAILS_TOTAL_CARGO == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_TOTALS );
/** Vehicle details widgets (other than train). */
static const NWidgetPart _nested_nontrain_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_RENAME_VEHICLE), SetMinimalSize(40, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetMinimalSize(405, 42), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_MIDDLE_DETAILS), SetMinimalSize(405, 45), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Train details widgets. */
static const NWidgetPart _nested_train_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_RENAME_VEHICLE), SetMinimalSize(40, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetResize(1, 0), SetMinimalSize(405, 42), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VD_MATRIX), SetResize(1, 1), SetMinimalSize(393, 45), SetDataTip(0x701, STR_NULL), SetFill(1, 0), SetScrollbar(WID_VD_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VD_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CARGO_CARRIED), SetMinimalSize(96, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CARGO, STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TRAIN_VEHICLES), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_INFORMATION, STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CAPACITY_OF_EACH), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CAPACITIES, STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TOTAL_CARGO), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
extern int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab);
extern void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab);
extern void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y);
extern void DrawShipDetails(const Vehicle *v, int left, int right, int y);
extern void DrawAircraftDetails(const Aircraft *v, int left, int right, int y);
static StringID _service_interval_dropdown[] = {
STR_VEHICLE_DETAILS_DEFAULT,
STR_VEHICLE_DETAILS_DAYS,
STR_VEHICLE_DETAILS_PERCENT,
INVALID_STRING_ID,
};
/** Class for managing the vehicle details window. */
struct VehicleDetailsWindow : Window {
TrainDetailsWindowTabs tab; ///< For train vehicles: which tab is displayed.
Scrollbar *vscroll;
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
const Vehicle *v = Vehicle::Get(window_number);
this->CreateNestedTree(desc);
this->vscroll = (v->type == VEH_TRAIN ? this->GetScrollbar(WID_VD_SCROLLBAR) : NULL);
this->FinishInitNested(desc, window_number);
this->GetWidget(WID_VD_RENAME_VEHICLE)->tool_tip = STR_VEHICLE_DETAILS_TRAIN_RENAME + v->type;
this->owner = v->owner;
this->tab = TDW_TAB_CARGO;
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
if (!gui_scope) return;
const Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_ROAD) {
const NWidgetBase *nwid_info = this->GetWidget(WID_VD_MIDDLE_DETAILS);
uint aimed_height = this->GetRoadVehDetailsHeight(v);
/* If the number of articulated parts changes, the size of the window must change too. */
if (aimed_height != nwid_info->current_y) {
this->ReInit();
}
}
}
/**
* Gets the desired height for the road vehicle details panel.
* @param v Road vehicle being shown.
* @return Desired height in pixels.
*/
uint GetRoadVehDetailsHeight(const Vehicle *v)
{
uint desired_height;
if (v->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
desired_height = WD_FRAMERECT_TOP + 15 + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM;
/* Add space for the cargo amount for each part. */
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
if (u->cargo_cap != 0) desired_height += FONT_HEIGHT_NORMAL + 1;
}
} else {
desired_height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
}
return desired_height;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_VD_TOP_DETAILS: {
Dimension dim = { 0, 0 };
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
for (uint i = 0; i < 4; i++) SetDParamMaxValue(i, INT16_MAX);
static const StringID info_strings[] = {
STR_VEHICLE_INFO_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE,
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR,
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS
};
for (uint i = 0; i < lengthof(info_strings); i++) {
dim = maxdim(dim, GetStringBoundingBox(info_strings[i]));
}
SetDParam(0, STR_VEHICLE_INFO_AGE);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_AGE_RUNNING_COST_YR));
size->width = dim.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
break;
}
case WID_VD_MIDDLE_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
switch (v->type) {
case VEH_ROAD:
size->height = this->GetRoadVehDetailsHeight(v);
break;
case VEH_SHIP:
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
break;
case VEH_AIRCRAFT:
size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + 4 + WD_FRAMERECT_BOTTOM;
break;
default:
NOT_REACHED(); // Train uses WID_VD_MATRIX instead.
}
break;
}
case WID_VD_MATRIX:
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
size->height = 4 * resize->height;
break;
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
StringID *strs = _service_interval_dropdown;
while (*strs != INVALID_STRING_ID) {
*size = maxdim(*size, GetStringBoundingBox(*strs++));
}
size->width += padding.width;
size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
break;
}
case WID_VD_SERVICING_INTERVAL:
SetDParamMaxValue(0, MAX_SERVINT_DAYS); // Roughly the maximum interval
SetDParamMaxValue(1, MAX_YEAR * DAYS_IN_YEAR); // Roughly the maximum year
size->width = max(GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT).width, GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height = WD_FRAMERECT_TOP + FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
break;
}
}
/** Checks whether service interval is enabled for the vehicle. */
static bool IsVehicleServiceIntervalEnabled(const VehicleType vehicle_type, CompanyID company_id)
{
const VehicleDefaultSettings *vds = &Company::Get(company_id)->settings.vehicle;
switch (vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: return vds->servint_trains != 0;
case VEH_ROAD: return vds->servint_roadveh != 0;
case VEH_SHIP: return vds->servint_ships != 0;
case VEH_AIRCRAFT: return vds->servint_aircraft != 0;
}
}
/**
* Draw the details for the given vehicle at the position of the Details windows
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
* @param vscroll_pos Position of scrollbar (train only)
* @param vscroll_cap Number of lines currently displayed (train only)
* @param det_tab Selected details tab (train only)
*/
static void DrawVehicleDetails(const Vehicle *v, int left, int right, int y, int vscroll_pos, uint vscroll_cap, TrainDetailsWindowTabs det_tab)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainDetails(Train::From(v), left, right, y, vscroll_pos, vscroll_cap, det_tab); break;
case VEH_ROAD: DrawRoadVehDetails(v, left, right, y); break;
case VEH_SHIP: DrawShipDetails(v, left, right, y); break;
case VEH_AIRCRAFT: DrawAircraftDetails(Aircraft::From(v), left, right, y); break;
default: NOT_REACHED();
}
}
virtual void SetStringParameters(int widget) const
{
if (widget == WID_VD_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VD_TOP_DETAILS: {
int y = r.top + WD_FRAMERECT_TOP;
/* Draw running cost */
SetDParam(1, v->age / DAYS_IN_LEAP_YEAR);
SetDParam(0, (v->age + DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_INFO_AGE : STR_VEHICLE_INFO_AGE_RED);
SetDParam(2, v->max_age / DAYS_IN_LEAP_YEAR);
SetDParam(3, v->GetDisplayRunningCost());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_AGE_RUNNING_COST_YR);
y += FONT_HEIGHT_NORMAL;
/* Draw max speed */
StringID string;
if (v->type == VEH_TRAIN ||
(v->type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL)) {
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
SetDParam(2, v->GetDisplayMaxSpeed());
SetDParam(1, gcache->cached_power);
SetDParam(0, gcache->cached_weight);
SetDParam(3, gcache->cached_max_te / 1000);
if (v->type == VEH_TRAIN && (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL ||
GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type == 2)) {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED;
} else {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE;
}
} else {
SetDParam(0, v->GetDisplayMaxSpeed());
if (v->type == VEH_AIRCRAFT && Aircraft::From(v)->GetRange() > 0) {
SetDParam(1, Aircraft::From(v)->GetRange());
string = STR_VEHICLE_INFO_MAX_SPEED_RANGE;
} else {
string = STR_VEHICLE_INFO_MAX_SPEED;
}
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, string);
y += FONT_HEIGHT_NORMAL;
/* Draw profit */
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
y += FONT_HEIGHT_NORMAL;
/* Draw breakdown & reliability */
SetDParam(0, ToPercent16(v->reliability));
SetDParam(1, v->breakdowns_since_last_service);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS);
break;
}
case WID_VD_MATRIX:
/* For trains only. */
DrawVehicleDetails(v, r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, r.top + WD_MATRIX_TOP, this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->tab);
break;
case WID_VD_MIDDLE_DETAILS: {
/* For other vehicles, at the place of the matrix. */
bool rtl = _current_text_dir == TD_RTL;
uint sprite_width = max(UnScaleByZoom(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DETAILS), ST_NORMAL)->width, ZOOM_LVL_GUI), 70U) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
uint text_left = r.left + (rtl ? 0 : sprite_width);
uint text_right = r.right - (rtl ? sprite_width : 0);
/* Articulated road vehicles use a complete line. */
if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
} else {
uint sprite_left = rtl ? text_right : r.left;
uint sprite_right = rtl ? r.right : text_left;
DrawVehicleImage(v, sprite_left + WD_FRAMERECT_LEFT, sprite_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
}
DrawVehicleDetails(v, text_left + WD_FRAMERECT_LEFT, text_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, 0, 0, this->tab);
break;
}
case WID_VD_SERVICING_INTERVAL:
/* Draw service interval text */
SetDParam(0, v->GetServiceInterval());
SetDParam(1, v->date_of_last_service);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + (r.bottom - r.top + 1 - FONT_HEIGHT_NORMAL) / 2,
v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT : STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS);
break;
}
}
/** Repaint vehicle details window. */
virtual void OnPaint()
{
const Vehicle *v = Vehicle::Get(this->window_number);
this->SetWidgetDisabledState(WID_VD_RENAME_VEHICLE, v->owner != _local_company);
if (v->type == VEH_TRAIN) {
this->DisableWidget(this->tab + WID_VD_DETAILS_CARGO_CARRIED);
this->vscroll->SetCount(GetTrainDetailsWndVScroll(v->index, this->tab));
}
/* Disable service-scroller when interval is set to disabled */
this->SetWidgetsDisabledState(!IsVehicleServiceIntervalEnabled(v->type, v->owner),
WID_VD_INCREASE_SERVICING_INTERVAL,
WID_VD_DECREASE_SERVICING_INTERVAL,
WIDGET_LIST_END);
StringID str = v->ServiceIntervalIsCustom() ?
(v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_PERCENT : STR_VEHICLE_DETAILS_DAYS) :
STR_VEHICLE_DETAILS_DEFAULT;
this->GetWidget(WID_VD_SERVICE_INTERVAL_DROPDOWN)->widget_data = str;
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_VD_RENAME_VEHICLE: { // rename
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
MAX_LENGTH_VEHICLE_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
}
case WID_VD_INCREASE_SERVICING_INTERVAL: // increase int
case WID_VD_DECREASE_SERVICING_INTERVAL: { // decrease int
int mod = _ctrl_pressed ? 5 : 10;
const Vehicle *v = Vehicle::Get(this->window_number);
mod = (widget == WID_VD_DECREASE_SERVICING_INTERVAL) ? -mod : mod;
mod = GetServiceIntervalClamped(mod + v->GetServiceInterval(), v->ServiceIntervalIsPercent());
if (mod == v->GetServiceInterval()) return;
DoCommandP(v->tile, v->index, mod | (1 << 16) | (v->ServiceIntervalIsPercent() << 17), CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
break;
}
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
ShowDropDownMenu(this, _service_interval_dropdown, v->ServiceIntervalIsCustom() ? (v->ServiceIntervalIsPercent() ? 2 : 1) : 0, widget, 0, 0);
break;
}
case WID_VD_DETAILS_CARGO_CARRIED:
case WID_VD_DETAILS_TRAIN_VEHICLES:
case WID_VD_DETAILS_CAPACITY_OF_EACH:
case WID_VD_DETAILS_TOTAL_CARGO:
this->SetWidgetsDisabledState(false,
WID_VD_DETAILS_CARGO_CARRIED,
WID_VD_DETAILS_TRAIN_VEHICLES,
WID_VD_DETAILS_CAPACITY_OF_EACH,
WID_VD_DETAILS_TOTAL_CARGO,
widget,
WIDGET_LIST_END);
this->tab = (TrainDetailsWindowTabs)(widget - WID_VD_DETAILS_CARGO_CARRIED);
this->SetDirty();
break;
}
}
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
bool iscustom = index != 0;
bool ispercent = iscustom ? (index == 2) : Company::Get(v->owner)->settings.vehicle.servint_ispercent;
uint16 interval = GetServiceIntervalClamped(v->GetServiceInterval(), ispercent);
DoCommandP(v->tile, v->index, interval | (iscustom << 16) | (ispercent << 17), CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
break;
}
}
}
virtual void OnQueryTextFinished(char *str)
{
if (str == NULL) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), NULL, str);
}
virtual void OnResize()
{
NWidgetCore *nwi = this->GetWidget(WID_VD_MATRIX);
if (nwi != NULL) {
this->vscroll->SetCapacityFromWidget(this, WID_VD_MATRIX);
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
}
};
/** Vehicle details window descriptor. */
static const WindowDesc _train_vehicle_details_desc(
WDP_AUTO, 405, 178,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
_nested_train_vehicle_details_widgets, lengthof(_nested_train_vehicle_details_widgets)
);
/** Vehicle details window descriptor for other vehicles than a train. */
static const WindowDesc _nontrain_vehicle_details_desc(
WDP_AUTO, 405, 113,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
_nested_nontrain_vehicle_details_widgets, lengthof(_nested_nontrain_vehicle_details_widgets)
);
/** Shows the vehicle details window of the given vehicle. */
static void ShowVehicleDetailsWindow(const Vehicle *v)
{
DeleteWindowById(WC_VEHICLE_ORDERS, v->index, false);
DeleteWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
}
/* Unified vehicle GUI - Vehicle View Window */
/** Vehicle view widgets. */
static const NWidgetPart _nested_vehicle_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VV_CAPTION), SetDataTip(STR_VEHICLE_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEBUGBOX, COLOUR_GREY),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_VV_VIEWPORT), SetMinimalSize(226, 84), SetResize(1, 1), SetPadding(1, 1, 1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CENTER_MAIN_VIEW), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_DEPOT_CLONE),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_GOTO_DEPOT), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CLONE), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
EndContainer(),
/* For trains only, 'ignore signal' button. */
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_FORCE_PROCEED), SetMinimalSize(18, 18), SetFill(1, 1),
SetDataTip(SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_REFIT_TURN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_REFIT), SetMinimalSize(18, 18), SetFill(1, 1), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_TURN_AROUND), SetMinimalSize(18, 18), SetFill(1, 1),
SetDataTip(SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_ORDERS), SetFill(1, 1), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_DETAILS), SetFill(1, 1), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHBTN, COLOUR_GREY, WID_VV_START_STOP), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetResize(1, 0), SetFill(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Vehicle view window descriptor for all vehicles but trains. */
static const WindowDesc _vehicle_view_desc(
WDP_AUTO, 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
0,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets)
);
/**
* Vehicle view window descriptor for trains. Only minimum_height and
* default_height are different for train view.
*/
static const WindowDesc _train_view_desc(
WDP_AUTO, 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
0,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets)
);
/* Just to make sure, nobody has changed the vehicle type constants, as we are
using them for array indexing in a number of places here. */
assert_compile(VEH_TRAIN == 0);
assert_compile(VEH_ROAD == 1);
assert_compile(VEH_SHIP == 2);
assert_compile(VEH_AIRCRAFT == 3);
/** Zoom levels for vehicle views indexed by vehicle type. */
static const ZoomLevel _vehicle_view_zoom_levels[] = {
ZOOM_LVL_TRAIN,
ZOOM_LVL_ROADVEH,
ZOOM_LVL_SHIP,
ZOOM_LVL_AIRCRAFT,
};
/* Constants for geometry of vehicle view viewport */
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
/** Command indices for the _vehicle_command_translation_table. */
enum VehicleCommandTranslation {
VCT_CMD_START_STOP = 0,
VCT_CMD_CLONE_VEH,
VCT_CMD_TURN_AROUND,
};
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
static const uint32 _vehicle_command_translation_table[][4] = {
{ // VCT_CMD_START_STOP
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_TRAIN),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_SHIP),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_AIRCRAFT)
},
{ // VCT_CMD_CLONE_VEH
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT)
},
{ // VCT_CMD_TURN_AROUND
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN),
CMD_TURN_ROADVEH | CMD_MSG(STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN),
0xffffffff, // invalid for ships
0xffffffff // invalid for aircrafts
},
};
/**
* This is the Callback method after the cloning attempt of a vehicle
* @param result the result of the cloning command
* @param tile unused
* @param p1 vehicle ID
* @param p2 unused
*/
void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::GetIfValid(p1);
if (v == NULL || !v->IsPrimaryVehicle() || v->owner != _local_company) return;
StringID msg = (v->vehstatus & VS_STOPPED) ? STR_VEHICLE_COMMAND_STOPPED : STR_VEHICLE_COMMAND_STARTED;
Point pt = RemapCoords(v->x_pos, v->y_pos, v->z_pos);
AddTextEffect(msg, pt.x, pt.y, DAY_TICKS, TE_RISING);
}
/**
* Executes #CMD_START_STOP_VEHICLE for given vehicle.
* @param v Vehicle to start/stop
* @param texteffect Should a texteffect be shown?
*/
void StartStopVehicle(const Vehicle *v, bool texteffect)
{
assert(v->IsPrimaryVehicle());
DoCommandP(v->tile, v->index, 0, _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : NULL);
}
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
if (!v->IsStoppedInDepot()) return false;
do {
if (IsEngineRefittable(v->engine_type)) return true;
} while (v->IsGroundVehicle() && (v = v->Next()) != NULL);
return false;
}
/** Window manager class for viewing a vehicle. */
struct VehicleViewWindow : Window {
private:
/** Display planes available in the vehicle view window. */
enum PlaneSelections {
SEL_DC_GOTO_DEPOT, ///< Display 'goto depot' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_DC_CLONE, ///< Display 'clone vehicle' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_REFIT, ///< Display 'refit' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_RT_TURN_AROUND, ///< Display 'turn around' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_DC_BASEPLANE = SEL_DC_GOTO_DEPOT, ///< First plane of the #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_BASEPLANE = SEL_RT_REFIT, ///< First plane of the #WID_VV_SELECT_REFIT_TURN stacked widget.
};
/**
* Display a plane in the window.
* @param plane Plane to show.
*/
void SelectPlane(PlaneSelections plane)
{
switch (plane) {
case SEL_DC_GOTO_DEPOT:
case SEL_DC_CLONE:
this->GetWidget(WID_VV_SELECT_DEPOT_CLONE)->SetDisplayedPlane(plane - SEL_DC_BASEPLANE);
break;
case SEL_RT_REFIT:
case SEL_RT_TURN_AROUND:
this->GetWidget(WID_VV_SELECT_REFIT_TURN)->SetDisplayedPlane(plane - SEL_RT_BASEPLANE);
break;
default:
NOT_REACHED();
}
}
public:
VehicleViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->CreateNestedTree(desc);
/* Sprites for the 'send to depot' button indexed by vehicle type. */
static const SpriteID vehicle_view_goto_depot_sprites[] = {
SPR_SEND_TRAIN_TODEPOT,
SPR_SEND_ROADVEH_TODEPOT,
SPR_SEND_SHIP_TODEPOT,
SPR_SEND_AIRCRAFT_TODEPOT,
};
const Vehicle *v = Vehicle::Get(window_number);
this->GetWidget(WID_VV_GOTO_DEPOT)->widget_data = vehicle_view_goto_depot_sprites[v->type];
/* Sprites for the 'clone vehicle' button indexed by vehicle type. */
static const SpriteID vehicle_view_clone_sprites[] = {
SPR_CLONE_TRAIN,
SPR_CLONE_ROADVEH,
SPR_CLONE_SHIP,
SPR_CLONE_AIRCRAFT,
};
this->GetWidget(WID_VV_CLONE)->widget_data = vehicle_view_clone_sprites[v->type];
switch (v->type) {
case VEH_TRAIN:
this->GetWidget(WID_VV_TURN_AROUND)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP;
break;
case VEH_ROAD:
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
this->SelectPlane(SEL_RT_REFIT);
break;
default: NOT_REACHED();
}
this->FinishInitNested(desc, window_number);
this->owner = v->owner;
this->GetWidget(WID_VV_VIEWPORT)->InitializeViewport(this, this->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]);
this->GetWidget(WID_VV_START_STOP)->tool_tip = STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP + v->type;
this->GetWidget(WID_VV_CENTER_MAIN_VIEW)->tool_tip = STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP + v->type;
this->GetWidget(WID_VV_REFIT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget(WID_VV_GOTO_DEPOT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
this->GetWidget(WID_VV_SHOW_ORDERS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP + v->type;
this->GetWidget(WID_VV_SHOW_DETAILS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP + v->type;
this->GetWidget(WID_VV_CLONE)->tool_tip = STR_VEHICLE_VIEW_CLONE_TRAIN_INFO + v->type;
}
~VehicleViewWindow()
{
DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
DeleteWindowById(WC_VEHICLE_REFIT, this->window_number, false);
DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_FORCE_PROCEED:
if (v->type != VEH_TRAIN) {
size->height = 0;
size->width = 0;
}
break;
case WID_VV_VIEWPORT:
size->width = VV_INITIAL_VIEWPORT_WIDTH;
size->height = (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT;
break;
}
}
virtual void OnPaint()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool is_localcompany = v->owner == _local_company;
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
this->SetWidgetDisabledState(WID_VV_GOTO_DEPOT, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_REFIT, !refitable_and_stopped_in_depot || !is_localcompany);
this->SetWidgetDisabledState(WID_VV_CLONE, !is_localcompany);
if (v->type == VEH_TRAIN) {
this->SetWidgetLoweredState(WID_VV_FORCE_PROCEED, Train::From(v)->force_proceed == TFP_SIGNAL);
this->SetWidgetDisabledState(WID_VV_FORCE_PROCEED, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_TURN_AROUND, !is_localcompany);
}
this->DrawWidgets();
}
virtual void SetStringParameters(int widget) const
{
if (widget != WID_VV_CAPTION) return;
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (widget != WID_VV_START_STOP) return;
const Vehicle *v = Vehicle::Get(this->window_number);
StringID str;
if (v->vehstatus & VS_CRASHED) {
str = STR_VEHICLE_STATUS_CRASHED;
} else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary?
str = STR_VEHICLE_STATUS_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (Train::From(v)->gcache.cached_power == 0) {
str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
} else {
str = STR_VEHICLE_STATUS_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL;
}
} else { // no train
str = STR_VEHICLE_STATUS_STOPPED;
}
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_TRAIN_STUCK;
} else if (v->type == VEH_AIRCRAFT && HasBit(Aircraft::From(v)->flags, VAF_DEST_TOO_FAR) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR;
} else { // vehicle is in a "normal" state, show current order
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL;
break;
}
case OT_GOTO_DEPOT: {
SetDParam(0, v->type);
SetDParam(1, v->current_order.GetDestination());
SetDParam(2, v->GetDisplaySpeed());
if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
/* This case *only* happens when multiple nearest depot orders
* follow each other (including an order list only one order: a
* nearest depot order) and there are no reachable depots.
* It is primarily to guard for the case that there is no
* depot with index 0, which would be used as fallback for
* evaluating the string in the status bar. */
str = STR_EMPTY;
} else if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL;
} else {
str = STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL;
}
break;
}
case OT_LOADING:
str = STR_VEHICLE_STATUS_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
SetDParam(0, v->current_order.GetDestination());
str = STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL;
SetDParam(1, v->GetDisplaySpeed());
break;
}
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) {
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
/* FALL THROUGH, if aircraft. Does this even happen? */
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP);
DrawString(r.left + WD_FRAMERECT_LEFT + 6, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_HOR_CENTER);
}
virtual void OnClick(Point pt, int widget, int click_count)
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_START_STOP: // start stop
if (_ctrl_pressed) {
/* Scroll to current order destination */
TileIndex tile = v->current_order.GetLocation(v);
if (tile != INVALID_TILE) ScrollMainWindowToTile(tile);
} else {
/* Start/Stop */
StartStopVehicle(v, false);
}
break;
case WID_VV_CENTER_MAIN_VIEW: {// center main view
const Window *mainwindow = FindWindowById(WC_MAIN_WINDOW, 0);
/* code to allow the main window to 'follow' the vehicle if the ctrl key is pressed */
if (_ctrl_pressed && mainwindow->viewport->zoom <= ZOOM_LVL_OUT_4X) {
mainwindow->viewport->follow_vehicle = v->index;
} else {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos);
}
break;
}
case WID_VV_GOTO_DEPOT: // goto hangar
DoCommandP(v->tile, v->index | (_ctrl_pressed ? DEPOT_SERVICE : 0U), 0, GetCmdSendToDepot(v));
break;
case WID_VV_REFIT: // refit
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
break;
case WID_VV_SHOW_ORDERS: // show orders
if (_ctrl_pressed) {
ShowTimetableWindow(v);
} else {
ShowOrdersWindow(v);
}
break;
case WID_VV_SHOW_DETAILS: // show details
ShowVehicleDetailsWindow(v);
break;
case WID_VV_CLONE: // clone vehicle
/* Suppress the vehicle GUI when share-cloning.
* There is no point to it except for starting the vehicle.
* For starting the vehicle the player has to open the depot GUI, which is
* most likely already open, but is also visible in the vehicle viewport. */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0,
_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type],
_ctrl_pressed ? NULL : CcCloneVehicle);
break;
case WID_VV_TURN_AROUND: // turn around
assert(v->IsGroundVehicle());
DoCommandP(v->tile, v->index, 0,
_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]);
break;
case WID_VV_FORCE_PROCEED: // force proceed
assert(v->type == VEH_TRAIN);
DoCommandP(v->tile, v->index, 0, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
}
}
virtual void OnResize()
{
if (this->viewport != NULL) {
NWidgetViewport *nvp = this->GetWidget(WID_VV_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
}
}
virtual void OnTick()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool veh_stopped = v->IsStoppedInDepot();
/* Widget WID_VV_GOTO_DEPOT must be hidden if the vehicle is already stopped in depot.
* Widget WID_VV_CLONE_VEH should then be shown, since cloning is allowed only while in depot and stopped.
*/
PlaneSelections plane = veh_stopped ? SEL_DC_CLONE : SEL_DC_GOTO_DEPOT;
NWidgetStacked *nwi = this->GetWidget(WID_VV_SELECT_DEPOT_CLONE); // Selection widget 'send to depot' / 'clone'.
if (nwi->shown_plane + SEL_DC_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_DEPOT_CLONE);
}
/* The same system applies to widget WID_VV_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
if (v->IsGroundVehicle()) {
PlaneSelections plane = veh_stopped ? SEL_RT_REFIT : SEL_RT_TURN_AROUND;
NWidgetStacked *nwi = this->GetWidget(WID_VV_SELECT_REFIT_TURN);
if (nwi->shown_plane + SEL_RT_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_REFIT_TURN);
}
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
}
virtual bool IsNewGRFInspectable() const
{
return ::IsNewGRFInspectable(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
virtual void ShowNewGRFInspectWindow() const
{
::ShowNewGRFInspectWindow(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
};
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
}
/**
* Dispatch a "vehicle selected" event if any window waits for it.
* @param v selected vehicle;
* @return did any window accept vehicle selection?
*/
bool VehicleClicked(const Vehicle *v)
{
assert(v != NULL);
if (!(_thd.place_mode & HT_VEHICLE)) return false;
v = v->First();
if (!v->IsPrimaryVehicle()) return false;
return _thd.GetCallbackWnd()->OnVehicleSelect(v);
}
void StopGlobalFollowVehicle(const Vehicle *v)
{
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
if (w != NULL && w->viewport->follow_vehicle == v->index) {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos, true); // lock the main view on the vehicle's last position
w->viewport->follow_vehicle = INVALID_VEHICLE;
}
}
/**
* This is the Callback method after the construction attempt of a primary vehicle
* @param result indicates completion (or not) of the operation
* @param tile unused
* @param p1 unused
* @param p2 unused
*/
void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
ShowVehicleViewWindow(v);
}
/**
* Get the width of a vehicle (including all parts of the consist) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetVehicleWidth(Vehicle *v, EngineImageType image_type)
{
int vehicle_width = 0;
switch (v->type) {
case VEH_TRAIN:
for (const Train *u = Train::From(v); u != NULL; u = u->Next()) {
vehicle_width += u->GetDisplayImageWidth();
}
break;
case VEH_ROAD:
for (const RoadVehicle *u = RoadVehicle::From(v); u != NULL; u = u->Next()) {
vehicle_width += u->GetDisplayImageWidth();
}
break;
default:
bool rtl = _current_text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
vehicle_width = UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI);
break;
}
return vehicle_width;
}