#include "../stdafx.h" #include "../gfx.h" #include "8bpp.hpp" static FRenderer_8bpp iFRenderer_8bpp; void *Renderer_8bpp::MoveTo(const void *video, int x, int y) { return (uint8 *)video + x + y * _screen.pitch; } void Renderer_8bpp::SetPixel(void *video, int x, int y, uint8 color) { *((uint8 *)video + x + y * _screen.pitch) = color; } void Renderer_8bpp::SetPixelIfEmpty(void *video, int x, int y, uint8 color) { uint8 *dst = (uint8 *)video + x + y * _screen.pitch; if (*dst == 0) *dst = color; } void Renderer_8bpp::SetHorizontalLine(void *video, int width, uint8 color) { memset(video, color, width); } void Renderer_8bpp::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) { int direction = (height < 0) ? -1 : 1; uint8 *dst = (uint8 *)video; uint8 *usrc = (uint8 *)src; height = abs(height); for (; height > 0; height--) { memcpy(dst, usrc, width); usrc += src_pitch * direction; dst += _screen.pitch * direction; } } void Renderer_8bpp::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) { int direction = (height < 0) ? -1 : 1; uint8 *udst = (uint8 *)dst; uint8 *src = (uint8 *)video; height = abs(height); for (; height > 0; height--) { memcpy(udst, src, width); src += _screen.pitch * direction; udst += dst_pitch * direction; } } void Renderer_8bpp::MoveBuffer(void *video_dst, const void *video_src, int width, int height) { uint8 *dst = (uint8 *)video_dst; uint8 *src = (uint8 *)video_src; for (; height > 0; height--) { memmove(dst, src, width); src += _screen.pitch; dst += _screen.pitch; } } int Renderer_8bpp::BufferSize(int width, int height) { return width * height; }