/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file newgrf_config.cpp Finding NewGRFs and configuring them. */
#include "stdafx.h"
#include "debug.h"
#include "3rdparty/md5/md5.h"
#include "newgrf.h"
#include "network/network_func.h"
#include "gfx_func.h"
#include "newgrf_text.h"
#include "window_func.h"
#include "progress.h"
#include "video/video_driver.hpp"
#include "string_func.h"
#include "strings_func.h"
#include "textfile_gui.h"
#include "thread.h"
#include "newgrf_config.h"
#include "newgrf_text.h"
#include "fileio_func.h"
#include "fios.h"
#include "safeguards.h"
/**
* Create a new GRFConfig.
* @param filename Set the filename of this GRFConfig to filename.
*/
GRFConfig::GRFConfig(const std::string &filename) :
filename(filename), num_valid_params(ClampTo(GRFConfig::param.size()))
{
}
/**
* Create a new GRFConfig that is a deep copy of an existing config.
* @param config The GRFConfig object to make a copy of.
*/
GRFConfig::GRFConfig(const GRFConfig &config) :
ZeroedMemoryAllocator(),
ident(config.ident),
original_md5sum(config.original_md5sum),
filename(config.filename),
name(config.name),
info(config.info),
url(config.url),
error(config.error),
version(config.version),
min_loadable_version(config.min_loadable_version),
flags(config.flags & ~(1 << GCF_COPY)),
status(config.status),
grf_bugs(config.grf_bugs),
param(config.param),
num_params(config.num_params),
num_valid_params(config.num_valid_params),
palette(config.palette),
param_info(config.param_info),
has_param_defaults(config.has_param_defaults)
{
}
/**
* Copy the parameter information from the \a src config.
* @param src Source config.
*/
void GRFConfig::CopyParams(const GRFConfig &src)
{
this->num_params = src.num_params;
this->num_valid_params = src.num_valid_params;
this->param = src.param;
}
/**
* Get the name of this grf. In case the name isn't known
* the filename is returned.
* @return The name of filename of this grf.
*/
const char *GRFConfig::GetName() const
{
const char *name = GetGRFStringFromGRFText(this->name);
return StrEmpty(name) ? this->filename.c_str() : name;
}
/**
* Get the grf info.
* @return A string with a description of this grf.
*/
const char *GRFConfig::GetDescription() const
{
return GetGRFStringFromGRFText(this->info);
}
/**
* Get the grf url.
* @return A string with an url of this grf.
*/
const char *GRFConfig::GetURL() const
{
return GetGRFStringFromGRFText(this->url);
}
/** Set the default value for all parameters as specified by action14. */
void GRFConfig::SetParameterDefaults()
{
this->num_params = 0;
this->param = {};
if (!this->has_param_defaults) return;
for (uint i = 0; i < this->param_info.size(); i++) {
if (!this->param_info[i]) continue;
this->param_info[i]->SetValue(this, this->param_info[i]->def_value);
}
}
/**
* Set the palette of this GRFConfig to something suitable.
* That is either the setting coming from the NewGRF or
* the globally used palette.
*/
void GRFConfig::SetSuitablePalette()
{
PaletteType pal;
switch (this->palette & GRFP_GRF_MASK) {
case GRFP_GRF_DOS: pal = PAL_DOS; break;
case GRFP_GRF_WINDOWS: pal = PAL_WINDOWS; break;
default: pal = _settings_client.gui.newgrf_default_palette == 1 ? PAL_WINDOWS : PAL_DOS; break;
}
SB(this->palette, GRFP_USE_BIT, 1, pal == PAL_WINDOWS ? GRFP_USE_WINDOWS : GRFP_USE_DOS);
}
/**
* Finalize Action 14 info after file scan is finished.
*/
void GRFConfig::FinalizeParameterInfo()
{
for (auto &info : this->param_info) {
if (!info.has_value()) continue;
info->Finalize();
}
}
GRFConfig *_all_grfs;
GRFConfig *_grfconfig;
GRFConfig *_grfconfig_newgame;
GRFConfig *_grfconfig_static;
uint _missing_extra_graphics = 0;
/**
* Construct a new GRFError.
* @param severity The severity of this error.
* @param message The actual error-string.
*/
GRFError::GRFError(StringID severity, StringID message) : message(message), severity(severity)
{
}
/**
* Create a new empty GRFParameterInfo object.
* @param nr The newgrf parameter that is changed.
*/
GRFParameterInfo::GRFParameterInfo(uint nr) :
name(),
desc(),
type(PTYPE_UINT_ENUM),
min_value(0),
max_value(UINT32_MAX),
def_value(0),
param_nr(nr),
first_bit(0),
num_bit(32),
value_names(),
complete_labels(false)
{}
/**
* Get the value of this user-changeable parameter from the given config.
* @param config The GRFConfig to get the value from.
* @return The value of this parameter.
*/
uint32 GRFParameterInfo::GetValue(struct GRFConfig *config) const
{
/* GB doesn't work correctly with nbits == 32, so handle that case here. */
if (this->num_bit == 32) return config->param[this->param_nr];
return GB(config->param[this->param_nr], this->first_bit, this->num_bit);
}
/**
* Set the value of this user-changeable parameter in the given config.
* @param config The GRFConfig to set the value in.
* @param value The new value.
*/
void GRFParameterInfo::SetValue(struct GRFConfig *config, uint32 value)
{
/* SB doesn't work correctly with nbits == 32, so handle that case here. */
if (this->num_bit == 32) {
config->param[this->param_nr] = value;
} else {
SB(config->param[this->param_nr], this->first_bit, this->num_bit, value);
}
config->num_params = std::max(config->num_params, this->param_nr + 1);
SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_NEWGRF_STATE);
}
/**
* Finalize Action 14 info after file scan is finished.
*/
void GRFParameterInfo::Finalize()
{
this->complete_labels = true;
for (uint32 value = this->min_value; value <= this->max_value; value++) {
if (this->value_names.count(value) == 0) {
this->complete_labels = false;
break;
}
}
}
/**
* Update the palettes of the graphics from the config file.
* Called when changing the default palette in advanced settings.
* @param new_value Unused.
*/
void UpdateNewGRFConfigPalette(int32 new_value)
{
for (GRFConfig *c = _grfconfig_newgame; c != nullptr; c = c->next) c->SetSuitablePalette();
for (GRFConfig *c = _grfconfig_static; c != nullptr; c = c->next) c->SetSuitablePalette();
for (GRFConfig *c = _all_grfs; c != nullptr; c = c->next) c->SetSuitablePalette();
}
/**
* Get the data section size of a GRF.
* @param f GRF.
* @return Size of the data section or SIZE_MAX if the file has no separate data section.
*/
size_t GRFGetSizeOfDataSection(FILE *f)
{
extern const byte _grf_cont_v2_sig[];
static const uint header_len = 14;
byte data[header_len];
if (fread(data, 1, header_len, f) == header_len) {
if (data[0] == 0 && data[1] == 0 && MemCmpT(data + 2, _grf_cont_v2_sig, 8) == 0) {
/* Valid container version 2, get data section size. */
size_t offset = ((size_t)data[13] << 24) | ((size_t)data[12] << 16) | ((size_t)data[11] << 8) | (size_t)data[10];
if (offset >= 1 * 1024 * 1024 * 1024) {
Debug(grf, 0, "Unexpectedly large offset for NewGRF");
/* Having more than 1 GiB of data is very implausible. Mostly because then
* all pools in OpenTTD are flooded already. Or it's just Action C all over.
* In any case, the offsets to graphics will likely not work either. */
return SIZE_MAX;
}
return header_len + offset;
}
}
return SIZE_MAX;
}
/**
* Calculate the MD5 sum for a GRF, and store it in the config.
* @param config GRF to compute.
* @param subdir The subdirectory to look in.
* @return MD5 sum was successfully computed
*/
static bool CalcGRFMD5Sum(GRFConfig *config, Subdirectory subdir)
{
FILE *f;
Md5 checksum;
uint8 buffer[1024];
size_t len, size;
/* open the file */
f = FioFOpenFile(config->filename, "rb", subdir, &size);
if (f == nullptr) return false;
long start = ftell(f);
size = std::min(size, GRFGetSizeOfDataSection(f));
if (start < 0 || fseek(f, start, SEEK_SET) < 0) {
FioFCloseFile(f);
return false;
}
/* calculate md5sum */
while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
size -= len;
checksum.Append(buffer, len);
}
checksum.Finish(config->ident.md5sum);
FioFCloseFile(f);
return true;
}
/**
* Find the GRFID of a given grf, and calculate its md5sum.
* @param config grf to fill.
* @param is_static grf is static.
* @param subdir the subdirectory to search in.
* @return Operation was successfully completed.
*/
bool FillGRFDetails(GRFConfig *config, bool is_static, Subdirectory subdir)
{
if (!FioCheckFileExists(config->filename, subdir)) {
config->status = GCS_NOT_FOUND;
return false;
}
/* Find and load the Action 8 information */
LoadNewGRFFile(config, GLS_FILESCAN, subdir, true);
config->SetSuitablePalette();
config->FinalizeParameterInfo();
/* Skip if the grfid is 0 (not read) or if it is an internal GRF */
if (config->ident.grfid == 0 || HasBit(config->flags, GCF_SYSTEM)) return false;
if (is_static) {
/* Perform a 'safety scan' for static GRFs */
LoadNewGRFFile(config, GLS_SAFETYSCAN, subdir, true);
/* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */
if (HasBit(config->flags, GCF_UNSAFE)) return false;
}
return CalcGRFMD5Sum(config, subdir);
}
/**
* Clear a GRF Config list, freeing all nodes.
* @param config Start of the list.
* @post \a config is set to \c nullptr.
*/
void ClearGRFConfigList(GRFConfig **config)
{
GRFConfig *c, *next;
for (c = *config; c != nullptr; c = next) {
next = c->next;
delete c;
}
*config = nullptr;
}
/**
* Copy a GRF Config list
* @param dst pointer to destination list
* @param src pointer to source list values
* @param init_only the copied GRF will be processed up to GLS_INIT
* @return pointer to the last value added to the destination list
*/
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only)
{
/* Clear destination as it will be overwritten */
ClearGRFConfigList(dst);
for (; src != nullptr; src = src->next) {
GRFConfig *c = new GRFConfig(*src);
ClrBit(c->flags, GCF_INIT_ONLY);
if (init_only) SetBit(c->flags, GCF_INIT_ONLY);
*dst = c;
dst = &c->next;
}
return dst;
}
/**
* Removes duplicates from lists of GRFConfigs. These duplicates
* are introduced when the _grfconfig_static GRFs are appended
* to the _grfconfig on a newgame or savegame. As the parameters
* of the static GRFs could be different that the parameters of
* the ones used non-statically. This can result in desyncs in
* multiplayers, so the duplicate static GRFs have to be removed.
*
* This function _assumes_ that all static GRFs are placed after
* the non-static GRFs.
*
* @param list the list to remove the duplicates from
*/
static void RemoveDuplicatesFromGRFConfigList(GRFConfig *list)
{
GRFConfig *prev;
GRFConfig *cur;
if (list == nullptr) return;
for (prev = list, cur = list->next; cur != nullptr; prev = cur, cur = cur->next) {
if (cur->ident.grfid != list->ident.grfid) continue;
prev->next = cur->next;
delete cur;
cur = prev; // Just go back one so it continues as normal later on
}
RemoveDuplicatesFromGRFConfigList(list->next);
}
/**
* Appends the static GRFs to a list of GRFs
* @param dst the head of the list to add to
*/
void AppendStaticGRFConfigs(GRFConfig **dst)
{
GRFConfig **tail = dst;
while (*tail != nullptr) tail = &(*tail)->next;
CopyGRFConfigList(tail, _grfconfig_static, false);
RemoveDuplicatesFromGRFConfigList(*dst);
}
/**
* Appends an element to a list of GRFs
* @param dst the head of the list to add to
* @param el the new tail to be
*/
void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el)
{
GRFConfig **tail = dst;
while (*tail != nullptr) tail = &(*tail)->next;
*tail = el;
RemoveDuplicatesFromGRFConfigList(*dst);
}
/** Reset the current GRF Config to either blank or newgame settings. */
void ResetGRFConfig(bool defaults)
{
CopyGRFConfigList(&_grfconfig, _grfconfig_newgame, !defaults);
AppendStaticGRFConfigs(&_grfconfig);
}
/**
* Check if all GRFs in the GRF config from a savegame can be loaded.
* @param grfconfig GrfConfig to check
* @return will return any of the following 3 values:
*
* - GLC_ALL_GOOD: No problems occurred, all GRF files were found and loaded
*
- GLC_COMPATIBLE: For one or more GRF's no exact match was found, but a
* compatible GRF with the same grfid was found and used instead
*
- GLC_NOT_FOUND: For one or more GRF's no match was found at all
*
*/
GRFListCompatibility IsGoodGRFConfigList(GRFConfig *grfconfig)
{
GRFListCompatibility res = GLC_ALL_GOOD;
for (GRFConfig *c = grfconfig; c != nullptr; c = c->next) {
const GRFConfig *f = FindGRFConfig(c->ident.grfid, FGCM_EXACT, &c->ident.md5sum);
if (f == nullptr || HasBit(f->flags, GCF_INVALID)) {
/* If we have not found the exactly matching GRF try to find one with the
* same grfid, as it most likely is compatible */
f = FindGRFConfig(c->ident.grfid, FGCM_COMPATIBLE, nullptr, c->version);
if (f != nullptr) {
Debug(grf, 1, "NewGRF {:08X} ({}) not found; checksum {}. Compatibility mode on", BSWAP32(c->ident.grfid), c->filename, FormatArrayAsHex(c->ident.md5sum));
if (!HasBit(c->flags, GCF_COMPATIBLE)) {
/* Preserve original_md5sum after it has been assigned */
SetBit(c->flags, GCF_COMPATIBLE);
c->original_md5sum = c->ident.md5sum;
}
/* Non-found has precedence over compatibility load */
if (res != GLC_NOT_FOUND) res = GLC_COMPATIBLE;
goto compatible_grf;
}
/* No compatible grf was found, mark it as disabled */
Debug(grf, 0, "NewGRF {:08X} ({}) not found; checksum {}", BSWAP32(c->ident.grfid), c->filename, FormatArrayAsHex(c->ident.md5sum));
c->status = GCS_NOT_FOUND;
res = GLC_NOT_FOUND;
} else {
compatible_grf:
Debug(grf, 1, "Loading GRF {:08X} from {}", BSWAP32(f->ident.grfid), f->filename);
/* The filename could be the filename as in the savegame. As we need
* to load the GRF here, we need the correct filename, so overwrite that
* in any case and set the name and info when it is not set already.
* When the GCF_COPY flag is set, it is certain that the filename is
* already a local one, so there is no need to replace it. */
if (!HasBit(c->flags, GCF_COPY)) {
c->filename = f->filename;
c->ident.md5sum = f->ident.md5sum;
c->name = f->name;
c->info = f->name;
c->error.reset();
c->version = f->version;
c->min_loadable_version = f->min_loadable_version;
c->num_valid_params = f->num_valid_params;
c->param_info = f->param_info;
c->has_param_defaults = f->has_param_defaults;
}
}
}
return res;
}
/** Set this flag to prevent any NewGRF scanning from being done. */
int _skip_all_newgrf_scanning = 0;
/** Helper for scanning for files with GRF as extension */
class GRFFileScanner : FileScanner {
std::chrono::steady_clock::time_point next_update; ///< The next moment we do update the screen.
uint num_scanned; ///< The number of GRFs we have scanned.
public:
GRFFileScanner() : num_scanned(0)
{
this->next_update = std::chrono::steady_clock::now();
}
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override;
/** Do the scan for GRFs. */
static uint DoScan()
{
if (_skip_all_newgrf_scanning > 0) {
if (_skip_all_newgrf_scanning == 1) _skip_all_newgrf_scanning = 0;
return 0;
}
GRFFileScanner fs;
int ret = fs.Scan(".grf", NEWGRF_DIR);
/* The number scanned and the number returned may not be the same;
* duplicate NewGRFs and base sets are ignored in the return value. */
_settings_client.gui.last_newgrf_count = fs.num_scanned;
return ret;
}
};
bool GRFFileScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
{
/* Abort if the user stopped the game during a scan. */
if (_exit_game) return false;
GRFConfig *c = new GRFConfig(filename.c_str() + basepath_length);
bool added = true;
if (FillGRFDetails(c, false)) {
if (_all_grfs == nullptr) {
_all_grfs = c;
} else {
/* Insert file into list at a position determined by its
* name, so the list is sorted as we go along */
GRFConfig **pd, *d;
bool stop = false;
for (pd = &_all_grfs; (d = *pd) != nullptr; pd = &d->next) {
if (c->ident.grfid == d->ident.grfid && c->ident.md5sum == d->ident.md5sum) added = false;
/* Because there can be multiple grfs with the same name, make sure we checked all grfs with the same name,
* before inserting the entry. So insert a new grf at the end of all grfs with the same name, instead of
* just after the first with the same name. Avoids doubles in the list. */
if (StrCompareIgnoreCase(c->GetName(), d->GetName()) <= 0) {
stop = true;
} else if (stop) {
break;
}
}
if (added) {
c->next = d;
*pd = c;
}
}
} else {
added = false;
}
this->num_scanned++;
const char *name = nullptr;
if (c->name != nullptr) name = GetGRFStringFromGRFText(c->name);
if (name == nullptr) name = c->filename.c_str();
UpdateNewGRFScanStatus(this->num_scanned, name);
VideoDriver::GetInstance()->GameLoopPause();
if (!added) {
/* File couldn't be opened, or is either not a NewGRF or is a
* 'system' NewGRF or it's already known, so forget about it. */
delete c;
}
return added;
}
/**
* Simple sorter for GRFS
* @param c1 the first GRFConfig *
* @param c2 the second GRFConfig *
* @return true if the name of first NewGRF is before the name of the second.
*/
static bool GRFSorter(GRFConfig * const &c1, GRFConfig * const &c2)
{
return StrNaturalCompare(c1->GetName(), c2->GetName()) < 0;
}
/**
* Really perform the scan for all NewGRFs.
* @param callback The callback to call after the scanning is complete.
*/
void DoScanNewGRFFiles(NewGRFScanCallback *callback)
{
ClearGRFConfigList(&_all_grfs);
TarScanner::DoScan(TarScanner::NEWGRF);
Debug(grf, 1, "Scanning for NewGRFs");
uint num = GRFFileScanner::DoScan();
Debug(grf, 1, "Scan complete, found {} files", num);
if (num != 0 && _all_grfs != nullptr) {
/* Sort the linked list using quicksort.
* For that we first have to make an array, then sort and
* then remake the linked list. */
std::vector to_sort;
uint i = 0;
for (GRFConfig *p = _all_grfs; p != nullptr; p = p->next, i++) {
to_sort.push_back(p);
}
/* Number of files is not necessarily right */
num = i;
std::sort(to_sort.begin(), to_sort.end(), GRFSorter);
for (i = 1; i < num; i++) {
to_sort[i - 1]->next = to_sort[i];
}
to_sort[num - 1]->next = nullptr;
_all_grfs = to_sort[0];
NetworkAfterNewGRFScan();
}
/* Yes... these are the NewGRF windows */
InvalidateWindowClassesData(WC_SAVELOAD, 0, true);
InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_NEWGRF_STATE, GOID_NEWGRF_RESCANNED, true);
if (!_exit_game && callback != nullptr) callback->OnNewGRFsScanned();
CloseWindowByClass(WC_MODAL_PROGRESS);
SetModalProgress(false);
MarkWholeScreenDirty();
}
/**
* Scan for all NewGRFs.
* @param callback The callback to call after the scanning is complete.
*/
void ScanNewGRFFiles(NewGRFScanCallback *callback)
{
/* First set the modal progress. This ensures that it will eventually let go of the paint mutex. */
SetModalProgress(true);
/* Only then can we really start, especially by marking the whole screen dirty. Get those other windows hidden!. */
MarkWholeScreenDirty();
DoScanNewGRFFiles(callback);
}
/**
* Find a NewGRF in the scanned list.
* @param grfid GRFID to look for,
* @param mode Restrictions for matching grfs
* @param md5sum Expected MD5 sum
* @param desired_version Requested version
* @return The matching grf, if it exists in #_all_grfs, else \c nullptr.
*/
const GRFConfig *FindGRFConfig(uint32 grfid, FindGRFConfigMode mode, const MD5Hash *md5sum, uint32 desired_version)
{
assert((mode == FGCM_EXACT) != (md5sum == nullptr));
const GRFConfig *best = nullptr;
for (const GRFConfig *c = _all_grfs; c != nullptr; c = c->next) {
/* if md5sum is set, we look for an exact match and continue if not found */
if (!c->ident.HasGrfIdentifier(grfid, md5sum)) continue;
/* return it, if the exact same newgrf is found, or if we do not care about finding "the best" */
if (md5sum != nullptr || mode == FGCM_ANY) return c;
/* Skip incompatible stuff, unless explicitly allowed */
if (mode != FGCM_NEWEST && HasBit(c->flags, GCF_INVALID)) continue;
/* check version compatibility */
if (mode == FGCM_COMPATIBLE && (c->version < desired_version || c->min_loadable_version > desired_version)) continue;
/* remember the newest one as "the best" */
if (best == nullptr || c->version > best->version) best = c;
}
return best;
}
/**
* Retrieve a NewGRF from the current config by its grfid.
* @param grfid grf to look for.
* @param mask GRFID mask to allow for partial matching.
* @return The grf config, if it exists, else \c nullptr.
*/
GRFConfig *GetGRFConfig(uint32 grfid, uint32 mask)
{
GRFConfig *c;
for (c = _grfconfig; c != nullptr; c = c->next) {
if ((c->ident.grfid & mask) == (grfid & mask)) return c;
}
return nullptr;
}
/** Build a string containing space separated parameter values, and terminate */
std::string GRFBuildParamList(const GRFConfig *c)
{
std::string result;
for (uint i = 0; i < c->num_params; i++) {
if (!result.empty()) result += ' ';
result += std::to_string(c->param[i]);
}
return result;
}
/**
* Search a textfile file next to this NewGRF.
* @param type The type of the textfile to search for.
* @return The filename for the textfile.
*/
std::optional GRFConfig::GetTextfile(TextfileType type) const
{
return ::GetTextfile(type, NEWGRF_DIR, this->filename);
}