Files
@ r2151:03ec07b4f1c0
Branch filter:
Location: cpp/openttd-patchpack/source/engine.h - annotation
r2151:03ec07b4f1c0
8.1 KiB
text/x-c
(svn r2661) [Translators] Updated translations to 20050721 (1 lang(s))
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 | r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r2129:edcfaa00e4f2 r2129:edcfaa00e4f2 r2129:edcfaa00e4f2 r405:af2e0e5f1331 r405:af2e0e5f1331 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1895:9d45e93dd6b1 r1908:8c22d41a448a r1908:8c22d41a448a r1908:8c22d41a448a r1908:8c22d41a448a r1908:8c22d41a448a r1908:8c22d41a448a r1922:d5634e2fe7b3 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r922:c6224817ada1 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r0:d63b455452f6 r2129:edcfaa00e4f2 r2129:edcfaa00e4f2 r2129:edcfaa00e4f2 r0:d63b455452f6 r0:d63b455452f6 r2129:edcfaa00e4f2 r0:d63b455452f6 r0:d63b455452f6 r2129:edcfaa00e4f2 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1786:f4dff9cc496a r0:d63b455452f6 r0:d63b455452f6 r1786:f4dff9cc496a r819:e1432f9501d6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r0:d63b455452f6 r1093:18f56ef2d029 r1093:18f56ef2d029 r0:d63b455452f6 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r0:d63b455452f6 r0:d63b455452f6 r1895:9d45e93dd6b1 r1895:9d45e93dd6b1 r1883:9315515934d3 r1908:8c22d41a448a r1908:8c22d41a448a r1908:8c22d41a448a r1908:8c22d41a448a r1922:d5634e2fe7b3 r1922:d5634e2fe7b3 r1922:d5634e2fe7b3 r1922:d5634e2fe7b3 r1883:9315515934d3 r1883:9315515934d3 r1895:9d45e93dd6b1 r1895:9d45e93dd6b1 r1895:9d45e93dd6b1 r1895:9d45e93dd6b1 r1895:9d45e93dd6b1 r1895:9d45e93dd6b1 r1909:f13697536803 r1922:d5634e2fe7b3 r1895:9d45e93dd6b1 r1883:9315515934d3 r1883:9315515934d3 r1883:9315515934d3 r1883:9315515934d3 r1883:9315515934d3 r1883:9315515934d3 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r1802:acc0f0bda113 r0:d63b455452f6 r1802:acc0f0bda113 r1802:acc0f0bda113 r369:ebd9677c1a5a r369:ebd9677c1a5a r0:d63b455452f6 r1475:89b98bad154a r1883:9315515934d3 r1908:8c22d41a448a r414:3caabc7691a6 r414:3caabc7691a6 r0:d63b455452f6 r1477:d0fe35adb3c4 r445:8bbc3f73289f r445:8bbc3f73289f r445:8bbc3f73289f r445:8bbc3f73289f r445:8bbc3f73289f r445:8bbc3f73289f r445:8bbc3f73289f r1477:d0fe35adb3c4 r1477:d0fe35adb3c4 r445:8bbc3f73289f r1329:88de95f6e7d3 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1786:f4dff9cc496a r0:d63b455452f6 r1093:18f56ef2d029 r1093:18f56ef2d029 r0:d63b455452f6 r1197:5c12672cee22 r1474:03cff91e43a0 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r376:4e13dd244445 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1786:f4dff9cc496a r1926:ff7c3132a421 r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r0:d63b455452f6 r0:d63b455452f6 r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r1786:f4dff9cc496a r376:4e13dd244445 r376:4e13dd244445 r0:d63b455452f6 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r376:4e13dd244445 r538:c4b9f109ad6c r539:6383330746de r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r538:c4b9f109ad6c r405:af2e0e5f1331 r0:d63b455452f6 | #ifndef ENGINE_H
#define ENGINE_H
/** @file engine.h
*/
#include "sprite.h"
typedef struct RailVehicleInfo {
byte image_index;
byte flags; /* 1=multihead engine, 2=wagon */
byte base_cost;
uint16 max_speed;
uint16 power;
byte weight;
byte running_cost_base;
byte engclass; // 0: steam, 1: diesel, 2: electric
byte capacity;
byte cargo_type;
byte callbackmask; // see CallbackMask enum
uint16 pow_wag_power;
byte pow_wag_weight;
byte visual_effect; // NOTE: this is not 100% implemented yet, at the moment it is only used as a 'fallback' value
// for when the 'powered wagon' callback fails. But it should really also determine what
// kind of visual effect to generate for a vehicle (default, steam, diesel, electric).
// Same goes for the callback result, which atm is only used to check if a wagon is powered.
byte shorten_factor; // length on main map for this type is 8 - shorten_factor
} RailVehicleInfo;
typedef struct ShipVehicleInfo {
byte image_index;
byte base_cost;
uint16 max_speed;
byte cargo_type;
uint16 capacity;
byte running_cost;
byte sfx;
byte refittable;
} ShipVehicleInfo;
typedef struct AircraftVehicleInfo {
byte image_index;
byte base_cost;
byte running_cost;
byte subtype;
byte sfx;
byte acceleration;
byte max_speed;
byte mail_capacity;
uint16 passenger_capacity;
} AircraftVehicleInfo;
typedef struct RoadVehicleInfo {
byte image_index;
byte base_cost;
byte running_cost;
byte sfx;
byte max_speed;
byte capacity;
byte cargo_type;
} RoadVehicleInfo;
/** Information about a vehicle
* @see table/engines.h
*/
typedef struct EngineInfo {
uint16 base_intro;
byte unk2; ///< Carriages have the highest bit set in this one
byte lifelength;
byte base_life;
byte railtype_climates; ///< contains the railtype in the lower four bits, and a mask to the climates where the vehicle is available in the upper four
} EngineInfo;
typedef struct Engine {
uint16 intro_date;
uint16 age;
uint16 reliability;
uint16 reliability_spd_dec;
uint16 reliability_start, reliability_max, reliability_final;
uint16 duration_phase_1, duration_phase_2, duration_phase_3;
byte lifelength;
byte flags;
PlayerID preview_player;
byte preview_wait;
byte railtype;
PlayerID player_avail;
byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
} Engine;
enum {
RVI_MULTIHEAD = 1,
RVI_WAGON = 2,
};
enum {
NUM_VEHICLE_TYPES = 6
};
void AddTypeToEngines(void);
void StartupEngines(void);
enum GlobalCargo {
GC_PASSENGERS = 0,
GC_COAL = 1,
GC_MAIL = 2,
GC_OIL = 3,
GC_LIVESTOCK = 4,
GC_GOODS = 5,
GC_GRAIN = 6, // GC_WHEAT / GC_MAIZE
GC_WOOD = 7,
GC_IRON_ORE = 8,
GC_STEEL = 9,
GC_VALUABLES = 10, // GC_GOLD / GC_DIAMONDS
GC_PAPER = 11,
GC_FOOD = 12,
GC_FRUIT = 13,
GC_COPPER_ORE = 14,
GC_WATER = 15,
GC_RUBBER = 16,
GC_SUGAR = 17,
GC_TOYS = 18,
GC_BATTERIES = 19,
GC_CANDY = 20,
GC_TOFFEE = 21,
GC_COLA = 22,
GC_COTTON_CANDY = 23,
GC_BUBBLES = 24,
GC_PLASTIC = 25,
GC_FIZZY_DRINKS = 26,
GC_PAPER_TEMP = 27,
GC_UNDEFINED = 28, // undefined; unused slot in arctic climate
GC_DEFAULT = 29,
GC_PURCHASE = 30,
GC_INVALID = 255,
NUM_GLOBAL_CID = 31
};
// This enum lists the implemented callbacks
// Use as argument for the GetCallBackResult function (see comments there)
enum CallbackID {
// Powered wagons, if the result is lower as 0x40 then the wagon is powered
// TODO: interpret the rest of the result, aka "visual effects"
CBID_WAGON_POWER = 0x10,
// Vehicle length, returns the amount of 1/8's the vehicle is shorter
// only for train vehicles
CBID_VEH_LENGTH = 0x11,
// Refit capacity, the passed vehicle needs to have its ->cargo_type set to
// the cargo we are refitting to, returns the new cargo capacity
CBID_REFIT_CAP = 0x15,
};
// bit positions for rvi->callbackmask, indicates which callbacks are used by an engine
// (some callbacks are always used, and dont appear here)
enum CallbackMask {
CBM_WAGON_POWER = 0,
CBM_VEH_LENGTH = 1,
CBM_REFIT_CAP = 3,
};
enum {
CALLBACK_FAILED = 0xFFFF
};
VARDEF const uint32 _default_refitmasks[NUM_VEHICLE_TYPES];
VARDEF const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO];
VARDEF const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE];
VARDEF const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID];
VARDEF uint32 _engine_refit_masks[256];
VARDEF byte _engine_original_sprites[256];
void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains);
void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group);
// loaded is in percents, overriding_engine 0xffff is none
int GetCustomEngineSprite(byte engine, const Vehicle *v, byte direction);
uint16 GetCallBackResult(uint16 callback_info, byte engine, const Vehicle *v);
bool UsesWagonOverride(const Vehicle *v);
#define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
#define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
typedef enum VehicleTrigger {
VEHICLE_TRIGGER_NEW_CARGO = 1,
// Externally triggered only for the first vehicle in chain
VEHICLE_TRIGGER_DEPOT = 2,
// Externally triggered only for the first vehicle in chain, only if whole chain is empty
VEHICLE_TRIGGER_EMPTY = 4,
// Not triggered externally (called for the whole chain if we got NEW_CARGO)
VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
} VehicleTrigger;
void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
void SetCustomEngineName(int engine, const char *name);
StringID GetCustomEngineName(int engine);
void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod);
void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod);
void DrawShipEngine(int x, int y, int engine, uint32 image_ormod);
void DrawAircraftEngine(int x, int y, int engine, uint32 image_ormod);
void AcceptEnginePreview(Engine *e, PlayerID player);
void LoadCustomEngineNames(void);
void DeleteCustomEngineNames(void);
bool IsEngineBuildable(uint engine, byte type);
void UnInitNewgrEngines(void);
enum {
NUM_NORMAL_RAIL_ENGINES = 54,
NUM_MONORAIL_ENGINES = 30,
NUM_MAGLEV_ENGINES = 32,
NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES,
NUM_ROAD_ENGINES = 88,
NUM_SHIP_ENGINES = 11,
NUM_AIRCRAFT_ENGINES = 41,
TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES,
AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES,
SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES,
ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES,
};
VARDEF Engine _engines[TOTAL_NUM_ENGINES];
#define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++)
static inline Engine* GetEngine(uint i)
{
assert(i < lengthof(_engines));
return &_engines[i];
}
VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES];
static inline bool IsEngineIndex(uint index)
{
return index < TOTAL_NUM_ENGINES;
}
/* Access Vehicle Data */
//#include "table/engines.h"
extern EngineInfo _engine_info[TOTAL_NUM_ENGINES];
extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES];
extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES];
extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES];
static inline RailVehicleInfo *RailVehInfo(uint e)
{
assert(e < lengthof(_rail_vehicle_info));
return &_rail_vehicle_info[e];
}
static inline ShipVehicleInfo *ShipVehInfo(uint e)
{
assert(e - SHIP_ENGINES_INDEX < lengthof(_ship_vehicle_info));
return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX];
}
static inline AircraftVehicleInfo *AircraftVehInfo(uint e)
{
assert(e - AIRCRAFT_ENGINES_INDEX < lengthof(_aircraft_vehicle_info));
return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX];
}
static inline RoadVehicleInfo *RoadVehInfo(uint e)
{
assert(e - ROAD_ENGINES_INDEX < lengthof(_road_vehicle_info));
return &_road_vehicle_info[e - ROAD_ENGINES_INDEX];
}
#endif
|