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Location: cpp/openttd-patchpack/source/screenshot.h - annotation
r5169:0e312771ef2c
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(svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. Only workaround is that the
wide version of EnumDisplaySettings crashes on win95 no matter what, so use ANSI version.
NOTE: MSLU support is only added to VS2003 project file because VS2005 compiles won't
even run on Windows95.
wide version of EnumDisplaySettings crashes on win95 no matter what, so use ANSI version.
NOTE: MSLU support is only added to VS2003 project file because VS2005 compiles won't
even run on Windows95.
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r430:c6aefd620ab0 r4184:a139e10be323 r4184:a139e10be323 r430:c6aefd620ab0 r2121:96bd03691149 r2121:96bd03691149 r2121:96bd03691149 r2121:96bd03691149 r2436:963efe8b84cc | /* $Id$ */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats(void);
const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);
typedef enum ScreenshotType {
SC_NONE,
SC_VIEWPORT,
SC_WORLD
} ScreenshotType;
bool MakeScreenshot(void);
void SetScreenshotType(ScreenshotType t);
bool IsScreenshotRequested(void);
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
#endif /* SCREENSHOT_H */
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