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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file waypoint_gui.cpp Handling of waypoints gui. */
#include "stdafx.h"
#include "window_gui.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "vehiclelist.h"
#include "vehicle_gui.h"
#include "viewport_func.h"
#include "strings_func.h"
#include "command_func.h"
#include "company_func.h"
#include "company_base.h"
#include "window_func.h"
#include "waypoint_base.h"
#include "widgets/waypoint_widget.h"
#include "table/strings.h"
#include "safeguards.h"
/** GUI for accessing waypoints and buoys. */
struct WaypointWindow : Window {
private:
VehicleType vt; ///< Vehicle type using the waypoint.
Waypoint *wp; ///< Waypoint displayed by the window.
/**
* Get the center tile of the waypoint.
* @return The center tile if the waypoint exists, otherwise the tile with the waypoint name.
*/
TileIndex GetCenterTile() const
{
if (!this->wp->IsInUse()) return this->wp->xy;
TileArea ta;
this->wp->GetTileArea(&ta, this->vt == VEH_TRAIN ? STATION_WAYPOINT : STATION_BUOY);
return ta.GetCenterTile();
}
public:
/**
* Construct the window.
* @param desc The description of the window.
* @param window_number The window number, in this case the waypoint's ID.
*/
WaypointWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->wp = Waypoint::Get(window_number);
this->vt = (wp->string_id == STR_SV_STNAME_WAYPOINT) ? VEH_TRAIN : VEH_SHIP;
this->CreateNestedTree();
if (this->vt == VEH_TRAIN) {
this->GetWidget<NWidgetCore>(WID_W_SHOW_VEHICLES)->SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP);
this->GetWidget<NWidgetCore>(WID_W_CENTER_VIEW)->tool_tip = STR_WAYPOINT_VIEW_CENTER_TOOLTIP;
this->GetWidget<NWidgetCore>(WID_W_RENAME)->tool_tip = STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME;
}
this->FinishInitNested(window_number);
this->owner = this->wp->owner;
this->flags |= WF_DISABLE_VP_SCROLL;
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_W_VIEWPORT);
nvp->InitializeViewport(this, this->GetCenterTile(), ZOOM_LVL_VIEWPORT);
this->OnInvalidateData(0);
}
~WaypointWindow()
{
DeleteWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, this->owner, this->window_number).Pack(), false);
}
void SetStringParameters(int widget) const override
{
if (widget == WID_W_CAPTION) SetDParam(0, this->wp->index);
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_W_CENTER_VIEW: // scroll to location
if (_ctrl_pressed) {
ShowExtraViewPortWindow(this->GetCenterTile());
} else {
ScrollMainWindowToTile(this->GetCenterTile());
}
break;
case WID_W_RENAME: // rename
SetDParam(0, this->wp->index);
ShowQueryString(STR_WAYPOINT_NAME, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_STATION_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
case WID_W_SHOW_VEHICLES: // show list of vehicles having this waypoint in their orders
ShowVehicleListWindow(this->wp->owner, this->vt, this->wp->index);
break;
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
/* You can only change your own waypoints */
this->SetWidgetDisabledState(WID_W_RENAME, !this->wp->IsInUse() || (this->wp->owner != _local_company && this->wp->owner != OWNER_NONE));
/* Disable the widget for waypoints with no use */
this->SetWidgetDisabledState(WID_W_SHOW_VEHICLES, !this->wp->IsInUse());
ScrollWindowToTile(this->GetCenterTile(), this, true);
}
void OnResize() override
{
if (this->viewport != nullptr) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_W_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
this->wp->UpdateVirtCoord();
ScrollWindowToTile(this->GetCenterTile(), this, true); // Re-center viewport.
}
}
void OnQueryTextFinished(char *str) override
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME), nullptr, str);
}
};
/** The widgets of the waypoint view. */
static const NWidgetPart _nested_waypoint_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_W_CAPTION), SetDataTip(STR_WAYPOINT_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, COLOUR_GREY, WID_W_VIEWPORT), SetMinimalSize(256, 88), SetPadding(1, 1, 1, 1), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_W_CENTER_VIEW), SetMinimalSize(100, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_BUOY_VIEW_CENTER_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_W_RENAME), SetMinimalSize(100, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_BUOY_VIEW_CHANGE_BUOY_NAME),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_W_SHOW_VEHICLES), SetMinimalSize(15, 12), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** The description of the waypoint view. */
static WindowDesc _waypoint_view_desc(
WDP_AUTO, "view_waypoint", 260, 118,
WC_WAYPOINT_VIEW, WC_NONE,
0,
_nested_waypoint_view_widgets, lengthof(_nested_waypoint_view_widgets)
);
/**
* Show the window for the given waypoint.
* @param wp The waypoint to show the window for.
*/
void ShowWaypointWindow(const Waypoint *wp)
{
AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
}
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