Files
@ r3303:1bae0f5399a4
Branch filter:
Location: cpp/openttd-patchpack/source/table/autorail.h - annotation
r3303:1bae0f5399a4
3.8 KiB
text/x-c
(svn r4060) -Codechange: [OSX] made the release target (in os/macosx/Makefile) easier to use since it gives the release disk image the right name automatically
it now uses REV instead of RELEASE, which means RELEASE is not needed to be set manaully anymore
it also automatically adds "-jaguar" when making a build aimed at OSX 10.2 (codenamed jaguar)
it now uses REV instead of RELEASE, which means RELEASE is not needed to be set manaully anymore
it also automatically adds "-jaguar" when making a build aimed at OSX 10.2 (codenamed jaguar)
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r2752:65f0a677c814 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r2710:84abacdb8c06 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r2752:65f0a677c814 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 r1070:7d6110393535 | /* $Id$ */
/* Rail selection types (directions):
/ \ / \ / \ / \ / \ / \
/ /\ /\ \ /===\ / \ /| \ / |\
\/ / \ \/ \ / \===/ \| / \ |/
\ / \ / \ / \ / \ / \ /
0 1 2 3 4 5
*/
// mark invalid tiles red
#define RED(c) c | PALETTE_SEL_TILE_RED
// table maps each of the six rail directions and tileh combinations to a sprite
// invalid entries are required to make sure that this array can be quickly accessed
static const int _AutorailTilehSprite[][6] = {
// type 0 1 2 3 4 5
{ 0, 8, 16, 25, 34, 42 }, // tileh = 0
{ 5, 13, RED(22), RED(31), 35, 42 }, // tileh = 1
{ 5, 10, 16, 26, RED(38), RED(46) }, // tileh = 2
{ 5, 9, RED(23), 26, 35, RED(46) }, // tileh = 3
{ 2, 10, RED(19), RED(28), 34, 43 }, // tileh = 4
{ 1, 9, 17, 26, 35, 43 }, // tileh = 5
{ 1, 10, RED(20), 26, RED(38), 43 }, // tileh = 6
{ 1, 9, 17, 26, 35, 43 }, // tileh = 7
{ 2, 13, 17, 25, RED(40), RED(48) }, // tileh = 8
{ 1, 13, 17, RED(32), 35, RED(48) }, // tileh = 9
{ 1, 9, 17, 26, 35, 43 }, // tileh = 10
{ 1, 9, 17, 26, 35, 43 }, // tileh = 11
{ 2, 9, 17, RED(29), RED(40), 43 }, // tileh = 12
{ 1, 9, 17, 26, 35, 43 }, // tileh = 13
{ 1, 9, 17, 26, 35, 43 }, // tileh = 14
{ 0, 1, 2, 3, 4, 5 }, // invalid (15)
{ 0, 1, 2, 3, 4, 5 }, // invalid (16)
{ 0, 1, 2, 3, 4, 5 }, // invalid (17)
{ 0, 1, 2, 3, 4, 5 }, // invalid (18)
{ 0, 1, 2, 3, 4, 5 }, // invalid (19)
{ 0, 1, 2, 3, 4, 5 }, // invalid (20)
{ 0, 1, 2, 3, 4, 5 }, // invalid (21)
{ 0, 1, 2, 3, 4, 5 }, // invalid (22)
{ RED(6), RED(11), RED(17), RED(27), RED(39), RED(47) }, // tileh = 23
{ 0, 1, 2, 3, 4, 5 }, // invalid (24)
{ 0, 1, 2, 3, 4, 5 }, // invalid (25)
{ 0, 1, 2, 3, 4, 5 }, // invalid (26)
{ RED(7), RED(15), RED(24), RED(33), RED(36), RED(44) }, // tileh = 27
{ 0, 1, 2, 3, 4, 5 }, // invalid (28)
{ RED(3), RED(14), RED(18), RED(26), RED(41), RED(49) }, // tileh = 29
{ RED(4), RED(12), RED(21), RED(30), RED(37), RED(45) }, // tileh = 30
};
#undef RED
// maps each pixel of a tile (16x16) to a selection type
// (0,0) is the top corner, (16,16) the bottom corner
static const byte _AutorailPiece[][16] = {
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
{ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 },
{ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 },
{ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 },
{ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 },
{ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 },
{ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 }
};
|