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Location: cpp/openttd-patchpack/source/src/tunnelbridge.h - annotation
r10737:2346af7e04e8
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(svn r15070) -Update: WebTranslator2 update to 2009-01-13 18:42:22
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8973:bd926d7578a7 r8973:bd926d7578a7 r8398:cf5cc32ab397 | /* $Id$ */
/** @file tunnelbridge.h Header file for things common for tunnels and bridges */
#ifndef TUNNELBRIDGE_H
#define TUNNELBRIDGE_H
#include "tile_type.h"
/**
* Calculates the length of a tunnel or a bridge (without end tiles)
* @return length of bridge/tunnel middle
*/
static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
{
int x1 = TileX(begin);
int y1 = TileY(begin);
int x2 = TileX(end);
int y2 = TileY(end);
return abs(x2 + y2 - x1 - y1) - 1;
}
extern TileIndex _build_tunnel_endtile;
#endif /* TUNNELBRIDGE_H */
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