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r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r17142:9f8921b5eb4f r9336:b3c601814650 r15173:a59afd6301a6 r15173:a59afd6301a6 r9336:b3c601814650 r14907:1fcac3638575 r14907:1fcac3638575 r14907:1fcac3638575 r14907:1fcac3638575 r15594:ba7e42fbae24 r14907:1fcac3638575 r14907:1fcac3638575 r15610:623a23fb6560 r15610:623a23fb6560 r9336:b3c601814650 r9336:b3c601814650 r19944:25a78576fb5e r9336:b3c601814650 r25484:c5af4712cb7f r9336:b3c601814650 r14504:48ad1703d7ec r14907:1fcac3638575 r9336:b3c601814650 r25238:5663a21f6484 r9336:b3c601814650 r25238:5663a21f6484 r9336:b3c601814650 r14504:48ad1703d7ec r9336:b3c601814650 r9336:b3c601814650 r15610:623a23fb6560 r15610:623a23fb6560 r9336:b3c601814650 r14502:ced0a904f0d6 r14502:ced0a904f0d6 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r19944:25a78576fb5e r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r25238:5663a21f6484 r9336:b3c601814650 r25238:5663a21f6484 r25238:5663a21f6484 r9336:b3c601814650 r9336:b3c601814650 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r25238:5663a21f6484 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r14502:ced0a904f0d6 r9336:b3c601814650 r9336:b3c601814650 r9336:b3c601814650 r27737:728d55b97775 r9339:78ad2d03d291 r9339:78ad2d03d291 r9339:78ad2d03d291 r27555:efb2f3b16d4d r9339:78ad2d03d291 r9339:78ad2d03d291 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file console_internal.h Internally used functions for the console. */
#ifndef CONSOLE_INTERNAL_H
#define CONSOLE_INTERNAL_H
#include "gfx_type.h"
static const uint ICON_CMDLN_SIZE = 1024; ///< maximum length of a typed in command
static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
/** Return values of console hooks (#IConsoleHook). */
enum ConsoleHookResult {
CHR_ALLOW, ///< Allow command execution.
CHR_DISALLOW, ///< Disallow command execution.
CHR_HIDE, ///< Hide the existence of the command.
};
/**
* --Commands--
* Commands are commands, or functions. They get executed once and any
* effect they produce are carried out. The arguments to the commands
* are given to them, each input word separated by a double-quote (") is an argument
* If you want to handle multiple words as one, enclose them in double-quotes
* eg. 'say "hello everybody"'
*/
typedef bool IConsoleCmdProc(byte argc, char *argv[]);
typedef ConsoleHookResult IConsoleHook(bool echo);
struct IConsoleCmd {
IConsoleCmd(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook) : name(name), proc(proc), hook(hook) {}
std::string name; ///< name of command
IConsoleCmdProc *proc; ///< process executed when command is typed
IConsoleHook *hook; ///< any special trigger action that needs executing
};
/**
* --Aliases--
* Aliases are like shortcuts for complex functions, variable assignments,
* etc. You can use a simple alias to rename a longer command (eg 'set' for
* 'setting' for example), or concatenate more commands into one
* (eg. 'ng' for 'load %A; unpause; debug_level 5'). Aliases can parse the arguments
* given to them in the command line.
* - "%A - %Z" substitute arguments 1 t/m 26
* - "%+" lists all parameters keeping them separated
* - "%!" also lists all parameters but presenting them to the aliased command as one argument
* - ";" allows for combining commands (see example 'ng')
*/
struct IConsoleAlias {
IConsoleAlias(const std::string &name, const std::string &cmdline) : name(name), cmdline(cmdline) {}
std::string name; ///< name of the alias
std::string cmdline; ///< command(s) that is/are being aliased
};
struct IConsole
{
typedef std::map<std::string, IConsoleCmd> CommandList;
typedef std::map<std::string, IConsoleAlias> AliasList;
/* console parser */
static CommandList &Commands();
static AliasList &Aliases();
/* Commands */
static void CmdRegister(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook = nullptr);
static IConsoleCmd *CmdGet(const std::string &name);
static void AliasRegister(const std::string &name, const std::string &cmd);
static IConsoleAlias *AliasGet(const std::string &name);
};
/* console functions */
void IConsoleClearBuffer();
/* console std lib (register ingame commands/aliases) */
void IConsoleStdLibRegister();
/* Supporting functions */
bool GetArgumentInteger(uint32_t *value, const char *arg);
void IConsoleGUIInit();
void IConsoleGUIFree();
void IConsoleGUIPrint(TextColour colour_code, const std::string &string);
#endif /* CONSOLE_INTERNAL_H */
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