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Location: cpp/openttd-patchpack/source/src/unmovable_type.h - annotation
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belarusian - 216 changes by KorneySan, Wowanxm
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dutch - 5 changes by Yexo
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italian - 5 changes by lorenzodv
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belarusian - 216 changes by KorneySan, Wowanxm
croatian - 5 changes by VoyagerOne
dutch - 5 changes by Yexo
hungarian - 7 changes by IPG
italian - 5 changes by lorenzodv
korean - 5 changes by junho2813
polish - 5 changes by lion
portuguese - 10 changes by SupSuper
romanian - 11 changes by tonny
russian - 9 changes by KorneySan
spanish - 5 changes by Terkhen
swedish - 9 changes by tool
vietnamese - 4 changes by nglekhoi
r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 r15651:d546d3d294b1 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file unmovable_map.h Types related to unmovable tiles. */
#ifndef UNMOVABLE_TYPE_H
#define UNMOVABLE_TYPE_H
/** Types of unmovable structure */
enum UnmovableType {
UNMOVABLE_TRANSMITTER = 0, ///< The large antenna
UNMOVABLE_LIGHTHOUSE = 1, ///< The nice lighthouse
UNMOVABLE_STATUE = 2, ///< Statue in towns
UNMOVABLE_OWNED_LAND = 3, ///< Owned land 'flag'
UNMOVABLE_HQ = 4, ///< HeadQuarter of a player
UNMOVABLE_MAX,
};
struct UnmovableSpec;
#endif /* UNMOVABLE_MAP_H */
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