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Location: cpp/openttd-patchpack/source/table/train_cmd.h - annotation
r4603:3b159d0db197
1.6 KiB
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(svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r0:d63b455452f6 r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r222:4409829eb08f r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r0:d63b455452f6 r0:d63b455452f6 | /* $Id$ */
static const SpriteID _engine_sprite_base[] = {
0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
0x0B31, 0x0B35,
};
/* For how many directions do we have sprites? (8 or 4; if 4, the other 4
* directions are symmetric. */
static const byte _engine_sprite_and[] = {
7, 7, 7, 7, 3, 3, 7, 7,
7, 7, 7, 7, 7, 7, 7, 3,
7, 7, 3, 7, 3, 7, 7, 7,
7, 3, 7, 7, 3, 3, 7, 7,
7, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3,
3, 3,
};
/* Non-zero for multihead trains. */
static const byte _engine_sprite_add[] = {
0, 0, 0, 0, 0, 0, 0, 4,
0, 4, 0, 4, 0, 0, 0, 0,
0, 4, 0, 0, 0, 0, 4, 0,
4, 0, 0, 4, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
};
static const byte _wagon_full_adder[] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 44, 0, 0, 0, 0, 24,
24, 24, 24, 0, 0, 32, 32, 0,
4, 4, 4, 4, 4, 4, 4, 0,
0, 4, 4, 4, 0, 44, 0, 0,
0, 0, 24, 24, 24, 24, 0, 0,
32, 32
};
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