Files @ r3933:400e9c30928e
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Location: cpp/openttd-patchpack/source/debug.c - annotation

celestar
(svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads

Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing

There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
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/* $Id$ */

#include "stdafx.h"
#include <stdio.h>
#include <stdarg.h>
#include "openttd.h"
#include "console.h"
#include "debug.h"
#include "functions.h"
#include "string.h"

int _debug_ai_level;
int _debug_driver_level;
int _debug_grf_level;
int _debug_map_level;
int _debug_misc_level;
int _debug_ms_level;
int _debug_net_level;
int _debug_spritecache_level;
int _debug_oldloader_level;
int _debug_ntp_level;
int _debug_npf_level;
int _debug_yapf_level;


void CDECL debug(const char *s, ...)
{
	va_list va;
	char buf[1024];

	va_start(va, s);
	vsnprintf(buf, lengthof(buf), s, va);
	va_end(va);
	fprintf(stderr, "dbg: %s\n", buf);
	IConsoleDebug(buf);
}

typedef struct DebugLevel {
	const char *name;
	int *level;
} DebugLevel;

#define DEBUG_LEVEL(x) { #x, &_debug_##x##_level }
	static const DebugLevel debug_level[] = {
	DEBUG_LEVEL(ai),
	DEBUG_LEVEL(driver),
	DEBUG_LEVEL(grf),
	DEBUG_LEVEL(map),
	DEBUG_LEVEL(misc),
	DEBUG_LEVEL(ms),
	DEBUG_LEVEL(net),
	DEBUG_LEVEL(spritecache),
	DEBUG_LEVEL(oldloader),
	DEBUG_LEVEL(ntp),
	DEBUG_LEVEL(npf),
	DEBUG_LEVEL(yapf)
	};
#undef DEBUG_LEVEL

void SetDebugString(const char *s)
{
	int v;
	char *end;
	const char *t;

	// global debugging level?
	if (*s >= '0' && *s <= '9') {
		const DebugLevel *i;

		v = strtoul(s, &end, 0);
		s = end;

		for (i = debug_level; i != endof(debug_level); ++i) *i->level = v;
	}

	// individual levels
	for (;;) {
		const DebugLevel *i;
		int *p;

		// skip delimiters
		while (*s == ' ' || *s == ',' || *s == '\t') s++;
		if (*s == '\0') break;

		t = s;
		while (*s >= 'a' && *s <= 'z') s++;

		// check debugging levels
		p = NULL;
		for (i = debug_level; i != endof(debug_level); ++i)
			if (s == t + strlen(i->name) && strncmp(t, i->name, s - t) == 0) {
				p = i->level;
				break;
			}

		if (*s == '=') s++;
		v = strtoul(s, &end, 0);
		s = end;
		if (p != NULL) {
			*p = v;
		} else {
			ShowInfoF("Unknown debug level '%.*s'", s - t, t);
			return;
		}
	}
}

/** Print out the current debug-level
 * Just return a string with the values of all the debug categorites
 * @return string with debug-levels
 */
const char *GetDebugString(void)
{
	const DebugLevel *i;
	static char dbgstr[100];
	char dbgval[20];

	memset(dbgstr, 0, sizeof(dbgstr));
	i = debug_level;
	snprintf(dbgstr, sizeof(dbgstr), "%s=%d", i->name, *i->level);

	for (i++; i != endof(debug_level); i++) {
		snprintf(dbgval, sizeof(dbgval), ", %s=%d", i->name, *i->level);
		ttd_strlcat(dbgstr, dbgval, sizeof(dbgstr));
	}

	return dbgstr;
}