Files
@ r3933:400e9c30928e
Branch filter:
Location: cpp/openttd-patchpack/source/sdl.h - annotation
r3933:400e9c30928e
1.6 KiB
text/x-c
(svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2171:969c16b625b3 r2436:963efe8b84cc | /* $Id$ */
#ifndef SDL_H
#define SDL_H
const char* SdlOpen(uint32 x);
void SdlClose(uint32 x);
#ifdef WIN32
#define DYNAMICALLY_LOADED_SDL
#endif
#ifdef DYNAMICALLY_LOADED_SDL
#include <SDL.h>
typedef struct SDLProcs {
int (SDLCALL *SDL_Init)(Uint32);
int (SDLCALL *SDL_InitSubSystem)(Uint32);
char *(SDLCALL *SDL_GetError)(void);
void (SDLCALL *SDL_QuitSubSystem)(Uint32);
void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
int (SDLCALL *SDL_ShowCursor)(int);
void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
int (SDLCALL *SDL_PollEvent)(SDL_Event *);
void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
uint32 (SDLCALL *SDL_GetTicks)(void);
int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
void (SDLCALL *SDL_PauseAudio)(int);
void (SDLCALL *SDL_CloseAudio)(void);
int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
SDLMod (SDLCALL *SDL_GetModState)(void);
void (SDLCALL *SDL_Delay)(Uint32);
void (SDLCALL *SDL_Quit)(void);
SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
void (SDLCALL *SDL_EnableUNICODE)(int);
void (SDLCALL *SDL_VideoDriverName)(char *, int);
SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
} SDLProcs;
extern SDLProcs sdl_proc;
#define SDL_CALL sdl_proc.
#else
#define SDL_CALL
#endif
#endif /* SDL_H */
|