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Location: cpp/openttd-patchpack/source/src/os2.cpp - annotation
r6273:40c57f49e2b7
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(svn r9082) -Codechange: [win32] Update VS2003 and VS2005 project files to use the same outpath, and build in UNICODE mode. When making a release it is probably better to make two binaries, one without UNICODE, the other with, guaranteeing full Win9x compatibility (UNICODE with MSLU also works, without it's even better).
-Remove: [os/2] Relic project file remains from watcom
-Remove: [os/2] Relic project file remains from watcom
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r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5591:5085a131bcc8 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5591:5085a131bcc8 r5591:5085a131bcc8 r5591:5085a131bcc8 r5591:5085a131bcc8 r5591:5085a131bcc8 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 | /* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "variables.h"
#include "string.h"
#include "table/strings.h"
#include "gfx.h"
#include "gui.h"
#include "functions.h"
#include "macros.h"
#include "fios.h"
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
#include <stdlib.h>
#include <time.h>
#ifndef __INNOTEK_LIBC__
#include <dos.h>
#endif
#define INCL_WIN
#define INCL_WINCLIPBOARD
#include <os2.h>
#ifndef __INNOTEK_LIBC__
#include <i86.h>
#endif
bool FiosIsRoot(const char *file)
{
return file[3] == '\0';
}
void FiosGetDrives()
{
unsigned disk, disk2, save, total;
#ifndef __INNOTEK_LIBC__
_dos_getdrive(&save); // save original drive
#else
save = _getdrive(); // save original drive
total = 'z';
#endif
/* get an available drive letter */
#ifndef __INNOTEK_LIBC__
for (disk = 1;; disk++) {
_dos_setdrive(disk, &total);
#else
for (disk = 'A';; disk++) {
_chdrive(disk);
#endif
if (disk >= total) return;
#ifndef __INNOTEK_LIBC__
_dos_getdrive(&disk2);
#else
disk2 = _getdrive();
#endif
if (disk == disk2) {
FiosItem *fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
fios->mtime = 0;
#ifndef __INNOTEK_LIBC__
snprintf(fios->name, lengthof(fios->name), "%c:", 'A' + disk - 1);
#else
snprintf(fios->name, lengthof(fios->name), "%c:", disk);
#endif
ttd_strlcpy(fios->title, fios->name, lengthof(fios->title));
}
}
/* Restore the original drive */
#ifndef __INNOTEK_LIBC__
_dos_setdrive(save, &total);
#else
_chdrive(save);
#endif
}
bool FiosGetDiskFreeSpace(const char *path, uint32 *tot)
{
#ifndef __INNOTEK_LIBC__
struct diskfree_t free;
char drive = path[0] - 'A' + 1;
if (tot != NULL && _getdiskfree(drive, &free) == 0) {
*tot = free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector;
return true;
}
return false;
#else
uint32 free = 0;
#ifdef HAS_STATVFS
{
struct statvfs s;
if (statvfs(path, &s) != 0) return false;
free = (uint64)s.f_frsize * s.f_bavail >> 20;
}
#endif
if (tot != NULL) *tot = free;
return true;
#endif
}
bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb)
{
char filename[MAX_PATH];
snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, ent->d_name);
return stat(filename, sb) == 0;
}
bool FiosIsHiddenFile(const struct dirent *ent)
{
return ent->d_name[0] == '.';
}
static void ChangeWorkingDirectory(char *exe)
{
char *s = strrchr(exe, PATHSEPCHAR);
if (s != NULL) {
*s = '\0';
chdir(exe);
*s = PATHSEPCHAR;
}
}
void ShowInfo(const unsigned char *str)
{
HAB hab;
HMQ hmq;
ULONG rc;
// init PM env.
hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
// display the box
rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, (const unsigned char *)"OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION);
// terminate PM env.
WinDestroyMsgQueue(hmq);
WinTerminate(hab);
}
void ShowOSErrorBox(const unsigned char *buf)
{
HAB hab;
HMQ hmq;
ULONG rc;
// init PM env.
hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
// display the box
rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, (const unsigned char *)"OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR);
// terminate PM env.
WinDestroyMsgQueue(hmq);
WinTerminate(hab);
}
int CDECL main(int argc, char* argv[])
{
// change the working directory to enable doubleclicking in UIs
ChangeWorkingDirectory(argv[0]);
_random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
return ttd_main(argc, argv);
}
void DeterminePaths()
{
char *s;
_paths.game_data_dir = (char *)malloc(MAX_PATH);
ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
#if defined SECOND_DATA_DIR
_paths.second_data_dir = malloc(MAX_PATH);
ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
#endif
#if defined(USE_HOMEDIR)
{
const char *homedir = getenv("HOME");
if (homedir == NULL) {
const struct passwd *pw = getpwuid(getuid());
if (pw != NULL) homedir = pw->pw_dir;
}
_paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
}
#else /* not defined(USE_HOMEDIR) */
_paths.personal_dir = (char *)malloc(MAX_PATH);
ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
// check if absolute or relative path
s = strchr(_paths.personal_dir, PATHSEPCHAR);
// add absolute path
if (s == NULL || _paths.personal_dir != s) {
getcwd(_paths.personal_dir, MAX_PATH);
s = strchr(_paths.personal_dir, 0);
*s++ = PATHSEPCHAR;
ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
}
#endif /* defined(USE_HOMEDIR) */
s = strchr(_paths.personal_dir, 0);
// append a / ?
if (s[-1] != PATHSEPCHAR) strcpy(s, PATHSEP);
_paths.save_dir = str_fmt("%ssave", _paths.personal_dir);
_paths.autosave_dir = str_fmt("%s" PATHSEP "autosave", _paths.save_dir);
_paths.scenario_dir = str_fmt("%sscenario", _paths.personal_dir);
_paths.heightmap_dir = str_fmt("%sscenario" PATHSEP "heightmap", _paths.personal_dir);
_paths.gm_dir = str_fmt("%sgm" PATHSEP, _paths.game_data_dir);
_paths.data_dir = str_fmt("%sdata" PATHSEP, _paths.game_data_dir);
if (_config_file == NULL)
_config_file = str_fmt("%sopenttd.cfg", _paths.personal_dir);
_highscore_file = str_fmt("%shs.dat", _paths.personal_dir);
_log_file = str_fmt("%sopenttd.log", _paths.personal_dir);
#if defined CUSTOM_LANG_DIR
// sets the search path for lng files to the custom one
_paths.lang_dir = malloc( MAX_PATH );
ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
#else
_paths.lang_dir = str_fmt("%slang" PATHSEP, _paths.game_data_dir);
#endif
// create necessary folders
#ifndef __INNOTEK_LIBC__
mkdir(_paths.personal_dir);
mkdir(_paths.save_dir);
mkdir(_paths.autosave_dir);
mkdir(_paths.scenario_dir);
mkdir(_paths.heightmap_dir);
#else
mkdir(_paths.personal_dir, 0755);
mkdir(_paths.save_dir, 0755);
mkdir(_paths.autosave_dir, 0755);
mkdir(_paths.scenario_dir, 0755);
mkdir(_paths.heightmap_dir, 0755);
#endif
}
/**
* Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
* and append this up to the maximum length (either absolute or screenlength). If maxlength
* is zero, we don't care about the screenlength but only about the physical length of the string
* @param tb @Textbuf type to be changed
* @return Return true on successfull change of Textbuf, or false otherwise
*/
bool InsertTextBufferClipboard(Textbuf *tb)
{
/* XXX -- Currently no clipboard support implemented with GCC */
#ifndef __INNOTEK_LIBC__
HAB hab = 0;
if (WinOpenClipbrd(hab))
{
const char* text = (const char*)WinQueryClipbrdData(hab, CF_TEXT);
if (text != NULL)
{
uint length = 0;
uint width = 0;
const char* i;
for (i = text; IsValidAsciiChar(*i); i++)
{
uint w;
if (tb->length + length >= tb->maxlength - 1) break;
w = GetCharacterWidth(FS_NORMAL, (byte)*i);
if (tb->maxwidth != 0 && width + tb->width + w > tb->maxwidth) break;
width += w;
length++;
}
memmove(tb->buf + tb->caretpos + length, tb->buf + tb->caretpos, tb->length - tb->caretpos + 1);
memcpy(tb->buf + tb->caretpos, text, length);
tb->width += width;
tb->caretxoffs += width;
tb->length += length;
tb->caretpos += length;
WinCloseClipbrd(hab);
return true;
}
WinCloseClipbrd(hab);
}
#endif
return false;
}
void CSleep(int milliseconds)
{
#ifndef __INNOTEK_LIBC__
delay(milliseconds);
#else
usleep(milliseconds * 1000);
#endif
}
const char *FS2OTTD(const char *name) {return name;}
const char *OTTD2FS(const char *name) {return name;}
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