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r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15732:516b1939e794 r15732:516b1939e794 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15072:0c171c464368 r15072:0c171c464368 r17775:953f66d4b3d1 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15087:eb029334c019 r15087:eb029334c019 r15072:0c171c464368 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_debug.h Functions/types related to NewGRF debugging. */
#ifndef NEWGRF_DEBUG_H
#define NEWGRF_DEBUG_H
#include "newgrf.h"
#include "core/smallvec_type.hpp"
#include "tile_type.h"
#include "vehicle_type.h"
/** Current state of spritepicker */
enum NewGrfDebugSpritePickerMode {
SPM_NONE,
SPM_WAIT_CLICK,
SPM_REDRAW,
};
/** Spritepicker of SpriteAligner */
struct NewGrfDebugSpritePicker {
NewGrfDebugSpritePickerMode mode; ///< Current state
void *clicked_pixel; ///< Clicked pixel (pointer to blitter buffer)
uint32 click_time; ///< Realtime tick when clicked to detect next frame
SmallVector<SpriteID, 256> sprites; ///< Sprites found
};
extern NewGrfDebugSpritePicker _newgrf_debug_sprite_picker;
bool IsNewGRFInspectable(GrfSpecFeature feature, uint index);
void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32 grfid = 0);
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index);
GrfSpecFeature GetGrfSpecFeature(TileIndex tile);
GrfSpecFeature GetGrfSpecFeature(VehicleType type);
void ShowSpriteAlignerWindow();
#endif /* NEWGRF_DEBUG_H */
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