Files @ r28449:548e1fdb09a4
Branch filter:

Location: cpp/openttd-patchpack/source/src/console.cpp - annotation

Rubidium
Remove: Debug redirect over network

It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
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/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file console.cpp Handling of the in-game console. */

#include "stdafx.h"
#include "console_internal.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_admin.h"
#include "debug.h"
#include "console_func.h"
#include "settings_type.h"

#include "safeguards.h"

static const uint ICON_TOKEN_COUNT = 20;     ///< Maximum number of tokens in one command
static const uint ICON_MAX_RECURSE = 10;     ///< Maximum number of recursion

/* console parser */
/* static */ IConsole::CommandList &IConsole::Commands()
{
	static IConsole::CommandList cmds;
	return cmds;
}

/* static */ IConsole::AliasList &IConsole::Aliases()
{
	static IConsole::AliasList aliases;
	return aliases;
}

FILE *_iconsole_output_file;

void IConsoleInit()
{
	_iconsole_output_file = nullptr;
	_redirect_console_to_client = INVALID_CLIENT_ID;
	_redirect_console_to_admin  = INVALID_ADMIN_ID;

	IConsoleGUIInit();

	IConsoleStdLibRegister();
}

static void IConsoleWriteToLogFile(const std::string &string)
{
	if (_iconsole_output_file != nullptr) {
		/* if there is an console output file ... also print it there */
		const char *header = GetLogPrefix();
		if ((strlen(header) != 0 && fwrite(header, strlen(header), 1, _iconsole_output_file) != 1) ||
				fwrite(string.c_str(), string.size(), 1, _iconsole_output_file) != 1 ||
				fwrite("\n", 1, 1, _iconsole_output_file) != 1) {
			fclose(_iconsole_output_file);
			_iconsole_output_file = nullptr;
			IConsolePrint(CC_ERROR, "Cannot write to console log file; closing the log file.");
		}
	}
}

bool CloseConsoleLogIfActive()
{
	if (_iconsole_output_file != nullptr) {
		IConsolePrint(CC_INFO, "Console log file closed.");
		fclose(_iconsole_output_file);
		_iconsole_output_file = nullptr;
		return true;
	}

	return false;
}

void IConsoleFree()
{
	IConsoleGUIFree();
	CloseConsoleLogIfActive();
}

/**
 * Handle the printing of text entered into the console or redirected there
 * by any other means. Text can be redirected to other clients in a network game
 * as well as to a logfile. If the network server is a dedicated server, all activities
 * are also logged. All lines to print are added to a temporary buffer which can be
 * used as a history to print them onscreen
 * @param colour_code The colour of the command.
 * @param string The message to output on the console (notice, error, etc.)
 */
void IConsolePrint(TextColour colour_code, const std::string &string)
{
	assert(IsValidConsoleColour(colour_code));

	if (_redirect_console_to_client != INVALID_CLIENT_ID) {
		/* Redirect the string to the client */
		NetworkServerSendRcon(_redirect_console_to_client, colour_code, string);
		return;
	}

	if (_redirect_console_to_admin != INVALID_ADMIN_ID) {
		NetworkServerSendAdminRcon(_redirect_console_to_admin, colour_code, string);
		return;
	}

	/* Create a copy of the string, strip it of colours and invalid
	 * characters and (when applicable) assign it to the console buffer */
	std::string str = StrMakeValid(string);

	if (_network_dedicated) {
		NetworkAdminConsole("console", str);
		fmt::print("{}{}\n", GetLogPrefix(), str);
		fflush(stdout);
		IConsoleWriteToLogFile(str);
		return;
	}

	IConsoleWriteToLogFile(str);
	IConsoleGUIPrint(colour_code, str);
}

/**
 * Change a string into its number representation. Supports
 * decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false'
 * @param *value the variable a successful conversion will be put in
 * @param *arg the string to be converted
 * @return Return true on success or false on failure
 */
bool GetArgumentInteger(uint32_t *value, const char *arg)
{
	char *endptr;

	if (strcmp(arg, "on") == 0 || strcmp(arg, "true") == 0) {
		*value = 1;
		return true;
	}
	if (strcmp(arg, "off") == 0 || strcmp(arg, "false") == 0) {
		*value = 0;
		return true;
	}

	*value = std::strtoul(arg, &endptr, 0);
	return arg != endptr;
}

/**
 * Creates a copy of a string with underscores removed from it
 * @param name String to remove the underscores from.
 * @return A copy of \a name, without underscores.
 */
static std::string RemoveUnderscores(std::string name)
{
	name.erase(std::remove(name.begin(), name.end(), '_'), name.end());
	return name;
}

/**
 * Register a new command to be used in the console
 * @param name name of the command that will be used
 * @param proc function that will be called upon execution of command
 */
/* static */ void IConsole::CmdRegister(const std::string &name, IConsoleCmdProc *proc, IConsoleHook *hook)
{
	IConsole::Commands().try_emplace(RemoveUnderscores(name), name, proc, hook);
}

/**
 * Find the command pointed to by its string
 * @param name command to be found
 * @return return Cmdstruct of the found command, or nullptr on failure
 */
/* static */ IConsoleCmd *IConsole::CmdGet(const std::string &name)
{
	auto item = IConsole::Commands().find(RemoveUnderscores(name));
	if (item != IConsole::Commands().end()) return &item->second;
	return nullptr;
}

/**
 * Register a an alias for an already existing command in the console
 * @param name name of the alias that will be used
 * @param cmd name of the command that 'name' will be alias of
 */
/* static */ void IConsole::AliasRegister(const std::string &name, const std::string &cmd)
{
	auto result = IConsole::Aliases().try_emplace(RemoveUnderscores(name), name, cmd);
	if (!result.second) IConsolePrint(CC_ERROR, "An alias with the name '{}' already exists.", name);
}

/**
 * Find the alias pointed to by its string
 * @param name alias to be found
 * @return return Aliasstruct of the found alias, or nullptr on failure
 */
/* static */ IConsoleAlias *IConsole::AliasGet(const std::string &name)
{
	auto item = IConsole::Aliases().find(RemoveUnderscores(name));
	if (item != IConsole::Aliases().end()) return &item->second;
	return nullptr;
}

/**
 * An alias is just another name for a command, or for more commands
 * Execute it as well.
 * @param *alias is the alias of the command
 * @param tokencount the number of parameters passed
 * @param *tokens are the parameters given to the original command (0 is the first param)
 */
static void IConsoleAliasExec(const IConsoleAlias *alias, byte tokencount, char *tokens[ICON_TOKEN_COUNT], const uint recurse_count)
{
	std::string alias_buffer;

	Debug(console, 6, "Requested command is an alias; parsing...");

	if (recurse_count > ICON_MAX_RECURSE) {
		IConsolePrint(CC_ERROR, "Too many alias expansions, recursion limit reached.");
		return;
	}

	for (const char *cmdptr = alias->cmdline.c_str(); *cmdptr != '\0'; cmdptr++) {
		switch (*cmdptr) {
			case '\'': // ' will double for ""
				alias_buffer += '\"';
				break;

			case ';': // Cmd separator; execute previous and start new command
				IConsoleCmdExec(alias_buffer, recurse_count);

				alias_buffer.clear();

				cmdptr++;
				break;

			case '%': // Some or all parameters
				cmdptr++;
				switch (*cmdptr) {
					case '+': { // All parameters separated: "[param 1]" "[param 2]"
						for (uint i = 0; i != tokencount; i++) {
							if (i != 0) alias_buffer += ' ';
							alias_buffer += '\"';
							alias_buffer += tokens[i];
							alias_buffer += '\"';
						}
						break;
					}

					case '!': { // Merge the parameters to one: "[param 1] [param 2] [param 3...]"
						alias_buffer += '\"';
						for (uint i = 0; i != tokencount; i++) {
							if (i != 0) alias_buffer += " ";
							alias_buffer += tokens[i];
						}
						alias_buffer += '\"';
						break;
					}

					default: { // One specific parameter: %A = [param 1] %B = [param 2] ...
						int param = *cmdptr - 'A';

						if (param < 0 || param >= tokencount) {
							IConsolePrint(CC_ERROR, "Too many or wrong amount of parameters passed to alias.");
							IConsolePrint(CC_HELP, "Usage of alias '{}': '{}'.", alias->name, alias->cmdline);
							return;
						}

						alias_buffer += '\"';
						alias_buffer += tokens[param];
						alias_buffer += '\"';
						break;
					}
				}
				break;

			default:
				alias_buffer += *cmdptr;
				break;
		}

		if (alias_buffer.size() >= ICON_MAX_STREAMSIZE - 1) {
			IConsolePrint(CC_ERROR, "Requested alias execution would overflow execution buffer.");
			return;
		}
	}

	IConsoleCmdExec(alias_buffer, recurse_count);
}

/**
 * Execute a given command passed to us. First chop it up into
 * individual tokens (separated by spaces), then execute it if possible
 * @param command_string string to be parsed and executed
 */
void IConsoleCmdExec(const std::string &command_string, const uint recurse_count)
{
	const char *cmdptr;
	char *tokens[ICON_TOKEN_COUNT], tokenstream[ICON_MAX_STREAMSIZE];
	uint t_index, tstream_i;

	bool longtoken = false;
	bool foundtoken = false;

	if (command_string[0] == '#') return; // comments

	for (cmdptr = command_string.c_str(); *cmdptr != '\0'; cmdptr++) {
		if (!IsValidChar(*cmdptr, CS_ALPHANUMERAL)) {
			IConsolePrint(CC_ERROR, "Command '{}' contains malformed characters.", command_string);
			return;
		}
	}

	Debug(console, 4, "Executing cmdline: '{}'", command_string);

	memset(&tokens, 0, sizeof(tokens));
	memset(&tokenstream, 0, sizeof(tokenstream));

	/* 1. Split up commandline into tokens, separated by spaces, commands
	 * enclosed in "" are taken as one token. We can only go as far as the amount
	 * of characters in our stream or the max amount of tokens we can handle */
	for (cmdptr = command_string.c_str(), t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) {
		if (tstream_i >= lengthof(tokenstream)) {
			IConsolePrint(CC_ERROR, "Command line too long.");
			return;
		}

		switch (*cmdptr) {
		case ' ': // Token separator
			if (!foundtoken) break;

			if (longtoken) {
				tokenstream[tstream_i] = *cmdptr;
			} else {
				tokenstream[tstream_i] = '\0';
				foundtoken = false;
			}

			tstream_i++;
			break;
		case '"': // Tokens enclosed in "" are one token
			longtoken = !longtoken;
			if (!foundtoken) {
				if (t_index >= lengthof(tokens)) {
					IConsolePrint(CC_ERROR, "Command line too long.");
					return;
				}
				tokens[t_index++] = &tokenstream[tstream_i];
				foundtoken = true;
			}
			break;
		case '\\': // Escape character for ""
			if (cmdptr[1] == '"' && tstream_i + 1 < lengthof(tokenstream)) {
				tokenstream[tstream_i++] = *++cmdptr;
				break;
			}
			FALLTHROUGH;
		default: // Normal character
			tokenstream[tstream_i++] = *cmdptr;

			if (!foundtoken) {
				if (t_index >= lengthof(tokens)) {
					IConsolePrint(CC_ERROR, "Command line too long.");
					return;
				}
				tokens[t_index++] = &tokenstream[tstream_i - 1];
				foundtoken = true;
			}
			break;
		}
	}

	for (uint i = 0; i < lengthof(tokens) && tokens[i] != nullptr; i++) {
		Debug(console, 8, "Token {} is: '{}'", i, tokens[i]);
	}

	if (StrEmpty(tokens[0])) return; // don't execute empty commands
	/* 2. Determine type of command (cmd or alias) and execute
	 * First try commands, then aliases. Execute
	 * the found action taking into account its hooking code
	 */
	IConsoleCmd *cmd = IConsole::CmdGet(tokens[0]);
	if (cmd != nullptr) {
		ConsoleHookResult chr = (cmd->hook == nullptr ? CHR_ALLOW : cmd->hook(true));
		switch (chr) {
			case CHR_ALLOW:
				if (!cmd->proc(t_index, tokens)) { // index started with 0
					cmd->proc(0, nullptr); // if command failed, give help
				}
				return;

			case CHR_DISALLOW: return;
			case CHR_HIDE: break;
		}
	}

	t_index--;
	IConsoleAlias *alias = IConsole::AliasGet(tokens[0]);
	if (alias != nullptr) {
		IConsoleAliasExec(alias, t_index, &tokens[1], recurse_count + 1);
		return;
	}

	IConsolePrint(CC_ERROR, "Command '{}' not found.", tokens[0]);
}