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Location: cpp/openttd-patchpack/source/src/gfxinit.h - annotation
r11157:57c52eab3a23
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(svn r15507) -Update (r15506): rename strings in other languages too
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9111:983de9c5a848 r6179:c0508e7aefec r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8123:dde0a9a84019 r8123:dde0a9a84019 r6247:96e840dbefcc r6247:96e840dbefcc r7772:260dc421b905 r5475:3f5cd13d1b63 r9994:9032cf79748f r9994:9032cf79748f r9994:9032cf79748f r9994:9032cf79748f r11049:6eb2c87ed64a r11049:6eb2c87ed64a r11049:6eb2c87ed64a r11049:6eb2c87ed64a r10615:151b5d3fccb0 r10037:46fc9ca9c918 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file gfxinit.h Functions related to the graphics initialization. */
#ifndef GFXINIT_H
#define GFXINIT_H
#include "gfx_type.h"
void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);
void FindGraphicsSets();
bool SetGraphicsSet(const char *name);
char *GetGraphicsSetsList(char *p, const char *last);
int GetNumGraphicsSets();
int GetIndexOfCurrentGraphicsSet();
const char *GetGraphicsSetName(int index);
extern char *_ini_graphics_set;
#endif /* GFXINIT_H */
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