Files
@ r12474:6d6f8d461c5d
Branch filter:
Location: cpp/openttd-patchpack/source/src/network/network_command.cpp - annotation
r12474:6d6f8d461c5d
5.3 KiB
text/x-c
(svn r16921) -Codechange: make it more clear what strings are related to road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 | r10618:994cb635f2d9 r10618:994cb635f2d9 r10622:217e6d23c755 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10623:f0fe12cafe3a r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10624:44138dbb3250 r10624:44138dbb3250 r10618:994cb635f2d9 r10624:44138dbb3250 r10624:44138dbb3250 r10624:44138dbb3250 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10618:994cb635f2d9 r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r11870:92eb16f6d311 r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10623:f0fe12cafe3a r10618:994cb635f2d9 | /* $Id$ */
/** @file network_command.cpp Command handling over network connections. */
#ifdef ENABLE_NETWORK
#include "../stdafx.h"
#include "../debug.h"
#include "network_internal.h"
#include "network_client.h"
#include "../command_func.h"
#include "../callback_table.h"
#include "../core/alloc_func.hpp"
#include "../string_func.h"
#include "../company_func.h"
/** Local queue of packets */
static CommandPacket *_local_command_queue = NULL;
/**
* Add a command to the local or client socket command queue,
* based on the socket.
* @param cp the command packet to add
* @param cs the socket to send to (NULL = locally)
*/
void NetworkAddCommandQueue(CommandPacket cp, NetworkClientSocket *cs)
{
CommandPacket *new_cp = MallocT<CommandPacket>(1);
*new_cp = cp;
CommandPacket **begin = (cs == NULL ? &_local_command_queue : &cs->command_queue);
if (*begin == NULL) {
*begin = new_cp;
} else {
CommandPacket *c = *begin;
while (c->next != NULL) c = c->next;
c->next = new_cp;
}
}
/**
* Prepare a DoCommand to be send over the network
* @param tile The tile to perform a command on (see #CommandProc)
* @param p1 Additional data for the command (see #CommandProc)
* @param p2 Additional data for the command (see #CommandProc)
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param text The text to pass
*/
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text)
{
assert((cmd & CMD_FLAGS_MASK) == 0);
CommandPacket c;
c.company = _local_company;
c.next = NULL;
c.tile = tile;
c.p1 = p1;
c.p2 = p2;
c.cmd = cmd;
c.callback = callback;
strecpy(c.text, (text != NULL) ? text : "", lastof(c.text));
if (_network_server) {
/* If we are the server, we queue the command in our 'special' queue.
* In theory, we could execute the command right away, but then the
* client on the server can do everything 1 tick faster than others.
* So to keep the game fair, we delay the command with 1 tick
* which gives about the same speed as most clients.
*/
c.frame = _frame_counter_max + 1;
c.my_cmd = true;
NetworkAddCommandQueue(c);
/* Only the local client (in this case, the server) gets the callback */
c.callback = 0;
/* And we queue it for delivery to the clients */
NetworkClientSocket *cs;
FOR_ALL_CLIENT_SOCKETS(cs) {
if (cs->status > STATUS_MAP_WAIT) NetworkAddCommandQueue(c, cs);
}
return;
}
c.frame = 0; // The client can't tell which frame, so just make it 0
/* Clients send their command to the server and forget all about the packet */
SEND_COMMAND(PACKET_CLIENT_COMMAND)(&c);
}
/**
* Execute all commands on the local command queue that ought to be executed this frame.
*/
void NetworkExecuteLocalCommandQueue()
{
while (_local_command_queue != NULL) {
/* The queue is always in order, which means
* that the first element will be executed first. */
if (_frame_counter < _local_command_queue->frame) break;
if (_frame_counter > _local_command_queue->frame) {
/* If we reach here, it means for whatever reason, we've already executed
* past the command we need to execute. */
error("[net] Trying to execute a packet in the past!");
}
CommandPacket *cp = _local_command_queue;
/* We can execute this command */
_current_company = cp->company;
cp->cmd |= CMD_NETWORK_COMMAND;
DoCommandP(cp, cp->my_cmd);
_local_command_queue = _local_command_queue->next;
free(cp);
}
}
/**
* Free the local command queue.
*/
void NetworkFreeLocalCommandQueue()
{
/* Free all queued commands */
while (_local_command_queue != NULL) {
CommandPacket *p = _local_command_queue;
_local_command_queue = _local_command_queue->next;
free(p);
}
}
/**
* Receives a command from the network.
* @param p the packet to read from.
* @param cp the struct to write the data to.
* @return an error message. When NULL there has been no error.
*/
const char *NetworkClientSocket::Recv_Command(Packet *p, CommandPacket *cp)
{
cp->company = (CompanyID)p->Recv_uint8();
cp->cmd = p->Recv_uint32();
cp->p1 = p->Recv_uint32();
cp->p2 = p->Recv_uint32();
cp->tile = p->Recv_uint32();
p->Recv_string(cp->text, lengthof(cp->text));
byte callback = p->Recv_uint8();
if (!IsValidCommand(cp->cmd)) return "invalid command";
if (GetCommandFlags(cp->cmd) & CMD_OFFLINE) return "offline only command";
if ((cp->cmd & CMD_FLAGS_MASK) != 0) return "invalid command flag";
if (callback > _callback_table_count) return "invalid callback";
cp->callback = _callback_table[callback];
return NULL;
}
/**
* Sends a command over the network.
* @param p the packet to send it in.
* @param cp the packet to actually send.
*/
void NetworkClientSocket::Send_Command(Packet *p, const CommandPacket *cp)
{
p->Send_uint8 (cp->company);
p->Send_uint32(cp->cmd);
p->Send_uint32(cp->p1);
p->Send_uint32(cp->p2);
p->Send_uint32(cp->tile);
p->Send_string(cp->text);
byte callback = 0;
while (callback < _callback_table_count && _callback_table[callback] != cp->callback) {
callback++;
}
if (callback == _callback_table_count) {
DEBUG(net, 0, "Unknown callback. (Pointer: %p) No callback sent", cp->callback);
callback = 0; // _callback_table[0] == NULL
}
p->Send_uint8 (callback);
}
#endif /* ENABLE_NETWORK */
|