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Location: cpp/openttd-patchpack/source/src/highscore.h - annotation
r11049:6eb2c87ed64a
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(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
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/** @file highscore.h Declaration of functions and types defined in highscore.h and highscore_gui.h */
#ifndef HIGHSCORE_H
#define HIGHSCORE_H
#include "stdafx.h"
#include "strings_type.h"
#include "core/math_func.hpp"
#include "company_type.h"
struct HighScore {
char company[100];
StringID title; ///< NOSAVE, has troubles with changing string-numbers.
uint16 score; ///< do NOT change type, will break hs.dat
};
extern HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
void SaveToHighScore();
void LoadFromHighScore();
int8 SaveHighScoreValue(const Company *c);
int8 SaveHighScoreValueNetwork();
StringID EndGameGetPerformanceTitleFromValue(uint value);
void ShowHighscoreTable(int difficulty, int8 rank);
#endif /* HIGHSCORE_H */
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