Files
@ r24888:87ba0f0b3e65
Branch filter:
Location: cpp/openttd-patchpack/source/src/video/opengl.cpp - annotation
r24888:87ba0f0b3e65
16.4 KiB
text/x-c
Codechange: [OpenGL] Use a pixel buffer object to store the video buffer.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 | r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24882:93b227b5ef29 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24879:89d0ee92066a r24879:89d0ee92066a r24880:f078a91a5521 r24880:f078a91a5521 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24880:f078a91a5521 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24880:f078a91a5521 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24880:f078a91a5521 r24880:f078a91a5521 r24879:89d0ee92066a r24880:f078a91a5521 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24880:f078a91a5521 r24880:f078a91a5521 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24887:e68d7e73076c r24886:3e122dbee73c r24886:3e122dbee73c r24888:87ba0f0b3e65 r24886:3e122dbee73c r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24881:5db3ebe7cd4e r24881:5db3ebe7cd4e r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24887:e68d7e73076c r24887:e68d7e73076c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24879:89d0ee92066a r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24886:3e122dbee73c r24887:e68d7e73076c r24879:89d0ee92066a r24879:89d0ee92066a r24887:e68d7e73076c r24887:e68d7e73076c r24887:e68d7e73076c r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24879:89d0ee92066a r24887:e68d7e73076c r24879:89d0ee92066a r24879:89d0ee92066a r24879:89d0ee92066a r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 r24888:87ba0f0b3e65 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file opengl_v.cpp OpenGL video driver support. */
#include "../stdafx.h"
#if defined(_WIN32)
# include <windows.h>
#endif
#if defined(__APPLE__)
# include <OpenGL/gl3.h>
#else
# include <GL/gl.h>
#endif
#include "../3rdparty/opengl/glext.h"
#include "opengl.h"
#include "../core/mem_func.hpp"
#include "../core/geometry_func.hpp"
#include "../gfx_func.h"
#include "../debug.h"
#include "../safeguards.h"
static PFNGLDEBUGMESSAGECONTROLPROC _glDebugMessageControl;
static PFNGLDEBUGMESSAGECALLBACKPROC _glDebugMessageCallback;
static PFNGLGENBUFFERSPROC _glGenBuffers;
static PFNGLDELETEBUFFERSPROC _glDeleteBuffers;
static PFNGLBINDBUFFERPROC _glBindBuffer;
static PFNGLBUFFERDATAPROC _glBufferData;
static PFNGLMAPBUFFERPROC _glMapBuffer;
static PFNGLUNMAPBUFFERPROC _glUnmapBuffer;
static PFNGLGENVERTEXARRAYSPROC _glGenVertexArrays;
static PFNGLDELETEVERTEXARRAYSPROC _glDeleteVertexArrays;
static PFNGLBINDVERTEXARRAYPROC _glBindVertexArray;
/** A simple 2D vertex with just position and texture. */
struct Simple2DVertex {
float x, y;
float u, v;
};
/* static */ OpenGLBackend *OpenGLBackend::instance = nullptr;
GetOGLProcAddressProc GetOGLProcAddress;
/**
* Find a substring in a string made of space delimited elements. The substring
* has to match the complete element, partial matches don't count.
* @param string List of space delimited elements.
* @param substring Substring to find.
* @return Pointer to the start of the match or nullptr if the substring is not present.
*/
static const char *FindStringInExtensionList(const char *string, const char *substring)
{
while (1) {
/* Is the extension string present at all? */
const char *pos = strstr(string, substring);
if (pos == nullptr) break;
/* Is this a real match, i.e. are the chars before and after the matched string
* indeed spaces (or the start or end of the string, respectively)? */
const char *end = pos + strlen(substring);
if ((pos == string || pos[-1] == ' ') && (*end == ' ' || *end == '\0')) return pos;
/* False hit, try again for the remaining string. */
string = end;
}
return nullptr;
}
/**
* Check if an OpenGL extension is supported by the current context.
* @param extension The extension string to test.
* @return True if the extension is supported, false if not.
*/
static bool IsOpenGLExtensionSupported(const char *extension)
{
static PFNGLGETSTRINGIPROC glGetStringi = nullptr;
static bool glGetStringi_loaded = false;
/* Starting with OpenGL 3.0 the preferred API to get the extensions
* has changed. Try to load the required function once. */
if (!glGetStringi_loaded) {
if (IsOpenGLVersionAtLeast(3, 0)) glGetStringi = (PFNGLGETSTRINGIPROC)GetOGLProcAddress("glGetStringi");
glGetStringi_loaded = true;
}
if (glGetStringi != nullptr) {
/* New style: Each supported extension can be queried and compared independently. */
GLint num_exts;
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts);
for (GLint i = 0; i < num_exts; i++) {
const char *entry = (const char *)glGetStringi(GL_EXTENSIONS, i);
if (strcmp(entry, extension) == 0) return true;
}
} else {
/* Old style: A single, space-delimited string for all extensions. */
return FindStringInExtensionList((const char *)glGetString(GL_EXTENSIONS), extension) != nullptr;
}
return false;
}
static byte _gl_major_ver = 0; ///< Major OpenGL version.
static byte _gl_minor_ver = 0; ///< Minor OpenGL version.
/**
* Check if the current OpenGL version is equal or higher than a given one.
* @param major Minimal major version.
* @param minor Minimal minor version.
* @pre OpenGL was initialized.
* @return True if the OpenGL version is equal or higher than the requested one.
*/
bool IsOpenGLVersionAtLeast(byte major, byte minor)
{
return (_gl_major_ver > major) || (_gl_major_ver == major && _gl_minor_ver >= minor);
}
/** Bind vertex buffer object extension functions. */
static bool BindVBOExtension()
{
if (IsOpenGLVersionAtLeast(1, 5)) {
_glGenBuffers = (PFNGLGENBUFFERSPROC)GetOGLProcAddress("glGenBuffers");
_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)GetOGLProcAddress("glDeleteBuffers");
_glBindBuffer = (PFNGLBINDBUFFERPROC)GetOGLProcAddress("glBindBuffer");
_glBufferData = (PFNGLBUFFERDATAPROC)GetOGLProcAddress("glBufferData");
_glMapBuffer = (PFNGLMAPBUFFERPROC)GetOGLProcAddress("glMapBuffer");
_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)GetOGLProcAddress("glUnmapBuffer");
} else {
_glGenBuffers = (PFNGLGENBUFFERSPROC)GetOGLProcAddress("glGenBuffersARB");
_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)GetOGLProcAddress("glDeleteBuffersARB");
_glBindBuffer = (PFNGLBINDBUFFERPROC)GetOGLProcAddress("glBindBufferARB");
_glBufferData = (PFNGLBUFFERDATAPROC)GetOGLProcAddress("glBufferDataARB");
_glMapBuffer = (PFNGLMAPBUFFERPROC)GetOGLProcAddress("glMapBufferARB");
_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)GetOGLProcAddress("glUnmapBufferARB");
}
return _glGenBuffers != nullptr && _glDeleteBuffers != nullptr && _glBindBuffer != nullptr && _glBufferData != nullptr && _glMapBuffer != nullptr && _glUnmapBuffer != nullptr;
}
/** Bind vertex array object extension functions. */
static bool BindVBAExtension()
{
/* The APPLE and ARB variants have different semantics (that don't matter for us).
* Successfully getting pointers to one variant doesn't mean it is supported for
* the current context. Always check the extension strings as well. */
if (IsOpenGLVersionAtLeast(3, 0) || IsOpenGLExtensionSupported("GL_ARB_vertex_array_object")) {
_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)GetOGLProcAddress("glGenVertexArrays");
_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)GetOGLProcAddress("glDeleteVertexArrays");
_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)GetOGLProcAddress("glBindVertexArray");
} else if (IsOpenGLExtensionSupported("GL_APPLE_vertex_array_object")) {
_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)GetOGLProcAddress("glGenVertexArraysAPPLE");
_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)GetOGLProcAddress("glDeleteVertexArraysAPPLE");
_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)GetOGLProcAddress("glBindVertexArrayAPPLE");
}
return _glGenVertexArrays != nullptr && _glDeleteVertexArrays != nullptr && _glBindVertexArray != nullptr;
}
/** Callback to receive OpenGL debug messages. */
void APIENTRY DebugOutputCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
{
/* Make severity human readable. */
const char *severity_str = "";
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH: severity_str = "high"; break;
case GL_DEBUG_SEVERITY_MEDIUM: severity_str = "medium"; break;
case GL_DEBUG_SEVERITY_LOW: severity_str = "low"; break;
}
/* Make type human readable.*/
const char *type_str = "Other";
switch (type) {
case GL_DEBUG_TYPE_ERROR: type_str = "Error"; break;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: type_str = "Deprecated"; break;
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: type_str = "Undefined behaviour"; break;
case GL_DEBUG_TYPE_PERFORMANCE: type_str = "Performance"; break;
case GL_DEBUG_TYPE_PORTABILITY: type_str = "Portability"; break;
}
DEBUG(driver, 6, "OpenGL: %s (%s) - %s", type_str, severity_str, message);
}
/** Enable OpenGL debug messages if supported. */
void SetupDebugOutput()
{
#ifndef NO_DEBUG_MESSAGES
if (_debug_driver_level < 6) return;
if (IsOpenGLVersionAtLeast(4, 3)) {
_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)GetOGLProcAddress("glDebugMessageControl");
_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)GetOGLProcAddress("glDebugMessageCallback");
} else if (IsOpenGLExtensionSupported("GL_ARB_debug_output")) {
_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)GetOGLProcAddress("glDebugMessageControlARB");
_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)GetOGLProcAddress("glDebugMessageCallbackARB");
}
if (_glDebugMessageControl != nullptr && _glDebugMessageCallback != nullptr) {
/* Enable debug output. As synchronous debug output costs performance, we only enable it with a high debug level. */
glEnable(GL_DEBUG_OUTPUT);
if (_debug_driver_level >= 8) glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
_glDebugMessageCallback(&DebugOutputCallback, nullptr);
/* Enable all messages on highest debug level.*/
_glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, _debug_driver_level >= 9 ? GL_TRUE : GL_FALSE);
/* Get debug messages for errors and undefined/deprecated behaviour. */
_glDebugMessageControl(GL_DONT_CARE, GL_DEBUG_TYPE_ERROR, GL_DONT_CARE, 0, nullptr, GL_TRUE);
_glDebugMessageControl(GL_DONT_CARE, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DONT_CARE, 0, nullptr, GL_TRUE);
_glDebugMessageControl(GL_DONT_CARE, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DONT_CARE, 0, nullptr, GL_TRUE);
}
#endif
}
/**
* Create and initialize the singleton back-end class.
* @param get_proc Callback to get an OpenGL function from the OS driver.
* @return nullptr on success, error message otherwise.
*/
/* static */ const char *OpenGLBackend::Create(GetOGLProcAddressProc get_proc)
{
if (OpenGLBackend::instance != nullptr) OpenGLBackend::Destroy();
GetOGLProcAddress = get_proc;
OpenGLBackend::instance = new OpenGLBackend();
return OpenGLBackend::instance->Init();
}
/**
* Free resources and destroy singleton back-end class.
*/
/* static */ void OpenGLBackend::Destroy()
{
delete OpenGLBackend::instance;
OpenGLBackend::instance = nullptr;
}
/**
* Construct OpenGL back-end class.
*/
OpenGLBackend::OpenGLBackend()
{
}
/**
* Free allocated resources.
*/
OpenGLBackend::~OpenGLBackend()
{
if (_glDeleteVertexArrays != nullptr) _glDeleteVertexArrays(1, &this->vao_quad);
if (_glDeleteBuffers != nullptr) {
_glDeleteBuffers(1, &this->vbo_quad);
_glDeleteBuffers(1, &this->vid_pbo);
}
glDeleteTextures(1, &this->vid_texture);
}
/**
* Check for the needed OpenGL functionality and allocate all resources.
* @return Error string or nullptr if successful.
*/
const char *OpenGLBackend::Init()
{
/* Always query the supported OpenGL version as the current context might have changed. */
const char *ver = (const char *)glGetString(GL_VERSION);
const char *vend = (const char *)glGetString(GL_VENDOR);
const char *renderer = (const char *)glGetString(GL_RENDERER);
if (ver == nullptr || vend == nullptr || renderer == nullptr) return "OpenGL not supported";
DEBUG(driver, 1, "OpenGL driver: %s - %s (%s)", vend, renderer, ver);
const char *minor = strchr(ver, '.');
_gl_major_ver = atoi(ver);
_gl_minor_ver = minor != nullptr ? atoi(minor + 1) : 0;
SetupDebugOutput();
/* OpenGL 1.3 is the absolute minimum. */
if (!IsOpenGLVersionAtLeast(1, 3)) return "OpenGL version >= 1.3 required";
/* Check for non-power-of-two texture support. */
if (!IsOpenGLVersionAtLeast(2, 0) && !IsOpenGLExtensionSupported("GL_ARB_texture_non_power_of_two")) return "Non-power-of-two textures not supported";
/* Check for vertex buffer objects. */
if (!IsOpenGLVersionAtLeast(1, 5) && !IsOpenGLExtensionSupported("ARB_vertex_buffer_object")) return "Vertex buffer objects not supported";
if (!BindVBOExtension()) return "Failed to bind VBO extension functions";
/* Check for pixel buffer objects. */
if (!IsOpenGLVersionAtLeast(2, 1) && !IsOpenGLExtensionSupported("GL_ARB_pixel_buffer_object")) return "Pixel buffer objects not supported";
/* Check for vertex array objects. */
if (!IsOpenGLVersionAtLeast(3, 0) && (!IsOpenGLExtensionSupported("GL_ARB_vertex_array_object") || !IsOpenGLExtensionSupported("GL_APPLE_vertex_array_object"))) return "Vertex array objects not supported";
if (!BindVBAExtension()) return "Failed to bind VBA extension functions";
/* Setup video buffer texture. */
glGenTextures(1, &this->vid_texture);
glBindTexture(GL_TEXTURE_2D, this->vid_texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glBindTexture(GL_TEXTURE_2D, 0);
if (glGetError() != GL_NO_ERROR) return "Can't generate video buffer texture";
/* Create pixel buffer object as video buffer storage. */
_glGenBuffers(1, &this->vid_pbo);
_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vid_pbo);
if (glGetError() != GL_NO_ERROR) return "Can't allocate pixel buffer for video buffer";
/* Prime vertex buffer with a full-screen quad and store
* the corresponding state in a vertex array object. */
static const Simple2DVertex vert_array[] = {
// x y u v
{ 1.f, -1.f, 1.f, 1.f },
{ 1.f, 1.f, 1.f, 0.f },
{ -1.f, -1.f, 0.f, 1.f },
{ -1.f, 1.f, 0.f, 0.f },
};
/* Create VAO. */
_glGenVertexArrays(1, &this->vao_quad);
_glBindVertexArray(this->vao_quad);
/* Create and fill VBO. */
_glGenBuffers(1, &this->vbo_quad);
_glBindBuffer(GL_ARRAY_BUFFER, this->vbo_quad);
_glBufferData(GL_ARRAY_BUFFER, sizeof(vert_array), vert_array, GL_STATIC_DRAW);
if (glGetError() != GL_NO_ERROR) return "Can't generate VBO for fullscreen quad";
/* Set vertex state. */
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(2, GL_FLOAT, sizeof(Simple2DVertex), (GLvoid *)offsetof(Simple2DVertex, x));
glTexCoordPointer(2, GL_FLOAT, sizeof(Simple2DVertex), (GLvoid *)offsetof(Simple2DVertex, u));
_glBindVertexArray(0);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glDisable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
(void)glGetError(); // Clear errors.
return nullptr;
}
/**
* Change the size of the drawing window and allocate matching resources.
* @param w New width of the window.
* @param h New height of the window.
* @param force Recreate resources even if size didn't change.
* @param False if nothing had to be done, true otherwise.
*/
bool OpenGLBackend::Resize(int w, int h, bool force)
{
if (!force && _screen.width == w && _screen.height == h) return false;
glViewport(0, 0, w, h);
/* Re-allocate video buffer texture and backing store. */
_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vid_pbo);
_glBufferData(GL_PIXEL_UNPACK_BUFFER, w * h * 4, nullptr, GL_DYNAMIC_READ); // Buffer content has to persist from frame to frame and is read back by the blitter, which means a READ usage hint.
_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glBindTexture(GL_TEXTURE_2D, this->vid_texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
glBindTexture(GL_TEXTURE_2D, 0);
/* Set new viewport. */
_screen.height = h;
_screen.width = w;
_screen.pitch = w;
_screen.dst_ptr = nullptr;
return true;
}
/**
* Render video buffer to the screen.
*/
void OpenGLBackend::Paint()
{
glClear(GL_COLOR_BUFFER_BIT);
/* Blit video buffer to screen. */
glBindTexture(GL_TEXTURE_2D, this->vid_texture);
_glBindVertexArray(this->vao_quad);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
/**
* Get a pointer to the memory for the video driver to draw to.
* @return Pointer to draw on.
*/
void *OpenGLBackend::GetVideoBuffer()
{
_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vid_pbo);
return _glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE);
}
/**
* Update video buffer texture after the video buffer was filled.
* @param update_rect Rectangle encompassing the dirty region of the video buffer.
*/
void OpenGLBackend::ReleaseVideoBuffer(const Rect &update_rect)
{
assert(this->vid_pbo != 0);
_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vid_pbo);
_glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
/* Update changed rect of the video buffer texture. */
if (!IsEmptyRect(update_rect)) {
glBindTexture(GL_TEXTURE_2D, this->vid_texture);
glPixelStorei(GL_UNPACK_ROW_LENGTH, _screen.pitch);
glTexSubImage2D(GL_TEXTURE_2D, 0, update_rect.left, update_rect.top, update_rect.right - update_rect.left, update_rect.bottom - update_rect.top, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, (GLvoid *)(size_t)(update_rect.top * _screen.pitch * 4 + update_rect.left * 4));
}
}
|