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Location: cpp/openttd-patchpack/source/src/saveload/water_regions_sl.cpp - annotation
r28679:893e49b03fe5
1.2 KiB
text/x-c
Change: Update OpenTTD TTF fonts to v0.5 (#11994)
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
Corrects line height in Windows to the exact intended pixel values, along with change of OpenTTD Sans to use tabular lining numerals and minor bugfixes.
r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28547:15b4b50c0a5e r28419:6bf3242eed6a r28547:15b4b50c0a5e r28547:15b4b50c0a5e r28547:15b4b50c0a5e r28547:15b4b50c0a5e r28419:6bf3242eed6a r28419:6bf3242eed6a r28419:6bf3242eed6a r28547:15b4b50c0a5e r28547:15b4b50c0a5e r28547:15b4b50c0a5e r28419:6bf3242eed6a r28419:6bf3242eed6a r28547:15b4b50c0a5e r28419:6bf3242eed6a r28419:6bf3242eed6a | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file water_regions_sl.cpp Handles saving and loading of water region data */
#include "../stdafx.h"
#include "saveload.h"
#include "../safeguards.h"
extern void SlSkipArray();
/* Water Region savegame data is no longer used, but still needed for old savegames to load without errors. */
struct WaterRegionChunkHandler : ChunkHandler {
WaterRegionChunkHandler() : ChunkHandler('WRGN', CH_READONLY)
{}
void Load() const override
{
SlTableHeader({});
SlSkipArray();
};
};
static const WaterRegionChunkHandler WRGN;
static const ChunkHandlerRef water_region_chunk_handlers[] = { WRGN };
extern const ChunkHandlerTable _water_region_chunk_handlers(water_region_chunk_handlers);
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