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Location: cpp/openttd-patchpack/source/src/newgrf_industrytiles.h - annotation
r24489:93c2688c28bb
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Change: [Linkgraph] Allow job threads to be aborted early when clearing schedule (#8416)
When link graph jobs are cleared due to abandoning the game or exiting,
flag the job as aborted.
The link graph job running in a separate thread checks the aborted flag
periodically and terminates processing early if set.
This reduces the delay at game abandon or exit if a long-running job
would otherwise still be running.
When link graph jobs are cleared due to abandoning the game or exiting,
flag the job as aborted.
The link graph job running in a separate thread checks the aborted flag
periodically and terminates processing early if set.
This reduces the delay at game abandon or exit if a long-running job
would otherwise still be running.
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_industrytiles.h NewGRF handling of industry tiles. */
#ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H
#include "newgrf_animation_type.h"
#include "newgrf_industries.h"
#include "core/random_func.hpp"
/** Resolver for the industry tiles scope. */
struct IndustryTileScopeResolver : public ScopeResolver {
Industry *industry; ///< Industry owning the tiles.
TileIndex tile; ///< %Tile being resolved.
/**
* Constructor of the scope resolver for the industry tile.
* @param ro Surrounding resolver.
* @param industry %Industry owning the tile.
* @param tile %Tile of the industry.
*/
IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile)
: ScopeResolver(ro), industry(industry), tile(tile)
{
}
uint32 GetRandomBits() const override;
uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
uint32 GetTriggers() const override;
};
/** Resolver for industry tiles. */
struct IndustryTileResolverObject : public ResolverObject {
IndustryTileScopeResolver indtile_scope; ///< Scope resolver for the industry tile.
IndustriesScopeResolver ind_scope; ///< Scope resolver for the industry owning the tile.
IndustryGfx gfx;
IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
{
switch (scope) {
case VSG_SCOPE_SELF: return &indtile_scope;
case VSG_SCOPE_PARENT: return &ind_scope;
default: return ResolverObject::GetScope(scope, relative);
}
}
GrfSpecFeature GetFeature() const override;
uint32 GetDebugID() const override;
};
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, size_t layout_index, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type);
void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
/** Available industry tile triggers. */
enum IndustryTileTrigger {
INDTILE_TRIGGER_TILE_LOOP = 0x01, ///< The tile of the industry has been triggered during the tileloop.
INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02, ///< The industry has been triggered via its tick.
INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04, ///< Cargo has been delivered.
};
void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);
#endif /* NEWGRF_INDUSTRYTILES_H */
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