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Location: cpp/openttd-patchpack/source/src/script/api/script_date.cpp - annotation
r28558:9d9a6cccb728
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Add: AI/GS Time Mode to choose between economy (default) and calendar time (#11603)
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_date.cpp Implementation of ScriptDate. */
#include "../../stdafx.h"
#include "script_date.hpp"
#include "script_timemode.hpp"
#include "../../timer/timer_game_calendar.h"
#include "../../timer/timer_game_economy.h"
#include <time.h>
#include "../../safeguards.h"
/* static */ bool ScriptDate::IsValidDate(Date date)
{
return date >= 0;
}
/* static */ ScriptDate::Date ScriptDate::GetCurrentDate()
{
if (ScriptTimeMode::IsCalendarMode()) return (ScriptDate::Date)TimerGameCalendar::date.base();
return (ScriptDate::Date)TimerGameEconomy::date.base();
}
/* static */ SQInteger ScriptDate::GetYear(ScriptDate::Date date)
{
if (date < 0) return DATE_INVALID;
if (ScriptTimeMode::IsCalendarMode()) {
::TimerGameCalendar::YearMonthDay ymd = ::TimerGameCalendar::ConvertDateToYMD(date);
return ymd.year.base();
}
::TimerGameEconomy::YearMonthDay ymd = ::TimerGameEconomy::ConvertDateToYMD(date);
return ymd.year.base();
}
/* static */ SQInteger ScriptDate::GetMonth(ScriptDate::Date date)
{
if (date < 0) return DATE_INVALID;
if (ScriptTimeMode::IsCalendarMode()) {
::TimerGameCalendar::YearMonthDay ymd = ::TimerGameCalendar::ConvertDateToYMD(date);
return ymd.month + 1;
}
::TimerGameEconomy::YearMonthDay ymd = ::TimerGameEconomy::ConvertDateToYMD(date);
return ymd.month + 1;
}
/* static */ SQInteger ScriptDate::GetDayOfMonth(ScriptDate::Date date)
{
if (date < 0) return DATE_INVALID;
if (ScriptTimeMode::IsCalendarMode()) {
::TimerGameCalendar::YearMonthDay ymd = ::TimerGameCalendar::ConvertDateToYMD(date);
return ymd.day;
}
::TimerGameEconomy::YearMonthDay ymd = ::TimerGameEconomy::ConvertDateToYMD(date);
return ymd.day;
}
/* static */ ScriptDate::Date ScriptDate::GetDate(SQInteger year, SQInteger month, SQInteger day_of_month)
{
if (month < 1 || month > 12) return DATE_INVALID;
if (day_of_month < 1 || day_of_month > 31) return DATE_INVALID;
if (year < 0 || year > CalendarTime::MAX_YEAR) return DATE_INVALID;
if (ScriptTimeMode::IsCalendarMode()) return (ScriptDate::Date)::TimerGameCalendar::ConvertYMDToDate(year, month - 1, day_of_month).base();
return (ScriptDate::Date)::TimerGameEconomy::ConvertYMDToDate(year, month - 1, day_of_month).base();
}
/* static */ SQInteger ScriptDate::GetSystemTime()
{
time_t t;
time(&t);
return t;
}
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