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Location: cpp/openttd-patchpack/source/src/texteff.hpp - annotation
r11043:a402a079c6d6
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(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
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/** @file texteff.hpp Functions related to text effects. */
#ifndef TEXTEFF_HPP
#define TEXTEFF_HPP
#include "gfx_type.h"
/**
* Text effect modes.
*/
enum TextEffectMode {
TE_RISING, ///< Make the text effect slowly go upwards
TE_STATIC, ///< Keep the text effect static
INVALID_TE_ID = 0xFFFF,
};
typedef uint16 TextEffectID;
void MoveAllTextEffects();
TextEffectID AddTextEffect(StringID msg, int x, int y, uint16 duration, TextEffectMode mode);
void InitTextEffects();
void DrawTextEffects(DrawPixelInfo *dpi);
void UpdateTextEffect(TextEffectID effect_id, StringID msg);
void RemoveTextEffect(TextEffectID effect_id);
/* misc_gui.cpp */
TextEffectID ShowFillingPercent(int x, int y, int z, uint8 percent, StringID color);
void UpdateFillingPercent(TextEffectID te_id, uint8 percent, StringID color);
void HideFillingPercent(TextEffectID *te_id);
#endif /* TEXTEFF_HPP */
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