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Location: cpp/openttd-patchpack/source/src/strings_type.h - annotation
r9583:b6e25a00b908
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(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8321:b008a9407302 r8321:b008a9407302 r8321:b008a9407302 r8321:b008a9407302 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 r8114:866ed489ed98 | /* $Id$ */
/** @file strings_type.h Types related to strings. */
#ifndef STRINGS_TYPE_H
#define STRINGS_TYPE_H
typedef uint16 StringID;
static const StringID INVALID_STRING_ID = 0xFFFF;
enum {
MAX_LANG = 64,
};
/** Information about a language */
struct Language {
char *name; ///< The internal name of the language
char *file; ///< The name of the language as it appears on disk
};
/** Used for dynamic language support */
struct DynamicLanguages {
int num; ///< Number of languages
int curr; ///< Currently selected language index
char curr_file[MAX_PATH]; ///< Currently selected language file name without path (needed for saving the filename of the loaded language).
Language ent[MAX_LANG]; ///< Information about the languages
};
// special string constants
enum SpecialStrings {
// special strings for town names. the town name is generated dynamically on request.
SPECSTR_TOWNNAME_START = 0x20C0,
SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
SPECSTR_TOWNNAME_FRENCH,
SPECSTR_TOWNNAME_GERMAN,
SPECSTR_TOWNNAME_AMERICAN,
SPECSTR_TOWNNAME_LATIN,
SPECSTR_TOWNNAME_SILLY,
SPECSTR_TOWNNAME_SWEDISH,
SPECSTR_TOWNNAME_DUTCH,
SPECSTR_TOWNNAME_FINNISH,
SPECSTR_TOWNNAME_POLISH,
SPECSTR_TOWNNAME_SLOVAKISH,
SPECSTR_TOWNNAME_NORWEGIAN,
SPECSTR_TOWNNAME_HUNGARIAN,
SPECSTR_TOWNNAME_AUSTRIAN,
SPECSTR_TOWNNAME_ROMANIAN,
SPECSTR_TOWNNAME_CZECH,
SPECSTR_TOWNNAME_SWISS,
SPECSTR_TOWNNAME_DANISH,
SPECSTR_TOWNNAME_TURKISH,
SPECSTR_TOWNNAME_ITALIAN,
SPECSTR_TOWNNAME_CATALAN,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
// special strings for player names on the form "TownName transport".
SPECSTR_PLAYERNAME_START = 0x70EA,
SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
SPECSTR_PLAYERNAME_FRENCH,
SPECSTR_PLAYERNAME_GERMAN,
SPECSTR_PLAYERNAME_AMERICAN,
SPECSTR_PLAYERNAME_LATIN,
SPECSTR_PLAYERNAME_SILLY,
SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
SPECSTR_ANDCO_NAME = 0x70E6,
SPECSTR_PRESIDENT_NAME = 0x70E7,
SPECSTR_SONGNAME = 0x70E8,
// reserve MAX_LANG strings for the *.lng files
SPECSTR_LANGUAGE_START = 0x7100,
SPECSTR_LANGUAGE_END = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
// reserve 32 strings for various screen resolutions
SPECSTR_RESOLUTION_START = SPECSTR_LANGUAGE_END + 1,
SPECSTR_RESOLUTION_END = SPECSTR_RESOLUTION_START + 0x1F,
// reserve 32 strings for screenshot formats
SPECSTR_SCREENSHOT_START = SPECSTR_RESOLUTION_END + 1,
SPECSTR_SCREENSHOT_END = SPECSTR_SCREENSHOT_START + 0x1F,
// Used to implement SetDParamStr
STR_SPEC_DYNSTRING = 0xF800,
STR_SPEC_USERSTRING = 0xF808,
};
#endif /* STRINGS_TYPE_H */
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